| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Deep equality test via reflection |
| |
| package reflect |
| |
| // During deepValueEqual, must keep track of checks that are |
| // in progress. The comparison algorithm assumes that all |
| // checks in progress are true when it reencounters them. |
| // Visited are stored in a map indexed by 17 * a1 + a2; |
| type visit struct { |
| a1 uintptr |
| a2 uintptr |
| typ Type |
| next *visit |
| } |
| |
| // Tests for deep equality using reflected types. The map argument tracks |
| // comparisons that have already been seen, which allows short circuiting on |
| // recursive types. |
| func deepValueEqual(v1, v2 Value, visited map[uintptr]*visit, depth int) (b bool) { |
| if !v1.IsValid() || !v2.IsValid() { |
| return v1.IsValid() == v2.IsValid() |
| } |
| if v1.Type() != v2.Type() { |
| return false |
| } |
| |
| // if depth > 10 { panic("deepValueEqual") } // for debugging |
| |
| if v1.CanAddr() && v2.CanAddr() { |
| addr1 := v1.UnsafeAddr() |
| addr2 := v2.UnsafeAddr() |
| if addr1 > addr2 { |
| // Canonicalize order to reduce number of entries in visited. |
| addr1, addr2 = addr2, addr1 |
| } |
| |
| // Short circuit if references are identical ... |
| if addr1 == addr2 { |
| return true |
| } |
| |
| // ... or already seen |
| h := 17*addr1 + addr2 |
| seen := visited[h] |
| typ := v1.Type() |
| for p := seen; p != nil; p = p.next { |
| if p.a1 == addr1 && p.a2 == addr2 && p.typ == typ { |
| return true |
| } |
| } |
| |
| // Remember for later. |
| visited[h] = &visit{addr1, addr2, typ, seen} |
| } |
| |
| switch v1.Kind() { |
| case Array: |
| if v1.Len() != v2.Len() { |
| return false |
| } |
| for i := 0; i < v1.Len(); i++ { |
| if !deepValueEqual(v1.Index(i), v2.Index(i), visited, depth+1) { |
| return false |
| } |
| } |
| return true |
| case Slice: |
| if v1.Len() != v2.Len() { |
| return false |
| } |
| for i := 0; i < v1.Len(); i++ { |
| if !deepValueEqual(v1.Index(i), v2.Index(i), visited, depth+1) { |
| return false |
| } |
| } |
| return true |
| case Interface: |
| if v1.IsNil() || v2.IsNil() { |
| return v1.IsNil() == v2.IsNil() |
| } |
| return deepValueEqual(v1.Elem(), v2.Elem(), visited, depth+1) |
| case Ptr: |
| return deepValueEqual(v1.Elem(), v2.Elem(), visited, depth+1) |
| case Struct: |
| for i, n := 0, v1.NumField(); i < n; i++ { |
| if !deepValueEqual(v1.Field(i), v2.Field(i), visited, depth+1) { |
| return false |
| } |
| } |
| return true |
| case Map: |
| if v1.Len() != v2.Len() { |
| return false |
| } |
| for _, k := range v1.MapKeys() { |
| if !deepValueEqual(v1.MapIndex(k), v2.MapIndex(k), visited, depth+1) { |
| return false |
| } |
| } |
| return true |
| default: |
| // Normal equality suffices |
| return valueInterface(v1, false) == valueInterface(v2, false) |
| } |
| |
| panic("Not reached") |
| } |
| |
| // DeepEqual tests for deep equality. It uses normal == equality where possible |
| // but will scan members of arrays, slices, and fields of structs. It correctly |
| // handles recursive types. |
| func DeepEqual(a1, a2 interface{}) bool { |
| if a1 == nil || a2 == nil { |
| return a1 == a2 |
| } |
| v1 := ValueOf(a1) |
| v2 := ValueOf(a2) |
| if v1.Type() != v2.Type() { |
| return false |
| } |
| return deepValueEqual(v1, v2, make(map[uintptr]*visit), 0) |
| } |