| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| /* |
| Package flag implements command-line flag parsing. |
| |
| Usage: |
| |
| Define flags using flag.String(), Bool(), Int(), etc. Example: |
| import "flag" |
| var ip *int = flag.Int("flagname", 1234, "help message for flagname") |
| If you like, you can bind the flag to a variable using the Var() functions. |
| var flagvar int |
| func init() { |
| flag.IntVar(&flagvar, "flagname", 1234, "help message for flagname") |
| } |
| Or you can create custom flags that satisfy the Value interface (with |
| pointer receivers) and couple them to flag parsing by |
| flag.Var(&flagVal, "name", "help message for flagname") |
| For such flags, the default value is just the initial value of the variable. |
| |
| After all flags are defined, call |
| flag.Parse() |
| to parse the command line into the defined flags. |
| |
| Flags may then be used directly. If you're using the flags themselves, |
| they are all pointers; if you bind to variables, they're values. |
| fmt.Println("ip has value ", *ip); |
| fmt.Println("flagvar has value ", flagvar); |
| |
| After parsing, the arguments after the flag are available as the |
| slice flag.Args() or individually as flag.Arg(i). |
| The arguments are indexed from 0 up to flag.NArg(). |
| |
| Command line flag syntax: |
| -flag |
| -flag=x |
| -flag x // non-boolean flags only |
| One or two minus signs may be used; they are equivalent. |
| The last form is not permitted for boolean flags because the |
| meaning of the command |
| cmd -x * |
| will change if there is a file called 0, false, etc. You must |
| use the -flag=false form to turn off a boolean flag. |
| |
| Flag parsing stops just before the first non-flag argument |
| ("-" is a non-flag argument) or after the terminator "--". |
| |
| Integer flags accept 1234, 0664, 0x1234 and may be negative. |
| Boolean flags may be 1, 0, t, f, true, false, TRUE, FALSE, True, False. |
| |
| The default set of command-line flags is controlled by |
| top-level functions. The FlagSet type allows one to define |
| independent sets of flags, such as to implement subcommands |
| in a command-line interface. The methods of FlagSet are |
| analogous to the top-level functions for the command-line |
| flag set. |
| */ |
| package flag |
| |
| import ( |
| "fmt" |
| "os" |
| "sort" |
| "strconv" |
| ) |
| |
| // -- Bool Value |
| type boolValue bool |
| |
| func newBoolValue(val bool, p *bool) *boolValue { |
| *p = val |
| return (*boolValue)(p) |
| } |
| |
| func (b *boolValue) Set(s string) bool { |
| v, err := strconv.Atob(s) |
| *b = boolValue(v) |
| return err == nil |
| } |
| |
| func (b *boolValue) String() string { return fmt.Sprintf("%v", *b) } |
| |
| // -- Int Value |
| type intValue int |
| |
| func newIntValue(val int, p *int) *intValue { |
| *p = val |
| return (*intValue)(p) |
| } |
| |
| func (i *intValue) Set(s string) bool { |
| v, err := strconv.Btoi64(s, 0) |
| *i = intValue(v) |
| return err == nil |
| } |
| |
| func (i *intValue) String() string { return fmt.Sprintf("%v", *i) } |
| |
| // -- Int64 Value |
| type int64Value int64 |
| |
| func newInt64Value(val int64, p *int64) *int64Value { |
| *p = val |
| return (*int64Value)(p) |
| } |
| |
| func (i *int64Value) Set(s string) bool { |
| v, err := strconv.Btoi64(s, 0) |
| *i = int64Value(v) |
| return err == nil |
| } |
| |
| func (i *int64Value) String() string { return fmt.Sprintf("%v", *i) } |
| |
| // -- Uint Value |
| type uintValue uint |
| |
| func newUintValue(val uint, p *uint) *uintValue { |
| *p = val |
| return (*uintValue)(p) |
| } |
| |
| func (i *uintValue) Set(s string) bool { |
| v, err := strconv.Btoui64(s, 0) |
| *i = uintValue(v) |
| return err == nil |
| } |
| |
| func (i *uintValue) String() string { return fmt.Sprintf("%v", *i) } |
| |
| // -- uint64 Value |
| type uint64Value uint64 |
| |
| func newUint64Value(val uint64, p *uint64) *uint64Value { |
| *p = val |
| return (*uint64Value)(p) |
| } |
| |
| func (i *uint64Value) Set(s string) bool { |
| v, err := strconv.Btoui64(s, 0) |
| *i = uint64Value(v) |
| return err == nil |
| } |
| |
| func (i *uint64Value) String() string { return fmt.Sprintf("%v", *i) } |
| |
| // -- string Value |
| type stringValue string |
| |
| func newStringValue(val string, p *string) *stringValue { |
| *p = val |
| return (*stringValue)(p) |
| } |
| |
| func (s *stringValue) Set(val string) bool { |
| *s = stringValue(val) |
| return true |
| } |
| |
| func (s *stringValue) String() string { return fmt.Sprintf("%s", *s) } |
| |
| // -- Float64 Value |
| type float64Value float64 |
| |
| func newFloat64Value(val float64, p *float64) *float64Value { |
| *p = val |
| return (*float64Value)(p) |
| } |
| |
| func (f *float64Value) Set(s string) bool { |
| v, err := strconv.Atof64(s) |
| *f = float64Value(v) |
| return err == nil |
| } |
| |
| func (f *float64Value) String() string { return fmt.Sprintf("%v", *f) } |
| |
| // Value is the interface to the dynamic value stored in a flag. |
| // (The default value is represented as a string.) |
| type Value interface { |
| String() string |
| Set(string) bool |
| } |
| |
| // ErrorHandling defines how to handle flag parsing errors. |
| type ErrorHandling int |
| |
| const ( |
| ContinueOnError ErrorHandling = iota |
| ExitOnError |
| PanicOnError |
| ) |
| |
| // A FlagSet represents a set of defined flags. |
| type FlagSet struct { |
| // Usage is the function called when an error occurs while parsing flags. |
| // The field is a function (not a method) that may be changed to point to |
| // a custom error handler. |
| Usage func() |
| |
| name string |
| actual map[string]*Flag |
| formal map[string]*Flag |
| args []string // arguments after flags |
| exitOnError bool // does the program exit if there's an error? |
| errorHandling ErrorHandling |
| } |
| |
| // A Flag represents the state of a flag. |
| type Flag struct { |
| Name string // name as it appears on command line |
| Usage string // help message |
| Value Value // value as set |
| DefValue string // default value (as text); for usage message |
| } |
| |
| // sortFlags returns the flags as a slice in lexicographical sorted order. |
| func sortFlags(flags map[string]*Flag) []*Flag { |
| list := make(sort.StringArray, len(flags)) |
| i := 0 |
| for _, f := range flags { |
| list[i] = f.Name |
| i++ |
| } |
| list.Sort() |
| result := make([]*Flag, len(list)) |
| for i, name := range list { |
| result[i] = flags[name] |
| } |
| return result |
| } |
| |
| // VisitAll visits the flags in lexicographical order, calling fn for each. |
| // It visits all flags, even those not set. |
| func (f *FlagSet) VisitAll(fn func(*Flag)) { |
| for _, flag := range sortFlags(f.formal) { |
| fn(flag) |
| } |
| } |
| |
| // VisitAll visits the command-line flags in lexicographical order, calling |
| // fn for each. It visits all flags, even those not set. |
| func VisitAll(fn func(*Flag)) { |
| commandLine.VisitAll(fn) |
| } |
| |
| // Visit visits the flags in lexicographical order, calling fn for each. |
| // It visits only those flags that have been set. |
| func (f *FlagSet) Visit(fn func(*Flag)) { |
| for _, flag := range sortFlags(f.actual) { |
| fn(flag) |
| } |
| } |
| |
| // Visit visits the command-line flags in lexicographical order, calling fn |
| // for each. It visits only those flags that have been set. |
| func Visit(fn func(*Flag)) { |
| commandLine.Visit(fn) |
| } |
| |
| // Lookup returns the Flag structure of the named flag, returning nil if none exists. |
| func (f *FlagSet) Lookup(name string) *Flag { |
| return f.formal[name] |
| } |
| |
| // Lookup returns the Flag structure of the named command-line flag, |
| // returning nil if none exists. |
| func Lookup(name string) *Flag { |
| return commandLine.formal[name] |
| } |
| |
| // Set sets the value of the named flag. It returns true if the set succeeded; false if |
| // there is no such flag defined. |
| func (f *FlagSet) Set(name, value string) bool { |
| flag, ok := f.formal[name] |
| if !ok { |
| return false |
| } |
| ok = flag.Value.Set(value) |
| if !ok { |
| return false |
| } |
| f.actual[name] = flag |
| return true |
| } |
| |
| // Set sets the value of the named command-line flag. It returns true if the |
| // set succeeded; false if there is no such flag defined. |
| func Set(name, value string) bool { |
| return commandLine.Set(name, value) |
| } |
| |
| // PrintDefaults prints to standard error the default values of all defined flags in the set. |
| func (f *FlagSet) PrintDefaults() { |
| f.VisitAll(func(f *Flag) { |
| format := " -%s=%s: %s\n" |
| if _, ok := f.Value.(*stringValue); ok { |
| // put quotes on the value |
| format = " -%s=%q: %s\n" |
| } |
| fmt.Fprintf(os.Stderr, format, f.Name, f.DefValue, f.Usage) |
| }) |
| } |
| |
| // PrintDefaults prints to standard error the default values of all defined command-line flags. |
| func PrintDefaults() { |
| commandLine.PrintDefaults() |
| } |
| |
| // defaultUsage is the default function to print a usage message. |
| func defaultUsage(f *FlagSet) { |
| fmt.Fprintf(os.Stderr, "Usage of %s:\n", f.name) |
| f.PrintDefaults() |
| } |
| |
| // Usage prints to standard error a usage message documenting all defined command-line flags. |
| // The function is a variable that may be changed to point to a custom function. |
| var Usage = func() { |
| defaultUsage(commandLine) |
| } |
| |
| // NFlag returns the number of flags that have been set. |
| func (f *FlagSet) NFlag() int { return len(f.actual) } |
| |
| // NFlag returns the number of command-line flags that have been set. |
| func NFlag() int { return len(commandLine.actual) } |
| |
| // Arg returns the i'th argument. Arg(0) is the first remaining argument |
| // after flags have been processed. |
| func (f *FlagSet) Arg(i int) string { |
| if i < 0 || i >= len(f.args) { |
| return "" |
| } |
| return f.args[i] |
| } |
| |
| // Arg returns the i'th command-line argument. Arg(0) is the first remaining argument |
| // after flags have been processed. |
| func Arg(i int) string { |
| return commandLine.Arg(i) |
| } |
| |
| // NArg is the number of arguments remaining after flags have been processed. |
| func (f *FlagSet) NArg() int { return len(f.args) } |
| |
| // NArg is the number of arguments remaining after flags have been processed. |
| func NArg() int { return len(commandLine.args) } |
| |
| // Args returns the non-flag arguments. |
| func (f *FlagSet) Args() []string { return f.args } |
| |
| // Args returns the non-flag command-line arguments. |
| func Args() []string { return commandLine.args } |
| |
| // BoolVar defines a bool flag with specified name, default value, and usage string. |
| // The argument p points to a bool variable in which to store the value of the flag. |
| func (f *FlagSet) BoolVar(p *bool, name string, value bool, usage string) { |
| f.Var(newBoolValue(value, p), name, usage) |
| } |
| |
| // BoolVar defines a bool flag with specified name, default value, and usage string. |
| // The argument p points to a bool variable in which to store the value of the flag. |
| func BoolVar(p *bool, name string, value bool, usage string) { |
| commandLine.Var(newBoolValue(value, p), name, usage) |
| } |
| |
| // Bool defines a bool flag with specified name, default value, and usage string. |
| // The return value is the address of a bool variable that stores the value of the flag. |
| func (f *FlagSet) Bool(name string, value bool, usage string) *bool { |
| p := new(bool) |
| f.BoolVar(p, name, value, usage) |
| return p |
| } |
| |
| // Bool defines a bool flag with specified name, default value, and usage string. |
| // The return value is the address of a bool variable that stores the value of the flag. |
| func Bool(name string, value bool, usage string) *bool { |
| return commandLine.Bool(name, value, usage) |
| } |
| |
| // IntVar defines an int flag with specified name, default value, and usage string. |
| // The argument p points to an int variable in which to store the value of the flag. |
| func (f *FlagSet) IntVar(p *int, name string, value int, usage string) { |
| f.Var(newIntValue(value, p), name, usage) |
| } |
| |
| // IntVar defines an int flag with specified name, default value, and usage string. |
| // The argument p points to an int variable in which to store the value of the flag. |
| func IntVar(p *int, name string, value int, usage string) { |
| commandLine.Var(newIntValue(value, p), name, usage) |
| } |
| |
| // Int defines an int flag with specified name, default value, and usage string. |
| // The return value is the address of an int variable that stores the value of the flag. |
| func (f *FlagSet) Int(name string, value int, usage string) *int { |
| p := new(int) |
| f.IntVar(p, name, value, usage) |
| return p |
| } |
| |
| // Int defines an int flag with specified name, default value, and usage string. |
| // The return value is the address of an int variable that stores the value of the flag. |
| func Int(name string, value int, usage string) *int { |
| return commandLine.Int(name, value, usage) |
| } |
| |
| // Int64Var defines an int64 flag with specified name, default value, and usage string. |
| // The argument p points to an int64 variable in which to store the value of the flag. |
| func (f *FlagSet) Int64Var(p *int64, name string, value int64, usage string) { |
| f.Var(newInt64Value(value, p), name, usage) |
| } |
| |
| // Int64Var defines an int64 flag with specified name, default value, and usage string. |
| // The argument p points to an int64 variable in which to store the value of the flag. |
| func Int64Var(p *int64, name string, value int64, usage string) { |
| commandLine.Var(newInt64Value(value, p), name, usage) |
| } |
| |
| // Int64 defines an int64 flag with specified name, default value, and usage string. |
| // The return value is the address of an int64 variable that stores the value of the flag. |
| func (f *FlagSet) Int64(name string, value int64, usage string) *int64 { |
| p := new(int64) |
| f.Int64Var(p, name, value, usage) |
| return p |
| } |
| |
| // Int64 defines an int64 flag with specified name, default value, and usage string. |
| // The return value is the address of an int64 variable that stores the value of the flag. |
| func Int64(name string, value int64, usage string) *int64 { |
| return commandLine.Int64(name, value, usage) |
| } |
| |
| // UintVar defines a uint flag with specified name, default value, and usage string. |
| // The argument p points to a uint variable in which to store the value of the flag. |
| func (f *FlagSet) UintVar(p *uint, name string, value uint, usage string) { |
| f.Var(newUintValue(value, p), name, usage) |
| } |
| |
| // UintVar defines a uint flag with specified name, default value, and usage string. |
| // The argument p points to a uint variable in which to store the value of the flag. |
| func UintVar(p *uint, name string, value uint, usage string) { |
| commandLine.Var(newUintValue(value, p), name, usage) |
| } |
| |
| // Uint defines a uint flag with specified name, default value, and usage string. |
| // The return value is the address of a uint variable that stores the value of the flag. |
| func (f *FlagSet) Uint(name string, value uint, usage string) *uint { |
| p := new(uint) |
| f.UintVar(p, name, value, usage) |
| return p |
| } |
| |
| // Uint defines a uint flag with specified name, default value, and usage string. |
| // The return value is the address of a uint variable that stores the value of the flag. |
| func Uint(name string, value uint, usage string) *uint { |
| return commandLine.Uint(name, value, usage) |
| } |
| |
| // Uint64Var defines a uint64 flag with specified name, default value, and usage string. |
| // The argument p points to a uint64 variable in which to store the value of the flag. |
| func (f *FlagSet) Uint64Var(p *uint64, name string, value uint64, usage string) { |
| f.Var(newUint64Value(value, p), name, usage) |
| } |
| |
| // Uint64Var defines a uint64 flag with specified name, default value, and usage string. |
| // The argument p points to a uint64 variable in which to store the value of the flag. |
| func Uint64Var(p *uint64, name string, value uint64, usage string) { |
| commandLine.Var(newUint64Value(value, p), name, usage) |
| } |
| |
| // Uint64 defines a uint64 flag with specified name, default value, and usage string. |
| // The return value is the address of a uint64 variable that stores the value of the flag. |
| func (f *FlagSet) Uint64(name string, value uint64, usage string) *uint64 { |
| p := new(uint64) |
| f.Uint64Var(p, name, value, usage) |
| return p |
| } |
| |
| // Uint64 defines a uint64 flag with specified name, default value, and usage string. |
| // The return value is the address of a uint64 variable that stores the value of the flag. |
| func Uint64(name string, value uint64, usage string) *uint64 { |
| return commandLine.Uint64(name, value, usage) |
| } |
| |
| // StringVar defines a string flag with specified name, default value, and usage string. |
| // The argument p points to a string variable in which to store the value of the flag. |
| func (f *FlagSet) StringVar(p *string, name string, value string, usage string) { |
| f.Var(newStringValue(value, p), name, usage) |
| } |
| |
| // StringVar defines a string flag with specified name, default value, and usage string. |
| // The argument p points to a string variable in which to store the value of the flag. |
| func StringVar(p *string, name string, value string, usage string) { |
| commandLine.Var(newStringValue(value, p), name, usage) |
| } |
| |
| // String defines a string flag with specified name, default value, and usage string. |
| // The return value is the address of a string variable that stores the value of the flag. |
| func (f *FlagSet) String(name string, value string, usage string) *string { |
| p := new(string) |
| f.StringVar(p, name, value, usage) |
| return p |
| } |
| |
| // String defines a string flag with specified name, default value, and usage string. |
| // The return value is the address of a string variable that stores the value of the flag. |
| func String(name string, value string, usage string) *string { |
| return commandLine.String(name, value, usage) |
| } |
| |
| // Float64Var defines a float64 flag with specified name, default value, and usage string. |
| // The argument p points to a float64 variable in which to store the value of the flag. |
| func (f *FlagSet) Float64Var(p *float64, name string, value float64, usage string) { |
| f.Var(newFloat64Value(value, p), name, usage) |
| } |
| |
| // Float64Var defines a float64 flag with specified name, default value, and usage string. |
| // The argument p points to a float64 variable in which to store the value of the flag. |
| func Float64Var(p *float64, name string, value float64, usage string) { |
| commandLine.Var(newFloat64Value(value, p), name, usage) |
| } |
| |
| // Float64 defines a float64 flag with specified name, default value, and usage string. |
| // The return value is the address of a float64 variable that stores the value of the flag. |
| func (f *FlagSet) Float64(name string, value float64, usage string) *float64 { |
| p := new(float64) |
| f.Float64Var(p, name, value, usage) |
| return p |
| } |
| |
| // Float64 defines an int flag with specified name, default value, and usage string. |
| // The return value is the address of a float64 variable that stores the value of the flag. |
| func Float64(name string, value float64, usage string) *float64 { |
| return commandLine.Float64(name, value, usage) |
| } |
| |
| // Var defines a flag with the specified name and usage string. The type and |
| // value of the flag are represented by the first argument, of type Value, which |
| // typically holds a user-defined implementation of Value. For instance, the |
| // caller could create a flag that turns a comma-separated string into a slice |
| // of strings by giving the slice the methods of Value; in particular, Set would |
| // decompose the comma-separated string into the slice. |
| func (f *FlagSet) Var(value Value, name string, usage string) { |
| // Remember the default value as a string; it won't change. |
| flag := &Flag{name, usage, value, value.String()} |
| _, alreadythere := f.formal[name] |
| if alreadythere { |
| fmt.Fprintf(os.Stderr, "%s flag redefined: %s\n", f.name, name) |
| panic("flag redefinition") // Happens only if flags are declared with identical names |
| } |
| f.formal[name] = flag |
| } |
| |
| // Var defines a flag with the specified name and usage string. The type and |
| // value of the flag are represented by the first argument, of type Value, which |
| // typically holds a user-defined implementation of Value. For instance, the |
| // caller could create a flag that turns a comma-separated string into a slice |
| // of strings by giving the slice the methods of Value; in particular, Set would |
| // decompose the comma-separated string into the slice. |
| func Var(value Value, name string, usage string) { |
| commandLine.Var(value, name, usage) |
| } |
| |
| // failf prints to standard error a formatted error and usage message and |
| // returns the error. |
| func (f *FlagSet) failf(format string, a ...interface{}) os.Error { |
| err := fmt.Errorf(format, a...) |
| fmt.Fprintln(os.Stderr, err) |
| if f == commandLine { |
| Usage() |
| } else { |
| f.Usage() |
| } |
| return err |
| } |
| |
| // parseOne parses one flag. It returns whether a flag was seen. |
| func (f *FlagSet) parseOne() (bool, os.Error) { |
| if len(f.args) == 0 { |
| return false, nil |
| } |
| s := f.args[0] |
| if len(s) == 0 || s[0] != '-' || len(s) == 1 { |
| return false, nil |
| } |
| num_minuses := 1 |
| if s[1] == '-' { |
| num_minuses++ |
| if len(s) == 2 { // "--" terminates the flags |
| f.args = f.args[1:] |
| return false, nil |
| } |
| } |
| name := s[num_minuses:] |
| if len(name) == 0 || name[0] == '-' || name[0] == '=' { |
| return false, f.failf("bad flag syntax: %s", s) |
| } |
| |
| // it's a flag. does it have an argument? |
| f.args = f.args[1:] |
| has_value := false |
| value := "" |
| for i := 1; i < len(name); i++ { // equals cannot be first |
| if name[i] == '=' { |
| value = name[i+1:] |
| has_value = true |
| name = name[0:i] |
| break |
| } |
| } |
| m := f.formal |
| flag, alreadythere := m[name] // BUG |
| if !alreadythere { |
| return false, f.failf("flag provided but not defined: -%s", name) |
| } |
| if fv, ok := flag.Value.(*boolValue); ok { // special case: doesn't need an arg |
| if has_value { |
| if !fv.Set(value) { |
| f.failf("invalid boolean value %q for flag: -%s", value, name) |
| } |
| } else { |
| fv.Set("true") |
| } |
| } else { |
| // It must have a value, which might be the next argument. |
| if !has_value && len(f.args) > 0 { |
| // value is the next arg |
| has_value = true |
| value, f.args = f.args[0], f.args[1:] |
| } |
| if !has_value { |
| return false, f.failf("flag needs an argument: -%s", name) |
| } |
| ok = flag.Value.Set(value) |
| if !ok { |
| return false, f.failf("invalid value %q for flag: -%s", value, name) |
| } |
| } |
| f.actual[name] = flag |
| return true, nil |
| } |
| |
| // Parse parses flag definitions from the argument list, which should not |
| // include the command name. Must be called after all flags in the FlagSet |
| // are defined and before flags are accessed by the program. |
| func (f *FlagSet) Parse(arguments []string) os.Error { |
| f.args = arguments |
| for { |
| seen, err := f.parseOne() |
| if seen { |
| continue |
| } |
| if err == nil { |
| break |
| } |
| switch f.errorHandling { |
| case ContinueOnError: |
| return err |
| case ExitOnError: |
| os.Exit(2) |
| case PanicOnError: |
| panic(err) |
| } |
| } |
| return nil |
| } |
| |
| // Parse parses the command-line flags from os.Args[1:]. Must be called |
| // after all flags are defined and before flags are accessed by the program. |
| func Parse() { |
| // Ignore errors; commandLine is set for ExitOnError. |
| commandLine.Parse(os.Args[1:]) |
| } |
| |
| // The default set of command-line flags, parsed from os.Args. |
| var commandLine = NewFlagSet(os.Args[0], ExitOnError) |
| |
| // NewFlagSet returns a new, empty flag set with the specified name and |
| // error handling property. |
| func NewFlagSet(name string, errorHandling ErrorHandling) *FlagSet { |
| f := &FlagSet{ |
| name: name, |
| actual: make(map[string]*Flag), |
| formal: make(map[string]*Flag), |
| errorHandling: errorHandling, |
| } |
| f.Usage = func() { defaultUsage(f) } |
| return f |
| } |