| // Copyright 2019 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // +build faketime |
| // +build !nacl |
| // +build !windows |
| |
| // Faketime isn't currently supported on Windows. This would require: |
| // |
| // 1. Shadowing time_now, which is implemented in assembly on Windows. |
| // Since that's exported directly to the time package from runtime |
| // assembly, this would involve moving it from sys_windows_*.s into |
| // its own assembly files build-tagged with !faketime and using the |
| // implementation of time_now from timestub.go in faketime mode. |
| // |
| // 2. Modifying syscall.Write to call syscall.faketimeWrite, |
| // translating the Stdout and Stderr handles into FDs 1 and 2. |
| // (See CL 192739 PS 3.) |
| |
| package runtime |
| |
| import "unsafe" |
| |
| // faketime is the simulated time in nanoseconds since 1970 for the |
| // playground. |
| var faketime int64 = 1257894000000000000 |
| |
| var faketimeState struct { |
| lock mutex |
| |
| // lastfaketime is the last faketime value written to fd 1 or 2. |
| lastfaketime int64 |
| |
| // lastfd is the fd to which lastfaketime was written. |
| // |
| // Subsequent writes to the same fd may use the same |
| // timestamp, but the timestamp must increase if the fd |
| // changes. |
| lastfd uintptr |
| } |
| |
| //go:nosplit |
| func nanotime() int64 { |
| return faketime |
| } |
| |
| func walltime() (sec int64, nsec int32) { |
| return faketime / 1000000000, int32(faketime % 1000000000) |
| } |
| |
| func write(fd uintptr, p unsafe.Pointer, n int32) int32 { |
| if !(fd == 1 || fd == 2) { |
| // Do an ordinary write. |
| return write1(fd, p, n) |
| } |
| |
| // Write with the playback header. |
| |
| // First, lock to avoid interleaving writes. |
| lock(&faketimeState.lock) |
| |
| // If the current fd doesn't match the fd of the previous write, |
| // ensure that the timestamp is strictly greater. That way, we can |
| // recover the original order even if we read the fds separately. |
| t := faketimeState.lastfaketime |
| if fd != faketimeState.lastfd { |
| t++ |
| faketimeState.lastfd = fd |
| } |
| if faketime > t { |
| t = faketime |
| } |
| faketimeState.lastfaketime = t |
| |
| // Playback header: 0 0 P B <8-byte time> <4-byte data length> (big endian) |
| var buf [4 + 8 + 4]byte |
| buf[2] = 'P' |
| buf[3] = 'B' |
| tu := uint64(t) |
| buf[4] = byte(tu >> (7 * 8)) |
| buf[5] = byte(tu >> (6 * 8)) |
| buf[6] = byte(tu >> (5 * 8)) |
| buf[7] = byte(tu >> (4 * 8)) |
| buf[8] = byte(tu >> (3 * 8)) |
| buf[9] = byte(tu >> (2 * 8)) |
| buf[10] = byte(tu >> (1 * 8)) |
| buf[11] = byte(tu >> (0 * 8)) |
| nu := uint32(n) |
| buf[12] = byte(nu >> (3 * 8)) |
| buf[13] = byte(nu >> (2 * 8)) |
| buf[14] = byte(nu >> (1 * 8)) |
| buf[15] = byte(nu >> (0 * 8)) |
| write1(fd, unsafe.Pointer(&buf[0]), int32(len(buf))) |
| |
| // Write actual data. |
| res := write1(fd, p, n) |
| |
| unlock(&faketimeState.lock) |
| return res |
| } |