| // Copyright 2015 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package ld |
| |
| import ( |
| "cmd/link/internal/sym" |
| "encoding/binary" |
| "fmt" |
| "os" |
| "time" |
| ) |
| |
| var startTime time.Time |
| |
| // TODO(josharian): delete. See issue 19865. |
| func Cputime() float64 { |
| if startTime.IsZero() { |
| startTime = time.Now() |
| } |
| return time.Since(startTime).Seconds() |
| } |
| |
| var atExitFuncs []func() |
| |
| func AtExit(f func()) { |
| atExitFuncs = append(atExitFuncs, f) |
| } |
| |
| // Exit exits with code after executing all atExitFuncs. |
| func Exit(code int) { |
| for i := len(atExitFuncs) - 1; i >= 0; i-- { |
| atExitFuncs[i]() |
| } |
| os.Exit(code) |
| } |
| |
| // Exitf logs an error message then calls Exit(2). |
| func Exitf(format string, a ...interface{}) { |
| fmt.Fprintf(os.Stderr, os.Args[0]+": "+format+"\n", a...) |
| nerrors++ |
| Exit(2) |
| } |
| |
| // Errorf logs an error message. |
| // |
| // If more than 20 errors have been printed, exit with an error. |
| // |
| // Logging an error means that on exit cmd/link will delete any |
| // output file and return a non-zero error code. |
| func Errorf(s *sym.Symbol, format string, args ...interface{}) { |
| if s != nil { |
| format = s.Name + ": " + format |
| } |
| format += "\n" |
| fmt.Fprintf(os.Stderr, format, args...) |
| nerrors++ |
| if *flagH { |
| panic("error") |
| } |
| if nerrors > 20 { |
| Exitf("too many errors") |
| } |
| } |
| |
| func artrim(x []byte) string { |
| i := 0 |
| j := len(x) |
| for i < len(x) && x[i] == ' ' { |
| i++ |
| } |
| for j > i && x[j-1] == ' ' { |
| j-- |
| } |
| return string(x[i:j]) |
| } |
| |
| func stringtouint32(x []uint32, s string) { |
| for i := 0; len(s) > 0; i++ { |
| var buf [4]byte |
| s = s[copy(buf[:], s):] |
| x[i] = binary.LittleEndian.Uint32(buf[:]) |
| } |
| } |
| |
| var start = time.Now() |
| |
| func elapsed() float64 { |
| return time.Since(start).Seconds() |
| } |