sync: remove TestWaitGroupMisuse2 and TestWaitGroupMisuse3

These tests are inherently nondeterministic: They exercise a racy
code path for up to one million iterations, and require that an
error occur at least once.

TestWaitGroupMisuse2 in particular is an ongoing source of trybot
flakiness.

Fixes #38163.

Change-Id: Ibbbda2c998c915333487ad262d3df6829de01c2b
Reviewed-on: https://go-review.googlesource.com/c/go/+/340249
Trust: Damien Neil <dneil@google.com>
Trust: Dmitri Shuralyov <dmitshur@golang.org>
Run-TryBot: Damien Neil <dneil@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
diff --git a/src/sync/waitgroup_test.go b/src/sync/waitgroup_test.go
index c569e0f..4ded218 100644
--- a/src/sync/waitgroup_test.go
+++ b/src/sync/waitgroup_test.go
@@ -5,8 +5,6 @@
 package sync_test
 
 import (
-	"internal/race"
-	"runtime"
 	. "sync"
 	"sync/atomic"
 	"testing"
@@ -48,12 +46,6 @@
 	}
 }
 
-func knownRacy(t *testing.T) {
-	if race.Enabled {
-		t.Skip("skipping known-racy test under the race detector")
-	}
-}
-
 func TestWaitGroupMisuse(t *testing.T) {
 	defer func() {
 		err := recover()
@@ -68,124 +60,6 @@
 	t.Fatal("Should panic")
 }
 
-// pollUntilEqual blocks until v, loaded atomically, is
-// equal to the target.
-func pollUntilEqual(v *uint32, target uint32) {
-	for {
-		for i := 0; i < 1e3; i++ {
-			if atomic.LoadUint32(v) == target {
-				return
-			}
-		}
-		// yield to avoid deadlock with the garbage collector
-		// see issue #20072
-		runtime.Gosched()
-	}
-}
-
-func TestWaitGroupMisuse2(t *testing.T) {
-	knownRacy(t)
-	if runtime.NumCPU() <= 4 {
-		t.Skip("NumCPU<=4, skipping: this test requires parallelism")
-	}
-	defer func() {
-		err := recover()
-		if err != "sync: negative WaitGroup counter" &&
-			err != "sync: WaitGroup misuse: Add called concurrently with Wait" &&
-			err != "sync: WaitGroup is reused before previous Wait has returned" {
-			t.Fatalf("Unexpected panic: %#v", err)
-		}
-	}()
-	defer runtime.GOMAXPROCS(runtime.GOMAXPROCS(4))
-	done := make(chan interface{}, 2)
-	// The detection is opportunistic, so we want it to panic
-	// at least in one run out of a million.
-	for i := 0; i < 1e6; i++ {
-		var wg WaitGroup
-		var here uint32
-		wg.Add(1)
-		go func() {
-			defer func() {
-				done <- recover()
-			}()
-			atomic.AddUint32(&here, 1)
-			pollUntilEqual(&here, 3)
-			wg.Wait()
-		}()
-		go func() {
-			defer func() {
-				done <- recover()
-			}()
-			atomic.AddUint32(&here, 1)
-			pollUntilEqual(&here, 3)
-			wg.Add(1) // This is the bad guy.
-			wg.Done()
-		}()
-		atomic.AddUint32(&here, 1)
-		pollUntilEqual(&here, 3)
-		wg.Done()
-		for j := 0; j < 2; j++ {
-			if err := <-done; err != nil {
-				panic(err)
-			}
-		}
-	}
-	t.Fatal("Should panic")
-}
-
-func TestWaitGroupMisuse3(t *testing.T) {
-	knownRacy(t)
-	if runtime.NumCPU() <= 1 {
-		t.Skip("NumCPU==1, skipping: this test requires parallelism")
-	}
-	defer func() {
-		err := recover()
-		if err != "sync: negative WaitGroup counter" &&
-			err != "sync: WaitGroup misuse: Add called concurrently with Wait" &&
-			err != "sync: WaitGroup is reused before previous Wait has returned" {
-			t.Fatalf("Unexpected panic: %#v", err)
-		}
-	}()
-	defer runtime.GOMAXPROCS(runtime.GOMAXPROCS(4))
-	done := make(chan interface{}, 3)
-	// The detection is opportunistically, so we want it to panic
-	// at least in one run out of a million.
-	for i := 0; i < 1e6; i++ {
-		var wg WaitGroup
-		wg.Add(1)
-		go func() {
-			defer func() {
-				done <- recover()
-			}()
-			wg.Done()
-		}()
-		go func() {
-			defer func() {
-				done <- recover()
-			}()
-			wg.Wait()
-			// Start reusing the wg before waiting for the Wait below to return.
-			wg.Add(1)
-			go func() {
-				wg.Done()
-			}()
-			wg.Wait()
-		}()
-		go func() {
-			defer func() {
-				done <- recover()
-			}()
-			wg.Wait()
-		}()
-		for j := 0; j < 3; j++ {
-			if err := <-done; err != nil {
-				panic(err)
-			}
-		}
-	}
-	t.Fatal("Should panic")
-}
-
 func TestWaitGroupRace(t *testing.T) {
 	// Run this test for about 1ms.
 	for i := 0; i < 1000; i++ {