runtime: set invalidptr=1 by default, as documented Also make invalidptr control the recently added GC pointer check, as documented. Change-Id: Iccfdf49480219d12be8b33b8f03d8312d8ceabed Reviewed-on: https://go-review.googlesource.com/12857 Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Rob Pike <r@golang.org>
diff --git a/src/runtime/mbitmap.go b/src/runtime/mbitmap.go index b9b52a7..c439158 100644 --- a/src/runtime/mbitmap.go +++ b/src/runtime/mbitmap.go
@@ -201,7 +201,7 @@ // The following ensures that we are rigorous about what data // structures hold valid pointers. // TODO(rsc): Check if this still happens. - if true { + if debug.invalidptr != 0 { // Still happens sometimes. We don't know why. printlock() print("runtime:objectstart Span weird: p=", hex(p), " k=", hex(k))
diff --git a/src/runtime/runtime1.go b/src/runtime/runtime1.go index db26995..a50e5b6 100644 --- a/src/runtime/runtime1.go +++ b/src/runtime/runtime1.go
@@ -299,8 +299,6 @@ value *int32 } -// TODO(rsc): Make GC respect debug.invalidptr. - // Holds variables parsed from GODEBUG env var, // except for "memprofilerate" since there is an // existing int var for that value, which may @@ -340,6 +338,9 @@ } func parsedebugvars() { + // defaults + debug.invalidptr = 1 + for p := gogetenv("GODEBUG"); p != ""; { field := "" i := index(p, ",")