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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package runtime
import (
"internal/abi"
"internal/runtime/syscall/windows"
"unsafe"
)
func preventErrorDialogs() {
errormode := stdcall(_GetErrorMode)
stdcall(_SetErrorMode, errormode|windows.SEM_FAILCRITICALERRORS|windows.SEM_NOGPFAULTERRORBOX|windows.SEM_NOOPENFILEERRORBOX)
// Disable WER fault reporting UI.
// Do this even if WER is disabled as a whole,
// as WER might be enabled later with setTraceback("wer")
// and we still want the fault reporting UI to be disabled if this happens.
var werflags uintptr
stdcall(_WerGetFlags, windows.CurrentProcess, uintptr(unsafe.Pointer(&werflags)))
stdcall(_WerSetFlags, werflags|windows.WER_FAULT_REPORTING_NO_UI)
}
// enableWER re-enables Windows error reporting without fault reporting UI.
func enableWER() {
// re-enable Windows Error Reporting
errormode := stdcall(_GetErrorMode)
if errormode&windows.SEM_NOGPFAULTERRORBOX != 0 {
stdcall(_SetErrorMode, errormode^windows.SEM_NOGPFAULTERRORBOX)
}
}
// in sys_windows_386.s, sys_windows_amd64.s, and sys_windows_arm64.s
func exceptiontramp()
func firstcontinuetramp()
func lastcontinuetramp()
func sehtramp()
func sigresume()
func initExceptionHandler() {
stdcall(_AddVectoredExceptionHandler, 1, abi.FuncPCABI0(exceptiontramp))
if GOARCH == "386" {
// use SetUnhandledExceptionFilter for windows-386.
// note: SetUnhandledExceptionFilter handler won't be called, if debugging.
stdcall(_SetUnhandledExceptionFilter, abi.FuncPCABI0(lastcontinuetramp))
} else {
stdcall(_AddVectoredContinueHandler, 1, abi.FuncPCABI0(firstcontinuetramp))
stdcall(_AddVectoredContinueHandler, 0, abi.FuncPCABI0(lastcontinuetramp))
}
}
// isAbort returns true, if context r describes exception raised
// by calling runtime.abort function.
//
//go:nosplit
func isAbort(r *windows.Context) bool {
pc := r.PC()
if GOARCH == "386" || GOARCH == "amd64" {
// In the case of an abort, the exception IP is one byte after
// the INT3 (this differs from UNIX OSes).
pc--
}
return isAbortPC(pc)
}
// isgoexception reports whether this exception should be translated
// into a Go panic or throw.
//
// It is nosplit to avoid growing the stack in case we're aborting
// because of a stack overflow.
//
//go:nosplit
func isgoexception(info *windows.ExceptionRecord, r *windows.Context) bool {
// Only handle exception if executing instructions in Go binary
// (not Windows library code).
// TODO(mwhudson): needs to loop to support shared libs
if r.PC() < firstmoduledata.text || firstmoduledata.etext < r.PC() {
return false
}
// Go will only handle some exceptions.
switch info.ExceptionCode {
default:
return false
case windows.EXCEPTION_ACCESS_VIOLATION:
case windows.EXCEPTION_IN_PAGE_ERROR:
case windows.EXCEPTION_INT_DIVIDE_BY_ZERO:
case windows.EXCEPTION_INT_OVERFLOW:
case windows.EXCEPTION_FLT_DENORMAL_OPERAND:
case windows.EXCEPTION_FLT_DIVIDE_BY_ZERO:
case windows.EXCEPTION_FLT_INEXACT_RESULT:
case windows.EXCEPTION_FLT_OVERFLOW:
case windows.EXCEPTION_FLT_UNDERFLOW:
case windows.EXCEPTION_BREAKPOINT:
case windows.EXCEPTION_ILLEGAL_INSTRUCTION: // breakpoint arrives this way on arm64
}
return true
}
const (
callbackVEH = iota
callbackFirstVCH
callbackLastVCH
)
// sigFetchGSafe is like getg() but without panicking
// when TLS is not set.
// Only implemented on windows/386, which is the only
// arch that loads TLS when calling getg(). Others
// use a dedicated register.
func sigFetchGSafe() *g
func sigFetchG() *g {
if GOARCH == "386" {
return sigFetchGSafe()
}
return getg()
}
// sigtrampgo is called from the exception handler function, sigtramp,
// written in assembly code.
// Return EXCEPTION_CONTINUE_EXECUTION if the exception is handled,
// else return EXCEPTION_CONTINUE_SEARCH.
//
// It is nosplit for the same reason as exceptionhandler.
//
//go:nosplit
func sigtrampgo(ep *windows.ExceptionPointers, kind int) int32 {
gp := sigFetchG()
if gp == nil {
return windows.EXCEPTION_CONTINUE_SEARCH
}
var fn func(info *windows.ExceptionRecord, r *windows.Context, gp *g) int32
switch kind {
case callbackVEH:
fn = exceptionhandler
case callbackFirstVCH:
fn = firstcontinuehandler
case callbackLastVCH:
fn = lastcontinuehandler
default:
throw("unknown sigtramp callback")
}
// Check if we are running on g0 stack, and if we are,
// call fn directly instead of creating the closure.
// for the systemstack argument.
//
// A closure can't be marked as nosplit, so it might
// call morestack if we are at the g0 stack limit.
// If that happens, the runtime will call abort
// and end up in sigtrampgo again.
// TODO: revisit this workaround if/when closures
// can be compiled as nosplit.
//
// Note that this scenario should only occur on
// TestG0StackOverflow. Any other occurrence should
// be treated as a bug.
var ret int32
if gp != gp.m.g0 {
systemstack(func() {
ret = fn(ep.Record, ep.Context, gp)
})
} else {
ret = fn(ep.Record, ep.Context, gp)
}
if ret == windows.EXCEPTION_CONTINUE_SEARCH {
return ret
}
// Check if we need to set up the control flow guard workaround.
// On Windows, the stack pointer in the context must lie within
// system stack limits when we resume from exception.
// Store the resume SP and PC in alternate registers
// and return to sigresume on the g0 stack.
// sigresume makes no use of the stack at all,
// loading SP from RX and jumping to RY, being RX and RY two scratch registers.
// Note that blindly smashing RX and RY is only safe because we know sigpanic
// will not actually return to the original frame, so the registers
// are effectively dead. But this does mean we can't use the
// same mechanism for async preemption.
if ep.Context.PC() == abi.FuncPCABI0(sigresume) {
// sigresume has already been set up by a previous exception.
return ret
}
prepareContextForSigResume(ep.Context)
ep.Context.SetSP(gp.m.g0.sched.sp)
ep.Context.SetPC(abi.FuncPCABI0(sigresume))
return ret
}
// Called by sigtramp from Windows VEH handler.
// Return value signals whether the exception has been handled (EXCEPTION_CONTINUE_EXECUTION)
// or should be made available to other handlers in the chain (EXCEPTION_CONTINUE_SEARCH).
//
// This is nosplit to avoid growing the stack until we've checked for
// _EXCEPTION_BREAKPOINT, which is raised by abort() if we overflow the g0 stack.
//
//go:nosplit
func exceptionhandler(info *windows.ExceptionRecord, r *windows.Context, gp *g) int32 {
if !isgoexception(info, r) {
return windows.EXCEPTION_CONTINUE_SEARCH
}
if gp.throwsplit || isAbort(r) {
// We can't safely sigpanic because it may grow the stack.
// Or this is a call to abort.
// Don't go through any more of the Windows handler chain.
// Crash now.
winthrow(info, r, gp)
}
// After this point, it is safe to grow the stack.
// Make it look like a call to the signal func.
// Have to pass arguments out of band since
// augmenting the stack frame would break
// the unwinding code.
gp.sig = info.ExceptionCode
gp.sigcode0 = info.ExceptionInformation[0]
gp.sigcode1 = info.ExceptionInformation[1]
gp.sigpc = r.PC()
// Only push runtime·sigpanic if r.ip() != 0.
// If r.ip() == 0, probably panicked because of a
// call to a nil func. Not pushing that onto sp will
// make the trace look like a call to runtime·sigpanic instead.
// (Otherwise the trace will end at runtime·sigpanic and we
// won't get to see who faulted.)
// Also don't push a sigpanic frame if the faulting PC
// is the entry of asyncPreempt. In this case, we suspended
// the thread right between the fault and the exception handler
// starting to run, and we have pushed an asyncPreempt call.
// The exception is not from asyncPreempt, so not to push a
// sigpanic call to make it look like that. Instead, just
// overwrite the PC. (See issue #35773)
if r.PC() != 0 && r.PC() != abi.FuncPCABI0(asyncPreempt) {
r.PushCall(abi.FuncPCABI0(sigpanic0), r.PC())
} else {
// Not safe to push the call. Just clobber the frame.
r.SetPC(abi.FuncPCABI0(sigpanic0))
}
return windows.EXCEPTION_CONTINUE_EXECUTION
}
// sehhandler is reached as part of the SEH chain.
//
// It is nosplit for the same reason as exceptionhandler.
//
//go:nosplit
func sehhandler(_ *windows.ExceptionRecord, _ uint64, _ *windows.Context, dctxt *windows.DISPATCHER_CONTEXT) int32 {
g0 := getg()
if g0 == nil || g0.m.curg == nil {
// No g available, nothing to do here.
return windows.EXCEPTION_CONTINUE_SEARCH_SEH
}
// The Windows SEH machinery will unwind the stack until it finds
// a frame with a handler for the exception or until the frame is
// outside the stack boundaries, in which case it will call the
// UnhandledExceptionFilter. Unfortunately, it doesn't know about
// the goroutine stack, so it will stop unwinding when it reaches the
// first frame not running in g0. As a result, neither non-Go exceptions
// handlers higher up the stack nor UnhandledExceptionFilter will be called.
//
// To work around this, manually unwind the stack until the top of the goroutine
// stack is reached, and then pass the control back to Windows.
gp := g0.m.curg
ctxt := dctxt.Ctx()
var base, sp uintptr
for {
entry := stdcall(_RtlLookupFunctionEntry, ctxt.PC(), uintptr(unsafe.Pointer(&base)), 0)
if entry == 0 {
break
}
stdcall(_RtlVirtualUnwind, 0, base, ctxt.PC(), entry, uintptr(unsafe.Pointer(ctxt)), 0, uintptr(unsafe.Pointer(&sp)), 0)
if sp < gp.stack.lo || gp.stack.hi <= sp {
break
}
}
return windows.EXCEPTION_CONTINUE_SEARCH_SEH
}
// It seems Windows searches ContinueHandler's list even
// if ExceptionHandler returns EXCEPTION_CONTINUE_EXECUTION.
// firstcontinuehandler will stop that search,
// if exceptionhandler did the same earlier.
//
// It is nosplit for the same reason as exceptionhandler.
//
//go:nosplit
func firstcontinuehandler(info *windows.ExceptionRecord, r *windows.Context, gp *g) int32 {
if !isgoexception(info, r) {
return windows.EXCEPTION_CONTINUE_SEARCH
}
return windows.EXCEPTION_CONTINUE_EXECUTION
}
// lastcontinuehandler is reached, because runtime cannot handle
// current exception. lastcontinuehandler will print crash info and exit.
//
// It is nosplit for the same reason as exceptionhandler.
//
//go:nosplit
func lastcontinuehandler(info *windows.ExceptionRecord, r *windows.Context, gp *g) int32 {
if islibrary || isarchive {
// Go DLL/archive has been loaded in a non-go program.
// If the exception does not originate from go, the go runtime
// should not take responsibility of crashing the process.
return windows.EXCEPTION_CONTINUE_SEARCH
}
// VEH is called before SEH, but arm64 MSVC DLLs use SEH to trap
// illegal instructions during runtime initialization to determine
// CPU features, so if we make it to the last handler and we're
// arm64 and it's an illegal instruction and this is coming from
// non-Go code, then assume it's this runtime probing happen, and
// pass that onward to SEH.
if GOARCH == "arm64" && info.ExceptionCode == windows.EXCEPTION_ILLEGAL_INSTRUCTION &&
(r.PC() < firstmoduledata.text || firstmoduledata.etext < r.PC()) {
return windows.EXCEPTION_CONTINUE_SEARCH
}
winthrow(info, r, gp)
return 0 // not reached
}
// Always called on g0. gp is the G where the exception occurred.
//
//go:nosplit
func winthrow(info *windows.ExceptionRecord, r *windows.Context, gp *g) {
g0 := getg()
if panicking.Load() != 0 { // traceback already printed
exit(2)
}
panicking.Store(1)
// In case we're handling a g0 stack overflow, blow away the
// g0 stack bounds so we have room to print the traceback. If
// this somehow overflows the stack, the OS will trap it.
g0.stack.lo = 0
g0.stackguard0 = g0.stack.lo + stackGuard
g0.stackguard1 = g0.stackguard0
print("Exception ", hex(info.ExceptionCode), " ", hex(info.ExceptionInformation[0]), " ", hex(info.ExceptionInformation[1]), " ", hex(r.PC()), "\n")
print("PC=", hex(r.PC()), "\n")
if g0.m.incgo && gp == g0.m.g0 && g0.m.curg != nil {
if iscgo {
print("signal arrived during external code execution\n")
}
gp = g0.m.curg
}
print("\n")
g0.m.throwing = throwTypeRuntime
g0.m.caughtsig.set(gp)
level, _, docrash := gotraceback()
if level > 0 {
tracebacktrap(r.PC(), r.SP(), r.LR(), gp)
tracebackothers(gp)
dumpregs(r)
}
if docrash {
dieFromException(info, r)
}
exit(2)
}
func sigpanic() {
gp := getg()
if !canpanic() {
throw("unexpected signal during runtime execution")
}
switch gp.sig {
case windows.EXCEPTION_ACCESS_VIOLATION, windows.EXCEPTION_IN_PAGE_ERROR:
if gp.sigcode1 < 0x1000 {
panicmem()
}
if gp.paniconfault {
panicmemAddr(gp.sigcode1)
}
if inUserArenaChunk(gp.sigcode1) {
// We could check that the arena chunk is explicitly set to fault,
// but the fact that we faulted on accessing it is enough to prove
// that it is.
print("accessed data from freed user arena ", hex(gp.sigcode1), "\n")
} else {
print("unexpected fault address ", hex(gp.sigcode1), "\n")
}
throw("fault")
case windows.EXCEPTION_INT_DIVIDE_BY_ZERO:
panicdivide()
case windows.EXCEPTION_INT_OVERFLOW:
panicoverflow()
case windows.EXCEPTION_FLT_DENORMAL_OPERAND,
windows.EXCEPTION_FLT_DIVIDE_BY_ZERO,
windows.EXCEPTION_FLT_INEXACT_RESULT,
windows.EXCEPTION_FLT_OVERFLOW,
windows.EXCEPTION_FLT_UNDERFLOW:
panicfloat()
}
throw("fault")
}
// Following are not implemented.
func initsig(preinit bool) {
}
func sigenable(sig uint32) {
}
func sigdisable(sig uint32) {
}
func sigignore(sig uint32) {
}
func signame(sig uint32) string {
return ""
}
//go:nosplit
func crash() {
dieFromException(nil, nil)
}
// dieFromException raises an exception that bypasses all exception handlers.
// This provides the expected exit status for the shell.
//
//go:nosplit
func dieFromException(info *windows.ExceptionRecord, r *windows.Context) {
if info == nil {
gp := getg()
if gp.sig != 0 {
// Try to reconstruct an exception record from
// the exception information stored in gp.
info = &windows.ExceptionRecord{
ExceptionAddress: gp.sigpc,
ExceptionCode: gp.sig,
NumberParameters: 2,
}
info.ExceptionInformation[0] = gp.sigcode0
info.ExceptionInformation[1] = gp.sigcode1
} else {
// By default, a failing Go application exits with exit code 2.
// Use this value when gp does not contain exception info.
info = &windows.ExceptionRecord{
ExceptionCode: 2,
}
}
}
stdcall(_RaiseFailFastException, uintptr(unsafe.Pointer(info)), uintptr(unsafe.Pointer(r)), windows.FAIL_FAST_GENERATE_EXCEPTION_ADDRESS)
}
// gsignalStack is unused on Windows.
type gsignalStack struct{}