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// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ssa
import (
"cmd/internal/obj"
"sort"
)
// A Cache holds reusable compiler state.
// It is intended to be re-used for multiple Func compilations.
type Cache struct {
// Storage for low-numbered values and blocks.
values [2000]Value
blocks [200]Block
locs [2000]Location
// Reusable stackAllocState.
// See stackalloc.go's {new,put}StackAllocState.
stackAllocState *stackAllocState
scrPoset []*poset // scratch poset to be reused
// Reusable regalloc state.
regallocValues []valState
ValueToProgAfter []*obj.Prog
debugState debugState
Liveness any // *gc.livenessFuncCache
// Free "headers" for use by the allocators in allocators.go.
// Used to put slices in sync.Pools without allocation.
hdrValueSlice []*[]*Value
hdrLimitSlice []*[]limit
}
func (c *Cache) Reset() {
nv := sort.Search(len(c.values), func(i int) bool { return c.values[i].ID == 0 })
clear(c.values[:nv])
nb := sort.Search(len(c.blocks), func(i int) bool { return c.blocks[i].ID == 0 })
clear(c.blocks[:nb])
nl := sort.Search(len(c.locs), func(i int) bool { return c.locs[i] == nil })
clear(c.locs[:nl])
// regalloc sets the length of c.regallocValues to whatever it may use,
// so clear according to length.
clear(c.regallocValues)
}