| #!/bin/sh |
| |
| # This script configures clang to target the iOS simulator. If you'd like to |
| # build for real iOS devices, change SDK to "iphoneos" and PLATFORM to "ios". |
| # This uses the latest available iOS SDK, which is recommended. To select a |
| # specific SDK, run 'xcodebuild -showsdks' to see the available SDKs and replace |
| # iphonesimulator with one of them. |
| |
| SDK=iphonesimulator |
| PLATFORM=ios-simulator |
| |
| if [ "$GOARCH" == "arm64" ]; then |
| CLANGARCH="arm64" |
| else |
| CLANGARCH="x86_64" |
| fi |
| |
| SDK_PATH=`xcrun --sdk $SDK --show-sdk-path` |
| |
| # cmd/cgo doesn't support llvm-gcc-4.2, so we have to use clang. |
| CLANG=`xcrun --sdk $SDK --find clang` |
| |
| exec "$CLANG" -arch $CLANGARCH -isysroot "$SDK_PATH" -m${PLATFORM}-version-min=12.0 "$@" |