|  | // Copyright 2013 The Go Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style | 
|  | // license that can be found in the LICENSE file. | 
|  |  | 
|  | package debug | 
|  |  | 
|  | import ( | 
|  | "runtime" | 
|  | "sort" | 
|  | "time" | 
|  | ) | 
|  |  | 
|  | // GCStats collect information about recent garbage collections. | 
|  | type GCStats struct { | 
|  | LastGC         time.Time       // time of last collection | 
|  | NumGC          int64           // number of garbage collections | 
|  | PauseTotal     time.Duration   // total pause for all collections | 
|  | Pause          []time.Duration // pause history, most recent first | 
|  | PauseEnd       []time.Time     // pause end times history, most recent first | 
|  | PauseQuantiles []time.Duration | 
|  | } | 
|  |  | 
|  | // ReadGCStats reads statistics about garbage collection into stats. | 
|  | // The number of entries in the pause history is system-dependent; | 
|  | // stats.Pause slice will be reused if large enough, reallocated otherwise. | 
|  | // ReadGCStats may use the full capacity of the stats.Pause slice. | 
|  | // If stats.PauseQuantiles is non-empty, ReadGCStats fills it with quantiles | 
|  | // summarizing the distribution of pause time. For example, if | 
|  | // len(stats.PauseQuantiles) is 5, it will be filled with the minimum, | 
|  | // 25%, 50%, 75%, and maximum pause times. | 
|  | func ReadGCStats(stats *GCStats) { | 
|  | // Create a buffer with space for at least two copies of the | 
|  | // pause history tracked by the runtime. One will be returned | 
|  | // to the caller and the other will be used as transfer buffer | 
|  | // for end times history and as a temporary buffer for | 
|  | // computing quantiles. | 
|  | const maxPause = len(((*runtime.MemStats)(nil)).PauseNs) | 
|  | if cap(stats.Pause) < 2*maxPause+3 { | 
|  | stats.Pause = make([]time.Duration, 2*maxPause+3) | 
|  | } | 
|  |  | 
|  | // readGCStats fills in the pause and end times histories (up to | 
|  | // maxPause entries) and then three more: Unix ns time of last GC, | 
|  | // number of GC, and total pause time in nanoseconds. Here we | 
|  | // depend on the fact that time.Duration's native unit is | 
|  | // nanoseconds, so the pauses and the total pause time do not need | 
|  | // any conversion. | 
|  | readGCStats(&stats.Pause) | 
|  | n := len(stats.Pause) - 3 | 
|  | stats.LastGC = time.Unix(0, int64(stats.Pause[n])) | 
|  | stats.NumGC = int64(stats.Pause[n+1]) | 
|  | stats.PauseTotal = stats.Pause[n+2] | 
|  | n /= 2 // buffer holds pauses and end times | 
|  | stats.Pause = stats.Pause[:n] | 
|  |  | 
|  | if cap(stats.PauseEnd) < maxPause { | 
|  | stats.PauseEnd = make([]time.Time, 0, maxPause) | 
|  | } | 
|  | stats.PauseEnd = stats.PauseEnd[:0] | 
|  | for _, ns := range stats.Pause[n : n+n] { | 
|  | stats.PauseEnd = append(stats.PauseEnd, time.Unix(0, int64(ns))) | 
|  | } | 
|  |  | 
|  | if len(stats.PauseQuantiles) > 0 { | 
|  | if n == 0 { | 
|  | for i := range stats.PauseQuantiles { | 
|  | stats.PauseQuantiles[i] = 0 | 
|  | } | 
|  | } else { | 
|  | // There's room for a second copy of the data in stats.Pause. | 
|  | // See the allocation at the top of the function. | 
|  | sorted := stats.Pause[n : n+n] | 
|  | copy(sorted, stats.Pause) | 
|  | sort.Slice(sorted, func(i, j int) bool { return sorted[i] < sorted[j] }) | 
|  | nq := len(stats.PauseQuantiles) - 1 | 
|  | for i := 0; i < nq; i++ { | 
|  | stats.PauseQuantiles[i] = sorted[len(sorted)*i/nq] | 
|  | } | 
|  | stats.PauseQuantiles[nq] = sorted[len(sorted)-1] | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // SetGCPercent sets the garbage collection target percentage: | 
|  | // a collection is triggered when the ratio of freshly allocated data | 
|  | // to live data remaining after the previous collection reaches this percentage. | 
|  | // SetGCPercent returns the previous setting. | 
|  | // The initial setting is the value of the GOGC environment variable | 
|  | // at startup, or 100 if the variable is not set. | 
|  | // This setting may be effectively reduced in order to maintain a memory | 
|  | // limit. | 
|  | // A negative percentage effectively disables garbage collection, unless | 
|  | // the memory limit is reached. | 
|  | // See SetMemoryLimit for more details. | 
|  | func SetGCPercent(percent int) int { | 
|  | return int(setGCPercent(int32(percent))) | 
|  | } | 
|  |  | 
|  | // FreeOSMemory forces a garbage collection followed by an | 
|  | // attempt to return as much memory to the operating system | 
|  | // as possible. (Even if this is not called, the runtime gradually | 
|  | // returns memory to the operating system in a background task.) | 
|  | func FreeOSMemory() { | 
|  | freeOSMemory() | 
|  | } | 
|  |  | 
|  | // SetMaxStack sets the maximum amount of memory that | 
|  | // can be used by a single goroutine stack. | 
|  | // If any goroutine exceeds this limit while growing its stack, | 
|  | // the program crashes. | 
|  | // SetMaxStack returns the previous setting. | 
|  | // The initial setting is 1 GB on 64-bit systems, 250 MB on 32-bit systems. | 
|  | // There may be a system-imposed maximum stack limit regardless | 
|  | // of the value provided to SetMaxStack. | 
|  | // | 
|  | // SetMaxStack is useful mainly for limiting the damage done by | 
|  | // goroutines that enter an infinite recursion. It only limits future | 
|  | // stack growth. | 
|  | func SetMaxStack(bytes int) int { | 
|  | return setMaxStack(bytes) | 
|  | } | 
|  |  | 
|  | // SetMaxThreads sets the maximum number of operating system | 
|  | // threads that the Go program can use. If it attempts to use more than | 
|  | // this many, the program crashes. | 
|  | // SetMaxThreads returns the previous setting. | 
|  | // The initial setting is 10,000 threads. | 
|  | // | 
|  | // The limit controls the number of operating system threads, not the number | 
|  | // of goroutines. A Go program creates a new thread only when a goroutine | 
|  | // is ready to run but all the existing threads are blocked in system calls, cgo calls, | 
|  | // or are locked to other goroutines due to use of runtime.LockOSThread. | 
|  | // | 
|  | // SetMaxThreads is useful mainly for limiting the damage done by | 
|  | // programs that create an unbounded number of threads. The idea is | 
|  | // to take down the program before it takes down the operating system. | 
|  | func SetMaxThreads(threads int) int { | 
|  | return setMaxThreads(threads) | 
|  | } | 
|  |  | 
|  | // SetPanicOnFault controls the runtime's behavior when a program faults | 
|  | // at an unexpected (non-nil) address. Such faults are typically caused by | 
|  | // bugs such as runtime memory corruption, so the default response is to crash | 
|  | // the program. Programs working with memory-mapped files or unsafe | 
|  | // manipulation of memory may cause faults at non-nil addresses in less | 
|  | // dramatic situations; SetPanicOnFault allows such programs to request | 
|  | // that the runtime trigger only a panic, not a crash. | 
|  | // The runtime.Error that the runtime panics with may have an additional method: | 
|  | // | 
|  | //	Addr() uintptr | 
|  | // | 
|  | // If that method exists, it returns the memory address which triggered the fault. | 
|  | // The results of Addr are best-effort and the veracity of the result | 
|  | // may depend on the platform. | 
|  | // SetPanicOnFault applies only to the current goroutine. | 
|  | // It returns the previous setting. | 
|  | func SetPanicOnFault(enabled bool) bool { | 
|  | return setPanicOnFault(enabled) | 
|  | } | 
|  |  | 
|  | // WriteHeapDump writes a description of the heap and the objects in | 
|  | // it to the given file descriptor. | 
|  | // | 
|  | // WriteHeapDump suspends the execution of all goroutines until the heap | 
|  | // dump is completely written.  Thus, the file descriptor must not be | 
|  | // connected to a pipe or socket whose other end is in the same Go | 
|  | // process; instead, use a temporary file or network socket. | 
|  | // | 
|  | // The heap dump format is defined at https://golang.org/s/go15heapdump. | 
|  | func WriteHeapDump(fd uintptr) | 
|  |  | 
|  | // SetTraceback sets the amount of detail printed by the runtime in | 
|  | // the traceback it prints before exiting due to an unrecovered panic | 
|  | // or an internal runtime error. | 
|  | // The level argument takes the same values as the GOTRACEBACK | 
|  | // environment variable. For example, SetTraceback("all") ensure | 
|  | // that the program prints all goroutines when it crashes. | 
|  | // See the package runtime documentation for details. | 
|  | // If SetTraceback is called with a level lower than that of the | 
|  | // environment variable, the call is ignored. | 
|  | func SetTraceback(level string) | 
|  |  | 
|  | // SetMemoryLimit provides the runtime with a soft memory limit. | 
|  | // | 
|  | // The runtime undertakes several processes to try to respect this | 
|  | // memory limit, including adjustments to the frequency of garbage | 
|  | // collections and returning memory to the underlying system more | 
|  | // aggressively. This limit will be respected even if GOGC=off (or, | 
|  | // if SetGCPercent(-1) is executed). | 
|  | // | 
|  | // The input limit is provided as bytes, and includes all memory | 
|  | // mapped, managed, and not released by the Go runtime. Notably, it | 
|  | // does not account for space used by the Go binary and memory | 
|  | // external to Go, such as memory managed by the underlying system | 
|  | // on behalf of the process, or memory managed by non-Go code inside | 
|  | // the same process. Examples of excluded memory sources include: OS | 
|  | // kernel memory held on behalf of the process, memory allocated by | 
|  | // C code, and memory mapped by syscall.Mmap (because it is not | 
|  | // managed by the Go runtime). | 
|  | // | 
|  | // More specifically, the following expression accurately reflects | 
|  | // the value the runtime attempts to maintain as the limit: | 
|  | // | 
|  | //	runtime.MemStats.Sys - runtime.MemStats.HeapReleased | 
|  | // | 
|  | // or in terms of the runtime/metrics package: | 
|  | // | 
|  | //	/memory/classes/total:bytes - /memory/classes/heap/released:bytes | 
|  | // | 
|  | // A zero limit or a limit that's lower than the amount of memory | 
|  | // used by the Go runtime may cause the garbage collector to run | 
|  | // nearly continuously. However, the application may still make | 
|  | // progress. | 
|  | // | 
|  | // The memory limit is always respected by the Go runtime, so to | 
|  | // effectively disable this behavior, set the limit very high. | 
|  | // math.MaxInt64 is the canonical value for disabling the limit, | 
|  | // but values much greater than the available memory on the underlying | 
|  | // system work just as well. | 
|  | // | 
|  | // See https://go.dev/doc/gc-guide for a detailed guide explaining | 
|  | // the soft memory limit in more detail, as well as a variety of common | 
|  | // use-cases and scenarios. | 
|  | // | 
|  | // The initial setting is math.MaxInt64 unless the GOMEMLIMIT | 
|  | // environment variable is set, in which case it provides the initial | 
|  | // setting. GOMEMLIMIT is a numeric value in bytes with an optional | 
|  | // unit suffix. The supported suffixes include B, KiB, MiB, GiB, and | 
|  | // TiB. These suffixes represent quantities of bytes as defined by | 
|  | // the IEC 80000-13 standard. That is, they are based on powers of | 
|  | // two: KiB means 2^10 bytes, MiB means 2^20 bytes, and so on. | 
|  | // | 
|  | // SetMemoryLimit returns the previously set memory limit. | 
|  | // A negative input does not adjust the limit, and allows for | 
|  | // retrieval of the currently set memory limit. | 
|  | func SetMemoryLimit(limit int64) int64 { | 
|  | return setMemoryLimit(limit) | 
|  | } |