| // run |
| |
| // Copyright 2018 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package main |
| |
| import ( |
| "fmt" |
| "runtime" |
| ) |
| |
| // linked list up the stack, to test lots of stack objects. |
| |
| type T struct { |
| // points to a heap object. Test will make sure it isn't freed. |
| data *int64 |
| // next pointer for a linked list of stack objects |
| next *T |
| // duplicate of next, to stress test the pointer buffers |
| // used during stack tracing. |
| next2 *T |
| } |
| |
| func main() { |
| makelist(nil, 10000) |
| } |
| |
| func makelist(x *T, n int64) { |
| if n%2 != 0 { |
| panic("must be multiple of 2") |
| } |
| if n == 0 { |
| runtime.GC() |
| i := int64(1) |
| for ; x != nil; x, i = x.next, i+1 { |
| // Make sure x.data hasn't been collected. |
| if got := *x.data; got != i { |
| panic(fmt.Sprintf("bad data want %d, got %d", i, got)) |
| } |
| } |
| return |
| } |
| // Put 2 objects in each frame, to test intra-frame pointers. |
| // Use both orderings to ensure the linked list isn't always in address order. |
| var a, b T |
| if n%3 == 0 { |
| a.data = newInt(n) |
| a.next = x |
| a.next2 = x |
| b.data = newInt(n - 1) |
| b.next = &a |
| b.next2 = &a |
| x = &b |
| } else { |
| b.data = newInt(n) |
| b.next = x |
| b.next2 = x |
| a.data = newInt(n - 1) |
| a.next = &b |
| a.next2 = &b |
| x = &a |
| } |
| |
| makelist(x, n-2) |
| } |
| |
| // big enough and pointer-y enough to not be tinyalloc'd |
| type NotTiny struct { |
| n int64 |
| p *byte |
| } |
| |
| // newInt allocates n on the heap and returns a pointer to it. |
| func newInt(n int64) *int64 { |
| h := &NotTiny{n: n} |
| p := &h.n |
| escape = p |
| return p |
| } |
| |
| var escape *int64 |