| // Copyright 2012 Gary Burd |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"): you may |
| // not use this file except in compliance with the License. You may obtain |
| // a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| // License for the specific language governing permissions and limitations |
| // under the License. |
| |
| package redis |
| |
| import ( |
| "crypto/sha1" |
| "encoding/hex" |
| "io" |
| "strings" |
| ) |
| |
| // Script encapsulates the source, hash and key count for a Lua script. See |
| // http://redis.io/commands/eval for information on scripts in Redis. |
| type Script struct { |
| keyCount int |
| src string |
| hash string |
| } |
| |
| // NewScript returns a new script object. If keyCount is greater than or equal |
| // to zero, then the count is automatically inserted in the EVAL command |
| // argument list. If keyCount is less than zero, then the application supplies |
| // the count as the first value in the keysAndArgs argument to the Do, Send and |
| // SendHash methods. |
| func NewScript(keyCount int, src string) *Script { |
| h := sha1.New() |
| io.WriteString(h, src) |
| return &Script{keyCount, src, hex.EncodeToString(h.Sum(nil))} |
| } |
| |
| func (s *Script) args(spec string, keysAndArgs []interface{}) []interface{} { |
| var args []interface{} |
| if s.keyCount < 0 { |
| args = make([]interface{}, 1+len(keysAndArgs)) |
| args[0] = spec |
| copy(args[1:], keysAndArgs) |
| } else { |
| args = make([]interface{}, 2+len(keysAndArgs)) |
| args[0] = spec |
| args[1] = s.keyCount |
| copy(args[2:], keysAndArgs) |
| } |
| return args |
| } |
| |
| // Hash returns the script hash. |
| func (s *Script) Hash() string { |
| return s.hash |
| } |
| |
| // Do evaluates the script. Under the covers, Do optimistically evaluates the |
| // script using the EVALSHA command. If the command fails because the script is |
| // not loaded, then Do evaluates the script using the EVAL command (thus |
| // causing the script to load). |
| func (s *Script) Do(c Conn, keysAndArgs ...interface{}) (interface{}, error) { |
| v, err := c.Do("EVALSHA", s.args(s.hash, keysAndArgs)...) |
| if e, ok := err.(Error); ok && strings.HasPrefix(string(e), "NOSCRIPT ") { |
| v, err = c.Do("EVAL", s.args(s.src, keysAndArgs)...) |
| } |
| return v, err |
| } |
| |
| // SendHash evaluates the script without waiting for the reply. The script is |
| // evaluated with the EVALSHA command. The application must ensure that the |
| // script is loaded by a previous call to Send, Do or Load methods. |
| func (s *Script) SendHash(c Conn, keysAndArgs ...interface{}) error { |
| return c.Send("EVALSHA", s.args(s.hash, keysAndArgs)...) |
| } |
| |
| // Send evaluates the script without waiting for the reply. |
| func (s *Script) Send(c Conn, keysAndArgs ...interface{}) error { |
| return c.Send("EVAL", s.args(s.src, keysAndArgs)...) |
| } |
| |
| // Load loads the script without evaluating it. |
| func (s *Script) Load(c Conn) error { |
| _, err := c.Do("SCRIPT", "LOAD", s.src) |
| return err |
| } |