blob: a6308aa074f72214ce7a35325d7fa11e6ab72f1d [file] [log] [blame]
package ssa
// This file implements the Function and BasicBlock types.
import (
"fmt"
"go/ast"
"go/token"
"io"
"os"
"code.google.com/p/go.exp/go/types"
)
// addEdge adds a control-flow graph edge from from to to.
func addEdge(from, to *BasicBlock) {
from.Succs = append(from.Succs, to)
to.Preds = append(to.Preds, from)
}
// String returns a human-readable label of this block.
// It is not guaranteed unique within the function.
//
func (b *BasicBlock) String() string {
return fmt.Sprintf("%d.%s", b.Index, b.Comment)
}
// emit appends an instruction to the current basic block.
// If the instruction defines a Value, it is returned.
//
func (b *BasicBlock) emit(i Instruction) Value {
i.SetBlock(b)
b.Instrs = append(b.Instrs, i)
v, _ := i.(Value)
return v
}
// predIndex returns the i such that b.Preds[i] == c or panics if
// there is none.
func (b *BasicBlock) predIndex(c *BasicBlock) int {
for i, pred := range b.Preds {
if pred == c {
return i
}
}
panic(fmt.Sprintf("no edge %s -> %s", c, b))
}
// hasPhi returns true if b.Instrs contains φ-nodes.
func (b *BasicBlock) hasPhi() bool {
_, ok := b.Instrs[0].(*Phi)
return ok
}
// phis returns the prefix of b.Instrs containing all the block's φ-nodes.
func (b *BasicBlock) phis() []Instruction {
for i, instr := range b.Instrs {
if _, ok := instr.(*Phi); !ok {
return b.Instrs[:i]
}
}
return nil // unreachable in well-formed blocks
}
// replacePred replaces all occurrences of p in b's predecessor list with q.
// Ordinarily there should be at most one.
//
func (b *BasicBlock) replacePred(p, q *BasicBlock) {
for i, pred := range b.Preds {
if pred == p {
b.Preds[i] = q
}
}
}
// replaceSucc replaces all occurrences of p in b's successor list with q.
// Ordinarily there should be at most one.
//
func (b *BasicBlock) replaceSucc(p, q *BasicBlock) {
for i, succ := range b.Succs {
if succ == p {
b.Succs[i] = q
}
}
}
// removePred removes all occurrences of p in b's
// predecessor list and φ-nodes.
// Ordinarily there should be at most one.
//
func (b *BasicBlock) removePred(p *BasicBlock) {
phis := b.phis()
// We must preserve edge order for φ-nodes.
j := 0
for i, pred := range b.Preds {
if pred != p {
b.Preds[j] = b.Preds[i]
// Strike out φ-edge too.
for _, instr := range phis {
phi := instr.(*Phi)
phi.Edges[j] = phi.Edges[i]
}
j++
}
}
// Nil out b.Preds[j:] and φ-edges[j:] to aid GC.
for i := j; i < len(b.Preds); i++ {
b.Preds[i] = nil
for _, instr := range phis {
instr.(*Phi).Edges[i] = nil
}
}
b.Preds = b.Preds[:j]
for _, instr := range phis {
phi := instr.(*Phi)
phi.Edges = phi.Edges[:j]
}
}
// Destinations associated with unlabelled for/switch/select stmts.
// We push/pop one of these as we enter/leave each construct and for
// each BranchStmt we scan for the innermost target of the right type.
//
type targets struct {
tail *targets // rest of stack
_break *BasicBlock
_continue *BasicBlock
_fallthrough *BasicBlock
}
// Destinations associated with a labelled block.
// We populate these as labels are encountered in forward gotos or
// labelled statements.
//
type lblock struct {
_goto *BasicBlock
_break *BasicBlock
_continue *BasicBlock
}
// funcSyntax holds the syntax tree for the function declaration and body.
type funcSyntax struct {
recvField *ast.FieldList
paramFields *ast.FieldList
resultFields *ast.FieldList
body *ast.BlockStmt
}
// labelledBlock returns the branch target associated with the
// specified label, creating it if needed.
//
func (f *Function) labelledBlock(label *ast.Ident) *lblock {
lb := f.lblocks[label.Obj]
if lb == nil {
lb = &lblock{_goto: f.newBasicBlock(label.Name)}
if f.lblocks == nil {
f.lblocks = make(map[*ast.Object]*lblock)
}
f.lblocks[label.Obj] = lb
}
return lb
}
// addParam adds a (non-escaping) parameter to f.Params of the
// specified name and type.
//
func (f *Function) addParam(name string, typ types.Type) *Parameter {
v := &Parameter{
Name_: name,
Type_: typ,
}
f.Params = append(f.Params, v)
return v
}
// addSpilledParam declares a parameter that is pre-spilled to the
// stack; the function body will load/store the spilled location.
// Subsequent lifting will eliminate spills where possible.
//
func (f *Function) addSpilledParam(obj types.Object) {
name := obj.Name()
param := f.addParam(name, obj.Type())
spill := &Alloc{
Name_: name + "~", // "~" means "spilled"
Type_: pointer(obj.Type()),
pos: obj.Pos(),
}
f.objects[obj] = spill
f.Locals = append(f.Locals, spill)
f.emit(spill)
f.emit(&Store{Addr: spill, Val: param})
}
// startBody initializes the function prior to generating SSA code for its body.
// Precondition: f.Type() already set.
//
func (f *Function) startBody() {
f.currentBlock = f.newBasicBlock("entry")
f.objects = make(map[types.Object]Value) // needed for some synthetics, e.g. init
}
// createSyntacticParams populates f.Params and generates code (spills
// and named result locals) for all the parameters declared in the
// syntax. In addition it populates the f.objects mapping.
//
// idents must be a mapping from syntactic identifiers to their
// canonical type objects.
//
// Preconditions:
// f.syntax != nil, i.e. this is a Go source function.
// f.startBody() was called.
// Postcondition:
// len(f.Params) == len(f.Signature.Params) + (f.Signature.Recv() ? 1 : 0)
//
func (f *Function) createSyntacticParams(idents map[*ast.Ident]types.Object) {
// Receiver (at most one inner iteration).
if f.syntax.recvField != nil {
for _, field := range f.syntax.recvField.List {
for _, n := range field.Names {
f.addSpilledParam(idents[n])
}
// Anonymous receiver? No need to spill.
if field.Names == nil {
recvVar := f.Signature.Recv()
f.addParam(recvVar.Name(), recvVar.Type())
}
}
}
// Parameters.
if f.syntax.paramFields != nil {
n := len(f.Params) // 1 if has recv, 0 otherwise
for _, field := range f.syntax.paramFields.List {
for _, n := range field.Names {
f.addSpilledParam(idents[n])
}
// Anonymous parameter? No need to spill.
if field.Names == nil {
paramVar := f.Signature.Params().At(len(f.Params) - n)
f.addParam(paramVar.Name(), paramVar.Type())
}
}
}
// Named results.
if f.syntax.resultFields != nil {
for _, field := range f.syntax.resultFields.List {
// Implicit "var" decl of locals for named results.
for _, n := range field.Names {
f.namedResults = append(f.namedResults, f.addNamedLocal(idents[n]))
}
}
}
}
// numberRegisters assigns numbers to all SSA registers
// (value-defining Instructions) in f, to aid debugging.
// (Non-Instruction Values are named at construction.)
// NB: named Allocs retain their existing name.
// TODO(adonovan): when we have source position info,
// preserve names only for source locals.
//
func numberRegisters(f *Function) {
a, v := 0, 0
for _, b := range f.Blocks {
for _, instr := range b.Instrs {
switch instr := instr.(type) {
case *Alloc:
// Allocs may be named at birth.
if instr.Name_ == "" {
instr.Name_ = fmt.Sprintf("a%d", a)
a++
}
case Value:
instr.(interface {
setNum(int)
}).setNum(v)
v++
}
}
}
}
// buildReferrers populates the def/use information in all non-nil
// Value.Referrers slice.
// Precondition: all such slices are initially empty.
func buildReferrers(f *Function) {
var rands []*Value
for _, b := range f.Blocks {
for _, instr := range b.Instrs {
rands = instr.Operands(rands[:0]) // recycle storage
for _, rand := range rands {
if r := *rand; r != nil {
if ref := r.Referrers(); ref != nil {
*ref = append(*ref, instr)
}
}
}
}
}
}
// finishBody() finalizes the function after SSA code generation of its body.
func (f *Function) finishBody() {
f.objects = nil
f.namedResults = nil
f.currentBlock = nil
f.lblocks = nil
f.syntax = nil
// Remove any f.Locals that are now heap-allocated.
j := 0
for _, l := range f.Locals {
if !l.Heap {
f.Locals[j] = l
j++
}
}
// Nil out f.Locals[j:] to aid GC.
for i := j; i < len(f.Locals); i++ {
f.Locals[i] = nil
}
f.Locals = f.Locals[:j]
optimizeBlocks(f)
buildReferrers(f)
if f.Prog.mode&NaiveForm == 0 {
// For debugging pre-state of lifting pass:
// numberRegisters(f)
// f.DumpTo(os.Stderr)
lift(f)
}
numberRegisters(f)
if f.Prog.mode&LogFunctions != 0 {
f.DumpTo(os.Stderr)
}
if f.Prog.mode&SanityCheckFunctions != 0 {
MustSanityCheck(f, nil)
}
}
// removeNilBlocks eliminates nils from f.Blocks and updates each
// BasicBlock.Index. Use this after any pass that may delete blocks.
//
func (f *Function) removeNilBlocks() {
j := 0
for _, b := range f.Blocks {
if b != nil {
b.Index = j
f.Blocks[j] = b
j++
}
}
// Nil out f.Blocks[j:] to aid GC.
for i := j; i < len(f.Blocks); i++ {
f.Blocks[i] = nil
}
f.Blocks = f.Blocks[:j]
}
// addNamedLocal creates a local variable, adds it to function f and
// returns it. Its name and type are taken from obj. Subsequent
// calls to f.lookup(obj) will return the same local.
//
// Precondition: f.syntax != nil (i.e. a Go source function).
//
func (f *Function) addNamedLocal(obj types.Object) *Alloc {
l := f.addLocal(obj.Type(), obj.Pos())
l.Name_ = obj.Name()
f.objects[obj] = l
return l
}
// addLocal creates an anonymous local variable of type typ, adds it
// to function f and returns it. pos is the optional source location.
//
func (f *Function) addLocal(typ types.Type, pos token.Pos) *Alloc {
v := &Alloc{Type_: pointer(typ), pos: pos}
f.Locals = append(f.Locals, v)
f.emit(v)
return v
}
// lookup returns the address of the named variable identified by obj
// that is local to function f or one of its enclosing functions.
// If escaping, the reference comes from a potentially escaping pointer
// expression and the referent must be heap-allocated.
//
func (f *Function) lookup(obj types.Object, escaping bool) Value {
if v, ok := f.objects[obj]; ok {
if escaping {
// Walk up the chain of Captures.
x := v
for {
if c, ok := x.(*Capture); ok {
x = c.Outer
} else {
break
}
}
// By construction, all captures are ultimately Allocs in the
// naive SSA form. Parameters are pre-spilled to the stack.
x.(*Alloc).Heap = true
}
return v // function-local var (address)
}
// Definition must be in an enclosing function;
// plumb it through intervening closures.
if f.Enclosing == nil {
panic("no Value for type.Object " + obj.Name())
}
v := &Capture{Outer: f.Enclosing.lookup(obj, true)} // escaping
f.objects[obj] = v
f.FreeVars = append(f.FreeVars, v)
return v
}
// emit emits the specified instruction to function f, updating the
// control-flow graph if required.
//
func (f *Function) emit(instr Instruction) Value {
return f.currentBlock.emit(instr)
}
// FullName returns the full name of this function, qualified by
// package name, receiver type, etc.
//
// The specific formatting rules are not guaranteed and may change.
//
// Examples:
// "math.IsNaN" // a package-level function
// "IsNaN" // intra-package reference to same
// "(*sync.WaitGroup).Add" // a declared method
// "(*exp/ssa.Ret).Block" // a bridge method
// "(ssa.Instruction).Block" // an interface method thunk
// "func@5.32" // an anonymous function
//
func (f *Function) FullName() string {
return f.fullName(nil)
}
// Like FullName, but if from==f.Pkg, suppress package qualification.
func (f *Function) fullName(from *Package) string {
// Anonymous?
if f.Enclosing != nil {
return f.Name_
}
recv := f.Signature.Recv()
// Synthetic?
if f.Pkg == nil {
var recvType types.Type
if recv != nil {
recvType = recv.Type() // bridge method
} else {
recvType = f.Params[0].Type() // interface method thunk
}
return fmt.Sprintf("(%s).%s", recvType, f.Name_)
}
// Declared method?
if recv != nil {
return fmt.Sprintf("(%s).%s", recv.Type(), f.Name_)
}
// Package-level function.
// Prefix with package name for cross-package references only.
if from != f.Pkg {
return fmt.Sprintf("%s.%s", f.Pkg.Types.Path(), f.Name_)
}
return f.Name_
}
// writeSignature writes to w the signature sig in declaration syntax.
// Derived from types.Signature.String().
//
func writeSignature(w io.Writer, name string, sig *types.Signature, params []*Parameter) {
io.WriteString(w, "func ")
if recv := sig.Recv(); recv != nil {
io.WriteString(w, "(")
if n := params[0].Name(); n != "" {
io.WriteString(w, n)
io.WriteString(w, " ")
}
io.WriteString(w, params[0].Type().String())
io.WriteString(w, ") ")
params = params[1:]
}
io.WriteString(w, name)
io.WriteString(w, "(")
for i, v := range params {
if i > 0 {
io.WriteString(w, ", ")
}
io.WriteString(w, v.Name())
io.WriteString(w, " ")
if sig.IsVariadic() && i == len(params)-1 {
io.WriteString(w, "...")
io.WriteString(w, v.Type().Underlying().(*types.Slice).Elem().String())
} else {
io.WriteString(w, v.Type().String())
}
}
io.WriteString(w, ")")
if n := sig.Results().Len(); n > 0 {
io.WriteString(w, " ")
r := sig.Results()
if n == 1 && r.At(0).Name() == "" {
io.WriteString(w, r.At(0).Type().String())
} else {
io.WriteString(w, r.String())
}
}
}
// DumpTo prints to w a human readable "disassembly" of the SSA code of
// all basic blocks of function f.
//
func (f *Function) DumpTo(w io.Writer) {
fmt.Fprintf(w, "# Name: %s\n", f.FullName())
fmt.Fprintf(w, "# Declared at %s\n", f.Prog.Files.Position(f.Pos()))
if f.Enclosing != nil {
fmt.Fprintf(w, "# Parent: %s\n", f.Enclosing.Name())
}
if f.FreeVars != nil {
io.WriteString(w, "# Free variables:\n")
for i, fv := range f.FreeVars {
fmt.Fprintf(w, "# % 3d:\t%s %s\n", i, fv.Name(), fv.Type())
}
}
if len(f.Locals) > 0 {
io.WriteString(w, "# Locals:\n")
for i, l := range f.Locals {
fmt.Fprintf(w, "# % 3d:\t%s %s\n", i, l.Name(), l.Type().Deref())
}
}
writeSignature(w, f.Name(), f.Signature, f.Params)
io.WriteString(w, ":\n")
if f.Blocks == nil {
io.WriteString(w, "\t(external)\n")
}
for _, b := range f.Blocks {
if b == nil {
// Corrupt CFG.
fmt.Fprintf(w, ".nil:\n")
continue
}
fmt.Fprintf(w, ".%s:\t\t\t\t\t\t\t P:%d S:%d\n", b, len(b.Preds), len(b.Succs))
if false { // CFG debugging
fmt.Fprintf(w, "\t# CFG: %s --> %s --> %s\n", b.Preds, b, b.Succs)
}
for _, instr := range b.Instrs {
io.WriteString(w, "\t")
switch v := instr.(type) {
case Value:
l := 80 // for old time's sake.
// Left-align the instruction.
if name := v.Name(); name != "" {
n, _ := fmt.Fprintf(w, "%s = ", name)
l -= n
}
n, _ := io.WriteString(w, instr.String())
l -= n
// Right-align the type.
if t := v.Type(); t != nil {
fmt.Fprintf(w, " %*s", l-10, t)
}
case nil:
// Be robust against bad transforms.
io.WriteString(w, "<deleted>")
default:
io.WriteString(w, instr.String())
}
io.WriteString(w, "\n")
}
}
fmt.Fprintf(w, "\n")
}
// newBasicBlock adds to f a new basic block and returns it. It does
// not automatically become the current block for subsequent calls to emit.
// comment is an optional string for more readable debugging output.
//
func (f *Function) newBasicBlock(comment string) *BasicBlock {
b := &BasicBlock{
Index: len(f.Blocks),
Comment: comment,
Func: f,
}
b.Succs = b.succs2[:0]
f.Blocks = append(f.Blocks, b)
return b
}