| // Copyright 2022 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Benchmark for accessing Value values. |
| |
| package slog |
| |
| import ( |
| "testing" |
| "time" |
| ) |
| |
| // The "As" form is the slowest. |
| // The switch-panic and visitor times are almost the same. |
| // BenchmarkDispatch/switch-checked-8 8669427 137.7 ns/op |
| // BenchmarkDispatch/As-8 8212087 145.3 ns/op |
| // BenchmarkDispatch/Visit-8 8926146 135.3 ns/op |
| func BenchmarkDispatch(b *testing.B) { |
| vs := []Value{ |
| Int64Value(32768), |
| Uint64Value(0xfacecafe), |
| StringValue("anything"), |
| BoolValue(true), |
| Float64Value(1.2345), |
| DurationValue(time.Second), |
| AnyValue(b), |
| } |
| var ( |
| ii int64 |
| s string |
| bb bool |
| u uint64 |
| d time.Duration |
| f float64 |
| a any |
| ) |
| b.Run("switch-checked", func(b *testing.B) { |
| for i := 0; i < b.N; i++ { |
| for _, v := range vs { |
| switch v.Kind() { |
| case KindString: |
| s = v.String() |
| case KindInt64: |
| ii = v.Int64() |
| case KindUint64: |
| u = v.Uint64() |
| case KindFloat64: |
| f = v.Float64() |
| case KindBool: |
| bb = v.Bool() |
| case KindDuration: |
| d = v.Duration() |
| case KindAny: |
| a = v.Any() |
| default: |
| panic("bad kind") |
| } |
| } |
| } |
| _ = ii |
| _ = s |
| _ = bb |
| _ = u |
| _ = d |
| _ = f |
| _ = a |
| |
| }) |
| b.Run("As", func(b *testing.B) { |
| for i := 0; i < b.N; i++ { |
| for _, kv := range vs { |
| if v, ok := kv.AsString(); ok { |
| s = v |
| } else if v, ok := kv.AsInt64(); ok { |
| ii = v |
| } else if v, ok := kv.AsUint64(); ok { |
| u = v |
| } else if v, ok := kv.AsFloat64(); ok { |
| f = v |
| } else if v, ok := kv.AsBool(); ok { |
| bb = v |
| } else if v, ok := kv.AsDuration(); ok { |
| d = v |
| } else if v, ok := kv.AsAny(); ok { |
| a = v |
| } else { |
| panic("bad kind") |
| } |
| } |
| } |
| _ = ii |
| _ = s |
| _ = bb |
| _ = u |
| _ = d |
| _ = f |
| _ = a |
| }) |
| |
| b.Run("Visit", func(b *testing.B) { |
| v := &setVisitor{} |
| b.ResetTimer() |
| for i := 0; i < b.N; i++ { |
| for _, kv := range vs { |
| kv.Visit(v) |
| } |
| } |
| }) |
| } |
| |
| type setVisitor struct { |
| i int64 |
| s string |
| b bool |
| u uint64 |
| d time.Duration |
| f float64 |
| a any |
| } |
| |
| func (v *setVisitor) String(s string) { v.s = s } |
| func (v *setVisitor) Int64(i int64) { v.i = i } |
| func (v *setVisitor) Uint64(x uint64) { v.u = x } |
| func (v *setVisitor) Float64(x float64) { v.f = x } |
| func (v *setVisitor) Bool(x bool) { v.b = x } |
| func (v *setVisitor) Duration(x time.Duration) { v.d = x } |
| func (v *setVisitor) Any(x any) { v.a = x } |
| |
| // When dispatching on all types, the "As" functions are slightly slower |
| // than switching on the kind and then calling a function that checks |
| // the kind again. See BenchmarkDispatch above. |
| |
| func (a Value) AsString() (string, bool) { |
| if a.Kind() == KindString { |
| return a.str(), true |
| } |
| return "", false |
| } |
| |
| func (a Value) AsInt64() (int64, bool) { |
| if a.Kind() == KindInt64 { |
| return int64(a.num), true |
| } |
| return 0, false |
| } |
| |
| func (a Value) AsUint64() (uint64, bool) { |
| if a.Kind() == KindUint64 { |
| return a.num, true |
| } |
| return 0, false |
| } |
| |
| func (a Value) AsFloat64() (float64, bool) { |
| if a.Kind() == KindFloat64 { |
| return a.float(), true |
| } |
| return 0, false |
| } |
| |
| func (a Value) AsBool() (bool, bool) { |
| if a.Kind() == KindBool { |
| return a.bool(), true |
| } |
| return false, false |
| } |
| |
| func (a Value) AsDuration() (time.Duration, bool) { |
| if a.Kind() == KindDuration { |
| return a.duration(), true |
| } |
| return 0, false |
| } |
| |
| func (a Value) AsAny() (any, bool) { |
| if a.Kind() == KindAny { |
| return a.any, true |
| } |
| return nil, false |
| } |
| |
| // Problem: adding a type means adding a method, which is a breaking change. |
| // Using an unexported method to force embedding will make programs compile, |
| // But they will panic at runtime when we call the new method. |
| type Visitor interface { |
| String(string) |
| Int64(int64) |
| Uint64(uint64) |
| Float64(float64) |
| Bool(bool) |
| Duration(time.Duration) |
| Any(any) |
| } |
| |
| func (a Value) Visit(v Visitor) { |
| switch a.Kind() { |
| case KindString: |
| v.String(a.str()) |
| case KindInt64: |
| v.Int64(int64(a.num)) |
| case KindUint64: |
| v.Uint64(a.num) |
| case KindBool: |
| v.Bool(a.bool()) |
| case KindFloat64: |
| v.Float64(a.float()) |
| case KindDuration: |
| v.Duration(a.duration()) |
| case KindAny: |
| v.Any(a.any) |
| default: |
| panic("bad kind") |
| } |
| } |