third_party: clean up unused fogleman-* packages
For #58534.
Change-Id: I4e54affc59eda65343b4ccd32aab6291c609f3dc
Reviewed-on: https://go-review.googlesource.com/c/benchmarks/+/468559
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Michael Pratt <mpratt@google.com>
Auto-Submit: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
diff --git a/third_party/fogleman-fauxgl/LICENSE b/third_party/fogleman-fauxgl/LICENSE
deleted file mode 100644
index e0d6be6..0000000
--- a/third_party/fogleman-fauxgl/LICENSE
+++ /dev/null
@@ -1,19 +0,0 @@
-Copyright (C) 2017 Michael Fogleman
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in all
-copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
diff --git a/third_party/fogleman-fauxgl/README.md b/third_party/fogleman-fauxgl/README.md
deleted file mode 100644
index 46e5991..0000000
--- a/third_party/fogleman-fauxgl/README.md
+++ /dev/null
@@ -1,5 +0,0 @@
-# fogleman-fauxgl
-
-The code is a modified version of the `animate.go` example included in the
-[FauxGL upstream repository](https://github.com/fogleman/fauxgl). Thus, it
-retains the MIT license originally associated with that code.
diff --git a/third_party/fogleman-fauxgl/animate.go b/third_party/fogleman-fauxgl/animate.go
deleted file mode 100644
index 534079b..0000000
--- a/third_party/fogleman-fauxgl/animate.go
+++ /dev/null
@@ -1,82 +0,0 @@
-// Copyright (C) 2017 Michael Fogleman.
-// Copyright 2021 The Go Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-package animatebench
-
-import (
- "flag"
- "image"
-
- . "github.com/fogleman/fauxgl"
- "github.com/nfnt/resize"
-)
-
-const (
- scale = 4 // optional supersampling
- width = 800 // output width in pixels
- height = 800 // output height in pixels
- fovy = 30 // vertical field of view in degrees
- near = 1 // near clipping plane
- far = 10 // far clipping plane
-)
-
-var (
- eye = V(4, 4, 2) // camera position
- center = V(0, 0, 0) // view center position
- up = V(0, 0, 1) // up vector
- light = V(0.25, 0.5, 1).Normalize() // light direction
- color = HexColor("#FEB41C") // object color
- background = HexColor("#24221F") // background color
-)
-
-type RotateAnimation struct {
- mesh *Mesh
- matrix Matrix
- context *Context
-}
-
-func Load(meshPath string) (*RotateAnimation, error) {
- // load a mesh
- mesh, err := LoadSTL(flag.Arg(0))
- if err != nil {
- return nil, err
- }
-
- // fit mesh in a bi-unit cube centered at the origin
- mesh.BiUnitCube()
-
- // create transformation matrix and light direction
- aspect := float64(width) / float64(height)
- matrix := LookAt(eye, center, up).Perspective(fovy, aspect, near, far)
-
- return &RotateAnimation{
- mesh: mesh,
- matrix: matrix,
- context: NewContext(width*scale, height*scale),
- }, nil
-}
-
-// RenderNext renders the next step in the animation, returning the resulting
-// image. Each step rotates the input mesh by 5 degrees.
-func (a *RotateAnimation) RenderNext() image.Image {
- // render
- a.context.ClearDepthBuffer()
- a.context.ClearColorBufferWith(background)
- shader := NewPhongShader(a.matrix, light, eye)
- shader.ObjectColor = color
- shader.DiffuseColor = Gray(0.9)
- shader.SpecularColor = Gray(0.25)
- shader.SpecularPower = 100
- a.context.Shader = shader
- a.context.DrawMesh(a.mesh)
-
- // resize image for anti-aliasing
- image := a.context.Image()
- image = resize.Resize(width, height, image, resize.Bilinear)
-
- a.mesh.Transform(Rotate(up, Radians(5)))
-
- return image
-}
diff --git a/third_party/fogleman-pt/LICENSE b/third_party/fogleman-pt/LICENSE
deleted file mode 100644
index c8fe382..0000000
--- a/third_party/fogleman-pt/LICENSE
+++ /dev/null
@@ -1,19 +0,0 @@
-Copyright (C) 2015 Michael Fogleman
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in all
-copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
diff --git a/third_party/fogleman-pt/README.md b/third_party/fogleman-pt/README.md
deleted file mode 100644
index 34c7ff3..0000000
--- a/third_party/fogleman-pt/README.md
+++ /dev/null
@@ -1,5 +0,0 @@
-# fogleman-fauxgl
-
-The code is a modified version of the `gopher.go` example included in the
-[pt upstream repository](https://github.com/fogleman/pt). Thus, it retains the
-MIT license originally associated with that code.
diff --git a/third_party/fogleman-pt/gopher.go b/third_party/fogleman-pt/gopher.go
deleted file mode 100644
index 8412dff..0000000
--- a/third_party/fogleman-pt/gopher.go
+++ /dev/null
@@ -1,59 +0,0 @@
-// Copyright (C) 2015 Michael Fogleman.
-// Copyright 2021 The Go Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-package ptbench
-
-import (
- "image"
-
- "github.com/fogleman/pt/pt"
-)
-
-type Gopher struct {
- mesh *pt.Mesh
-}
-
-func Load(meshPath string) (*Gopher, error) {
- gopher := pt.GlossyMaterial(pt.Black, 1.2, pt.Radians(30))
- mesh, err := pt.LoadOBJ(meshPath, gopher)
- if err != nil {
- return nil, err
- }
- return &Gopher{
- mesh: mesh,
- }, nil
-}
-
-func (g *Gopher) Render(iter int) image.Image {
- scene := pt.Scene{}
-
- // create materials
- wall := pt.GlossyMaterial(pt.HexColor(0xFCFAE1), 1.5, pt.Radians(10))
- light := pt.LightMaterial(pt.White, 80)
-
- // add walls and lights
- scene.Add(pt.NewCube(pt.V(-10, -1, -10), pt.V(-2, 10, 10), wall))
- scene.Add(pt.NewCube(pt.V(-10, -1, -10), pt.V(10, 0, 10), wall))
- scene.Add(pt.NewSphere(pt.V(4, 10, 1), 1, light))
-
- g.mesh.Transform(pt.Rotate(pt.V(0, 1, 0), pt.Radians(-10)))
- g.mesh.SmoothNormals()
- g.mesh.FitInside(pt.Box{pt.V(-1, 0, -1), pt.V(1, 2, 1)}, pt.V(0.5, 0, 0.5))
- scene.Add(g.mesh)
-
- // position camera
- camera := pt.LookAt(pt.V(4, 1, 0), pt.V(0, 0.9, 0), pt.V(0, 1, 0), 40)
-
- // render the scene
- sampler := pt.NewSampler(16, 16)
- renderer := pt.NewRenderer(&scene, &camera, sampler, 1024, 1024)
- renderer.Verbose = false
-
- // perform iter iterations of rendering
- for j := 0; j < iter; j++ {
- renderer.Render()
- }
- return renderer.Buffer.Image(pt.ColorChannel)
-}