runtime: make zeroing of large objects containing pointers preemptible

This change makes it possible for the runtime to preempt the zeroing of
large objects that contain pointers. It turns out this is fairly
straightforward with allocation headers, since we can just temporarily
tell the GC that there's nothing to scan for a large object with a
single pointer write (as opposed to trying to zero a whole bunch of
bits, as we would've had to do once upon a time).

Fixes #31222.

Change-Id: I10d0dcfa3938c383282a3eb485a6f00070d07bd2
Reviewed-on: https://go-review.googlesource.com/c/go/+/577495
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
2 files changed
tree: 686d32b7facbaf27899ae57e89b8dc04217bd18d
  1. .github/
  2. api/
  3. doc/
  4. lib/
  5. misc/
  6. src/
  7. test/
  8. .gitattributes
  9. .gitignore
  10. codereview.cfg
  11. CONTRIBUTING.md
  12. go.env
  13. LICENSE
  14. PATENTS
  15. README.md
  16. SECURITY.md
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