Updated LockOSThread (markdown)
diff --git a/LockOSThread.md b/LockOSThread.md
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@@ -1,6 +1,6 @@
# Introduction
-Some libraries—especially graphical frameworks and libraries like Cocoa, OpenGL, and libSDL—use thread-local state and can require functions to be called only from a specific OS thread, typically the 'main' thread. Go's runtime package provides the `LockOSThread()` function for this, but it's notoriously difficult to use correctly.
+Some libraries—especially graphical frameworks and libraries like Cocoa, OpenGL, and libSDL—use thread-local state and can require functions to be called only from a specific OS thread, typically the 'main' thread. Go provides the `runtime.LockOSThread` function for this, but it's notoriously difficult to use correctly.
# Solutions