Updated Go2GenericsFeedback (markdown)
diff --git a/Go2GenericsFeedback.md b/Go2GenericsFeedback.md
index fd51c2d..73cb939 100644
--- a/Go2GenericsFeedback.md
+++ b/Go2GenericsFeedback.md
@@ -53,6 +53,7 @@
- Andrew Gwozdziewycz: The use of the word `contract` gives me pause due to it overloading "contract" as in [Design by Contract](https://en.wikipedia.org/wiki/Design_by_contract). While the generics use case has some similarities with the "contracts" in DbC if you squint a bit, the concepts are quite different. Since "contracts" are an established concept in Computer Science, I think it would be far less confusing to use a different name like `behavior` or `trait`. The design document also suggests reasons why using `interface` is not ideal, though, Go's contract mechanism seems too obvious an extension of interfaces to disregard so quickly... If it can be done `interface setter(x T) { x.Set(string) error }` and `interface addable(x T, y U) { x + y }` seem quite natural to read and understand.
- Russell Johnston: Agreed that it would be great to merge contracts and interfaces. Another way around the operator-naming problem might be to provide some standard interfaces for the operators, with bodies inexpressible in normal Go code. For example, a standard `Multipliable` interface would allow the `*` and `*=` operators, while a standard `Comparable` interface would allow `==`, `!=`, `<`, `<=`, `>=`, and `>`. To express operators with multiple types, these interfaces would presumably need type parameters themselves, for example: `type Multipliable(s Self /* this exists implicitly on all interfaces */, t Other) interface { /* provided by the language */ }`. Then user-written interfaces/contracts could use these standard identifier-based names, neatly sidestepping the issues mentioned in the design document around syntax and types.
+ - Roberto (empijei) Clapis: I agree on this and on the fact that it should be clearer where to use interfaces and where to use contracts. Unifying the two would be great, as they try to address overlapping issues.
- Hajime Hoshi: I feel like the supposed proposal is too huge to the problems we want to solve listed at https://go.googlesource.com/proposal/+/master/design/go2draft-generics-overview.md . I'm worried this feature would be abused and degrade readability of code. Sorry if I am missing, but the proposal doesn't say anything about `go generate`. Wouldn't `go generate` be enough to the problems?
@@ -67,5 +68,5 @@
return total
}
```
- - Please read [this section](https://go.googlesource.com/proposal/+/master/design/go2draft-contracts.md#why-not-use-like-c_and-java)
+ - Roberto Clapis: Please read [this section](https://go.googlesource.com/proposal/+/master/design/go2draft-contracts.md#why-not-use-like-c_and-java)
- Seems like a bit of a cop-out tbh. It says "in general" which means there must already be exceptions. Go has a nice clear syntax making code simple to read and easy for teams to collaborate. I think it would be worth making the parser more complicated for the sake of making the code readability better. For large scale and long running project readability of the code, and hence maintainability, is king
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