title: Finding unreachable functions with deadcode date: 2023-12-12 by:
Functions that are part of your project‘s source code but can never be reached in any execution are called “dead code”, and they exert a drag on codebase maintenance efforts. Today we’re pleased to share a tool named deadcode
to help you identify them.
$ go install golang.org/x/tools/cmd/deadcode@latest $ deadcode -help The deadcode command reports unreachable functions in Go programs. Usage: deadcode [flags] package...
Over the last year or so, we've been making a lot of changes to the structure of gopls, the language server for Go that powers VS Code and other editors. A typical change might rewrite some existing function, taking care to ensure that its new behavior satisfies the needs of all existing callers. Sometimes, after putting in all that effort, we would discover to our frustration that one of the callers was never actually reached in any execution, so it could safely have been been deleted. If we had known this beforehand our refactoring task would have been easier.
The simple Go program below illustrates the problem:
module example.com/greet go 1.21
package main import "fmt" func main() { var g Greeter g = Helloer{} g.Greet() } type Greeter interface{ Greet() } type Helloer struct{} type Goodbyer struct{} var _ Greeter = Helloer{} // Helloer implements Greeter var _ Greeter = Goodbyer{} // Goodbyer implements Greeter func (Helloer) Greet() { hello() } func (Goodbyer) Greet() { goodbye() } func hello() { fmt.Println("hello") } func goodbye() { fmt.Println("goodbye") }
When we execute it, it says hello:
$ go run . hello
It‘s clear from its output that this program executes the hello
function but not the goodbye
function. What’s less clear at a glance is that the goodbye
function can never be called. However, we can‘t simply delete goodbye
, because it’s required by the Goodbyer.Greet
method, which in turn is required to implement the Greeter
interface whose Greet
method we can see is called from main
. But if we work forwards from main, we can see that no Goodbyer
values are ever created, so the Greet
call in main
can only reach Helloer.Greet
. That's the idea behind the algorithm used by the deadcode
tool.
When we run deadcode on this program, the tool tells us that the goodbye
function and the Goodbyer.Greet
method are both unreachable:
$ deadcode . greet.go:23: unreachable func: goodbye greet.go:20: unreachable func: Goodbyer.Greet
With this knowledge, we can safely remove both functions, along with the Goodbyer
type itself.
The tool can also explain why the hello
function is live. It responds with a chain of function calls that reaches hello
, starting from main:
$ deadcode -whylive=example.com/greet.hello . example.com/greet.main dynamic@L0008 --> example.com/greet.Helloer.Greet static@L0019 --> example.com/greet.hello
The output is designed to be easy to read on a terminal, but you can use the -json
or -f=template
flags to specify richer output formats for consumption by other tools.
The deadcode
command loads, parses, and type-checks the specified packages, then converts them into an intermediate representation similar to a typical compiler.
It then uses an algorithm called Rapid Type Analysis (RTA) to build up the set of functions that are reachable, which is initially just the entry points of each main
package: the main
function, and the package initializer function, which assigns global variables and calls functions named init
.
RTA looks at the statements in the body of each reachable function to gather three kinds of information: the set of functions it calls directly; the set of dynamic calls it makes through interface methods; and the set of types it converts to an interface.
Direct function calls are easy: we just add the callee to the set of reachable functions, and if it‘s the first time we’ve encountered the callee, we inspect its function body the same way we did for main.
Dynamic calls through interface methods are trickier, because we don‘t know the set of types that implement the interface. We don’t want to assume that every possible method in the program whose type matches is a possible target for the call, because some of those types may be instantiated only from dead code! That's why we gather the set of types converted to interfaces: the conversion makes each of these types reachable from main
, so that its methods are now possible targets of dynamic calls.
This leads to a chicken-and-egg situation. As we encounter each new reachable function, we discover more interface method calls and more conversions of concrete types to interface types. But as the cross product of these two sets (interface method calls × concrete types) grows ever larger, we discover new reachable functions. This class of problems, called “dynamic programming”, can be solved by (conceptually) making checkmarks in a large two-dimensional table, adding rows and columns as we go, until there are no more checks to add. The checkmarks in the final table tells us what is reachable; the blank cells are the dead code.
Dynamic calls to (non-method) functions are treated similar to interfaces of a single method. And calls made using reflection are considered to reach any method of any type used in an interface conversion, or any type derivable from one using the reflect
package. But the principle is the same in all cases.
RTA is a whole-program analysis. That means it always starts from a main function and works forward: you can't start from a library package such as encoding/json
.
However, most library packages have tests, and tests have main functions. We don't see them because they are generated behind the scenes of go test
, but we can include them in the analysis using the -test
flag.
If this reports that a function in a library package is dead, that's a sign that your test coverage could be improved. For example, this command lists all the functions in encoding/json
that are not reached by any of its tests:
$ deadcode -test -filter=encoding/json encoding/json encoding/json/decode.go:150:31: unreachable func: UnmarshalFieldError.Error encoding/json/encode.go:225:28: unreachable func: InvalidUTF8Error.Error
(The -filter
flag restricts the output to packages matching the regular expression. By default, the tool reports all packages in the initial module.)
All static analysis tools necessarily produce imperfect approximations of the possible dynamic behaviors of the target program. A tool's assumptions and inferences may be “sound”, meaning conservative but perhaps overly cautious, or “unsound”, meaning optimistic but not always correct.
The deadcode tool is no exception: it must approximate the set of targets of dynamic calls through function and interface values or using reflection. In this respect, the tool is sound. In other words, if it reports a function as dead code, it means the function cannot be called even through these dynamic mechanisms. However the tool may fail to report some functions that in fact can never be executed.
The deadcode tool must also approximate the set of calls made from functions not written in Go, which it cannot see. In this respect, the tool is not sound. Its analysis is not aware of functions called exclusively from assembly code, or of the aliasing of functions that arises from the go:linkname
directive. Fortunately both of these features are rarely used outside the Go runtime.
We run deadcode
periodically on our projects, especially after refactoring work, to help identify parts of the program that are no longer needed.
With the dead code laid to rest, you can focus on eliminating code whose time has come to an end but that stubbornly remains alive, continuing to drain your life force. We call such undead functions “vampire code”!
Please try it out:
$ go install golang.org/x/tools/cmd/deadcode@latest
We've found it useful, and we hope you do too.