commit | c386b489b936684cb7763d4585a440afee680626 | [log] [tgz] |
---|---|---|
author | Russ Cox <rsc@golang.org> | Wed Dec 01 22:43:28 2021 -0500 |
committer | Russ Cox <rsc@golang.org> | Mon Dec 06 20:42:35 2021 +0000 |
tree | 16cb7bde917bcf95fec0af86cbc55fdc19cd17e6 | |
parent | 577a9fdbc0c212c3590c90191455459d19f12d72 [diff] |
cmd/locktrigger: add fix for Cloud Build race When a project uses “continuous deployment powered by Cloud Build”, the deployment is a little bit too continuous: when multiple commits land in a short time window, Cloud Build will run all the triggered build jobs in parallel. If each job does “gcloud app deploy”, there is no guarantee which will win: perhaps an older commit will complete last, resulting in the newest commit not actually being the final deployed version of the site. This should probably be fixed in “continuous deployment powered by Cloud Build”, but until then, locktrigger works around the problem. Use locktrigger in cmd/golangorg/cloudbuild.yaml to ensure that when multiple commits race, the newest one always runs its go-app-deploy.sh last. Change-Id: I5ca340250d0a3b7853fc478d35caffdd0163bb0f Reviewed-on: https://go-review.googlesource.com/c/website/+/368365 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Gopher Robot <gobot@golang.org> Reviewed-by: Dmitri Shuralyov <dmitshur@golang.org>
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To run the combined go.dev+golang.org server to preview local content changes, use:
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