blob: ddaf31231f7eac9fdb7de17193597e6a12d0287b [file] [log] [blame]
/* eslint-disable @typescript-eslint/no-explicit-any */
/*---------------------------------------------------------
* Copyright (C) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See LICENSE in the project root for license information.
*--------------------------------------------------------*/
import { execFile } from 'child_process';
import * as path from 'path';
import { getGoConfig } from './config';
import { promptForMissingTool } from './goInstallTools';
import { outputChannel } from './goStatus';
import { getBinPath } from './util';
import vscode = require('vscode');
import { CommandFactory } from './commands';
const TOOL_CMD_NAME = 'goplay';
export const playgroundCommand: CommandFactory = () => () => {
const editor = vscode.window.activeTextEditor;
if (!editor) {
vscode.window.showInformationMessage('No editor is active.');
return;
}
const binaryLocation = getBinPath(TOOL_CMD_NAME);
if (!path.isAbsolute(binaryLocation)) {
return promptForMissingTool(TOOL_CMD_NAME);
}
outputChannel.clear();
outputChannel.show();
outputChannel.appendLine('Upload to the Go Playground in progress...\n');
const selection = editor.selection;
const code = selection.isEmpty ? editor.document.getText() : editor.document.getText(selection);
const config: vscode.WorkspaceConfiguration | undefined = getGoConfig(editor.document.uri).get('playground');
goPlay(code, config).then(
(result) => {
outputChannel.append(result);
},
(e: string) => {
if (e) {
outputChannel.append(e);
}
}
);
};
export function goPlay(code: string, goConfig?: vscode.WorkspaceConfiguration): Thenable<string> {
const cliArgs = goConfig ? Object.keys(goConfig).map((key) => `-${key}=${goConfig[key]}`) : [];
const binaryLocation = getBinPath(TOOL_CMD_NAME);
return new Promise<string>((resolve, reject) => {
const p = execFile(binaryLocation, [...cliArgs, '-'], (err, stdout, stderr) => {
if (err && (<any>err).code === 'ENOENT') {
promptForMissingTool(TOOL_CMD_NAME);
return reject();
}
if (err) {
return reject(`Upload to the Go Playground failed.\n${stdout || stderr || err.message}`);
}
return resolve(
`Output from the Go Playground:
${stdout || stderr}
Finished running tool: ${binaryLocation} ${cliArgs.join(' ')} -\n`
);
});
if (p.pid) {
p.stdin?.end(code);
}
});
}