| # godoc |
| |
| This directory contains most of the code for running a godoc server. The |
| executable lives at golang.org/x/tools/cmd/godoc. |
| |
| ## Development mode |
| |
| In production, CSS/JS/template assets need to be compiled into the godoc |
| binary. It can be tedious to recompile assets every time, but you can pass a |
| flag to load CSS/JS/templates from disk every time a page loads: |
| |
| ``` |
| godoc -templates=$GOPATH/src/golang.org/x/tools/godoc/static -http=:6060 |
| ``` |
| |
| ## Recompiling static assets |
| |
| The files that live at `static/style.css`, `static/jquery.js` and so on are not |
| present in the final binary. They are placed into `static/static.go` by running |
| `go generate`. So to compile a change and test it in your browser: |
| |
| 1) Make changes to e.g. `static/style.css`. |
| |
| 2) Run `go generate golang.org/x/tools/godoc/static` so `static/static.go` picks |
| up the change. |
| |
| 3) Run `go install golang.org/x/tools/cmd/godoc` so the compiled `godoc` binary |
| picks up the change. |
| |
| 4) Run `godoc -http=:6060` and view your changes in the browser. You may need |
| to disable your browser's cache to avoid reloading a stale file. |