)]}'
{
  "commit": "e07747d8d2cee6639b14ba8021d453a6b8dd9edc",
  "tree": "8fe8da2d1936978eab694ced9f87bb3357781158",
  "parents": [
    "0757b4eacee46aad9fd6cfbe2ec359fbd92cd316"
  ],
  "author": {
    "name": "Katie Hockman",
    "email": "katie@golang.org",
    "time": "Mon Aug 20 15:55:28 2018 -0400"
  },
  "committer": {
    "name": "Katie Hockman",
    "email": "katie@golang.org",
    "time": "Tue Aug 21 19:00:53 2018 +0000"
  },
  "message": "playground: prevent caching memory-related runtime errors\n\nThe existing implementation only prevents code caching if the code has\ncertain compile-time errors. Code with deterministic runtime errors, such as\nout of memory errors, are being cached. This causes errors to be\nreturned in the Go Tour if a different user\u0027s run caused an error.\nThe cache had to be manually cleared in order to clean out the bad run.\nThis change prevents code that threw an \"out of memory\" or a \"cannot\nallocate memory\" error from being cached.\n\nFixes golang/go#26926\n\nChange-Id: Ib281f3076bc674e7c2f08bf9b5c4be36da22d28e\nReviewed-on: https://go-review.googlesource.com/130035\nReviewed-by: Andrew Bonventre \u003candybons@golang.org\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "36d2f28f811f8e2efd657c599b91f35728b13da8",
      "old_mode": 33188,
      "old_path": "sandbox.go",
      "new_id": "f63c360abbb308e89e979001ad4fab1f80346692",
      "new_mode": 33188,
      "new_path": "sandbox.go"
    },
    {
      "type": "modify",
      "old_id": "8621742446b92234288d06b4127d9f0fcc27713c",
      "old_mode": 33188,
      "old_path": "server_test.go",
      "new_id": "63141930013fdc5baf3e65c3cc5e3f2ef7909ddd",
      "new_mode": 33188,
      "new_path": "server_test.go"
    }
  ]
}
