)]}'
{
  "commit": "d134d7d391d04bb6c1c7cd8abb1f3eec872c7de6",
  "tree": "8072c72b4995818ae549b5d80f6d5ef42492116b",
  "parents": [
    "cadbb20a62ad01569ee6c04707c5c92fb76db3ad"
  ],
  "author": {
    "name": "Katie Hockman",
    "email": "katie@golang.org",
    "time": "Tue Oct 23 18:12:08 2018 -0400"
  },
  "committer": {
    "name": "Katie Hockman",
    "email": "katie@golang.org",
    "time": "Fri Oct 26 21:26:38 2018 +0000"
  },
  "message": "playground: prevent caching memory-related compile time errors\n\nIt is important that nondeterministic errors are not cached. Otherwise,\nplayground users may encounter errors from a prevous run when the\ncurrent run may have otherwise succeeded.\n\nThe existing implementation prevents runtime OOM errors from being\ncached. This change prevents compile time OOM errors from being cached\nas well.\n\nSee related: https://golang.org/cl/130035\n\nFixes golang/go#28283\n\nChange-Id: If734915935cc1013bcb9a87d0ae6ecd67505f231\nReviewed-on: https://go-review.googlesource.com/c/144297\nReviewed-by: Dmitri Shuralyov \u003cdmitshur@golang.org\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "9b80f78db782e8f7917b7176b707d91b81bd3ef0",
      "old_mode": 33188,
      "old_path": "sandbox.go",
      "new_id": "5988085525b051f4388e37f2f499dd6d097d2344",
      "new_mode": 33188,
      "new_path": "sandbox.go"
    },
    {
      "type": "modify",
      "old_id": "34c8c2656180ac2c6a8f83bcf67851b5b5d0767e",
      "old_mode": 33188,
      "old_path": "server_test.go",
      "new_id": "4ff2f03438ba5a28aff2682fc665787464ffb8c1",
      "new_mode": 33188,
      "new_path": "server_test.go"
    }
  ]
}
