quic: refactor keys for key updates

Refactor how we store encryption keys in preparation for adding
support for key updates.

Previously, we had a single "keys" type containing header and packet
protection key material. With key update, the 1-RTT header protection
keys are consistent across the lifetime of a connection, while
packet protection keys vary. Separate out the header and packet
protection keys into distinct types.

Add "fixed" key types for keys which remain fixed across a
connection's lifetime and do not update. For the moment,
1-RTT keys are still fixed.

Remove a number of can-never-happen error returns from
key handling paths. We were previously inconsistent about
where to panic and where to return an error on these paths;
we now consistently panic in paths where errors can only
occur due to a bug. (For example, attempting to create an
AEAD with an incorrect secret size.)

No functional changes, this is purely refactoring.

For golang/go#58547

Change-Id: I49f83091517186e452845b65a1597add60e5fc92
Reviewed-on: https://go-review.googlesource.com/c/net/+/529155
Reviewed-by: Jonathan Amsterdam <jba@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
10 files changed
tree: c847e6228da2f9c5de7884d97802e97a8c3523bd
  1. bpf/
  2. context/
  3. dict/
  4. dns/
  5. html/
  6. http/
  7. http2/
  8. icmp/
  9. idna/
  10. internal/
  11. ipv4/
  12. ipv6/
  13. lif/
  14. nettest/
  15. netutil/
  16. proxy/
  17. publicsuffix/
  18. route/
  19. trace/
  20. webdav/
  21. websocket/
  22. xsrftoken/
  23. .gitattributes
  24. .gitignore
  25. codereview.cfg
  26. CONTRIBUTING.md
  27. go.mod
  28. go.sum
  29. LICENSE
  30. PATENTS
  31. README.md
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