commit | c6794c95c70b02ddb1a79d92fec29f8b8ddd8836 | [log] [tgz] |
---|---|---|
author | Hajime Hoshi <hajimehoshi@gmail.com> | Mon Sep 30 21:51:57 2024 +0900 |
committer | Gopher Robot <gobot@golang.org> | Mon Sep 30 19:46:58 2024 +0000 |
tree | 8837a729ab9f9a2d9e9da256bf413fd51290645a | |
parent | 642950227fb3dd9e9ec517d7630b10397f1d5e01 [diff] |
asset: do not use 'assets' directory for iOS The iOS implementation was just copied from the desktop version, and had and extra directory 'assets'. Also, files had an incorrect assumption that Arm Darwin should be an iOS. This change addresses these issues. Fixes golang/go#37177 Change-Id: I8e4de5337fbbe0b7697a8d519c8bded783399244 Reviewed-on: https://go-review.googlesource.com/c/mobile/+/616655 Reviewed-by: Dmitri Shuralyov <dmitshur@google.com> Auto-Submit: Hyang-Ah Hana Kim <hyangah@gmail.com> Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com> Reviewed-by: Dmitri Shuralyov <dmitshur@golang.org> LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
The Go mobile repository holds packages and build tools for using Go on mobile platforms.
Package documentation as a starting point:
The Go Mobile project is experimental. Use this at your own risk. While we are working hard to improve it, neither Google nor the Go team can provide end-user support.
This is early work and installing the build system requires Go 1.5. Follow the instructions on golang.org/wiki/Mobile to install the gomobile command, build the basic and the bind example apps.
Contributions to Go are appreciated. See https://golang.org/doc/contribute.html.