cmd/gomobile,cmd/gobind: allow per-platform bindings again

CL 99316 changed gobind to be platform independent, so
standalone bindings could be generated without having the
Android and Xcode SDKs installed. However, bindings that does
depend on GOOS for its exported API, in particular go source
files that use Cgo now only works if the exported API is
extracted to platform independent files.

By switching to use the source importer, importer.For("source", nil),
gobind can type check the bound packages even in the presence of
Cgo.

The source importer in Go 1.9 and 1.10 has problems with relative
imports and imports from testdata directories (issues 23092 and 24392),
but works from Go 1.10.1 on.

Fixes golang/go#24856

Change-Id: Icb18dce15325b7d4e58cabc1181051bc6269fc1f
Reviewed-on: https://go-review.googlesource.com/99777
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
5 files changed
tree: 6f91740f5294bbf0d54f724c4c85f659be0d6531
  1. app/
  2. asset/
  3. bind/
  4. cmd/
  5. doc/
  6. event/
  7. example/
  8. exp/
  9. geom/
  10. gl/
  11. internal/
  12. misc/
  13. testdata/
  14. .gitattributes
  15. .gitignore
  16. AUTHORS
  17. codereview.cfg
  18. CONTRIBUTING.md
  19. CONTRIBUTORS
  20. LICENSE
  21. PATENTS
  22. README.md
README.md

Go support for Mobile devices

The Go mobile repository holds packages and build tools for using Go on mobile platforms.

Package documentation as a starting point:

Caution image

The Go Mobile project is experimental. Use this at your own risk. While we are working hard to improve it, neither Google nor the Go team can provide end-user support.

This is early work and installing the build system requires Go 1.5. Follow the instructions on golang.org/wiki/Mobile to install the gomobile command, build the basic and the bind example apps.


Contributions to Go are appreciated. See https://golang.org/doc/contribute.html.