commit | 29776d85b23fd4717ff0f36aab1c13730abb9213 | [log] [tgz] |
---|---|---|
author | Elias Naur <elias.naur@gmail.com> | Tue Apr 03 13:56:33 2018 +0200 |
committer | Elias Naur <elias.naur@gmail.com> | Thu Apr 05 18:30:20 2018 +0000 |
tree | d9c9ef9266ce577286a9d8d134afc0c18b6f83b1 | |
parent | 3a7f1138ab81be19733b7c831f2b622f965c2dd1 [diff] |
app: support importing the package for bind programs Delay loading of the getRune method ID to the first GoNativeActivity is created. That way, importing golang.org/x/mobile/app will not crash, even for gomobile bind programs that don't include (or use) GoNativeActivity. Fixes golang/go#24490 Change-Id: I4bf90e067700451f7c026e53165b6614366d7a94 Reviewed-on: https://go-review.googlesource.com/104395 Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
The Go mobile repository holds packages and build tools for using Go on mobile platforms.
Package documentation as a starting point:
The Go Mobile project is experimental. Use this at your own risk. While we are working hard to improve it, neither Google nor the Go team can provide end-user support.
This is early work and installing the build system requires Go 1.5. Follow the instructions on golang.org/wiki/Mobile to install the gomobile command, build the basic and the bind example apps.
Contributions to Go are appreciated. See https://golang.org/doc/contribute.html.