commit | 0c13fd31663395cb32e699c4183cc18a87755a76 | [log] [tgz] |
---|---|---|
author | Hajime Hoshi <hajimehoshi@gmail.com> | Thu Jan 02 16:47:16 2020 +0900 |
committer | Hajime Hoshi <hajimehoshi@gmail.com> | Sun Jan 19 07:00:23 2020 +0000 |
tree | 5db678599f31aaaa8c5f22b02d28c9577ef0804c | |
parent | d70acc10970aa8eb144b0f2934571b50951af738 [diff] |
gl: enable use of buffer objects for TexSubImage2D by nil This CL enables use of a bound buffer at TexSubImage2D by allowing nil (0) data, which indicates the head of the bound buffer. In the long run, we need to be able to pass non-0 integer to not only TexSubImage2D but also other functions like TexImage2D. As we might change the API, let's revisit this issue later. Fixes golang/go#36355 Change-Id: I66f6650b10fca9a346cfa6eba246ea9286ed3a85 Reviewed-on: https://go-review.googlesource.com/c/mobile/+/213077 Run-TryBot: Hajime Hoshi <hajimehoshi@gmail.com> Reviewed-by: Dmitri Shuralyov <dmitshur@golang.org>
The Go mobile repository holds packages and build tools for using Go on mobile platforms.
Package documentation as a starting point:
The Go Mobile project is experimental. Use this at your own risk. While we are working hard to improve it, neither Google nor the Go team can provide end-user support.
This is early work and installing the build system requires Go 1.5. Follow the instructions on golang.org/wiki/Mobile to install the gomobile command, build the basic and the bind example apps.
Contributions to Go are appreciated. See https://golang.org/doc/contribute.html.