| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Garbage collector (GC). |
| // |
| // The GC runs concurrently with mutator threads, is type accurate (aka precise), allows multiple |
| // GC thread to run in parallel. It is a concurrent mark and sweep that uses a write barrier. It is |
| // non-generational and non-compacting. Allocation is done using size segregated per P allocation |
| // areas to minimize fragmentation while eliminating locks in the common case. |
| // |
| // The algorithm decomposes into several steps. |
| // This is a high level description of the algorithm being used. For an overview of GC a good |
| // place to start is Richard Jones' gchandbook.org. |
| // |
| // The algorithm's intellectual heritage includes Dijkstra's on-the-fly algorithm, see |
| // Edsger W. Dijkstra, Leslie Lamport, A. J. Martin, C. S. Scholten, and E. F. M. Steffens. 1978. |
| // On-the-fly garbage collection: an exercise in cooperation. Commun. ACM 21, 11 (November 1978), |
| // 966-975. |
| // For journal quality proofs that these steps are complete, correct, and terminate see |
| // Hudson, R., and Moss, J.E.B. Copying Garbage Collection without stopping the world. |
| // Concurrency and Computation: Practice and Experience 15(3-5), 2003. |
| // |
| // 1. GC performs sweep termination. |
| // |
| // a. Stop the world. This causes all Ps to reach a GC safe-point. |
| // |
| // b. Sweep any unswept spans. There will only be unswept spans if |
| // this GC cycle was forced before the expected time. |
| // |
| // 2. GC performs the mark phase. |
| // |
| // a. Prepare for the mark phase by setting gcphase to _GCmark |
| // (from _GCoff), enabling the write barrier, enabling mutator |
| // assists, and enqueueing root mark jobs. No objects may be |
| // scanned until all Ps have enabled the write barrier, which is |
| // accomplished using STW. |
| // |
| // b. Start the world. From this point, GC work is done by mark |
| // workers started by the scheduler and by assists performed as |
| // part of allocation. The write barrier shades both the |
| // overwritten pointer and the new pointer value for any pointer |
| // writes (see mbarrier.go for details). Newly allocated objects |
| // are immediately marked black. |
| // |
| // c. GC performs root marking jobs. This includes scanning all |
| // stacks, shading all globals, and shading any heap pointers in |
| // off-heap runtime data structures. Scanning a stack stops a |
| // goroutine, shades any pointers found on its stack, and then |
| // resumes the goroutine. |
| // |
| // d. GC drains the work queue of grey objects, scanning each grey |
| // object to black and shading all pointers found in the object |
| // (which in turn may add those pointers to the work queue). |
| // |
| // e. Because GC work is spread across local caches, GC uses a |
| // distributed termination algorithm to detect when there are no |
| // more root marking jobs or grey objects (see gcMarkDone). At this |
| // point, GC transitions to mark termination. |
| // |
| // 3. GC performs mark termination. |
| // |
| // a. Stop the world. |
| // |
| // b. Set gcphase to _GCmarktermination, and disable workers and |
| // assists. |
| // |
| // c. Perform housekeeping like flushing mcaches. |
| // |
| // 4. GC performs the sweep phase. |
| // |
| // a. Prepare for the sweep phase by setting gcphase to _GCoff, |
| // setting up sweep state and disabling the write barrier. |
| // |
| // b. Start the world. From this point on, newly allocated objects |
| // are white, and allocating sweeps spans before use if necessary. |
| // |
| // c. GC does concurrent sweeping in the background and in response |
| // to allocation. See description below. |
| // |
| // 5. When sufficient allocation has taken place, replay the sequence |
| // starting with 1 above. See discussion of GC rate below. |
| |
| // Concurrent sweep. |
| // |
| // The sweep phase proceeds concurrently with normal program execution. |
| // The heap is swept span-by-span both lazily (when a goroutine needs another span) |
| // and concurrently in a background goroutine (this helps programs that are not CPU bound). |
| // At the end of STW mark termination all spans are marked as "needs sweeping". |
| // |
| // The background sweeper goroutine simply sweeps spans one-by-one. |
| // |
| // To avoid requesting more OS memory while there are unswept spans, when a |
| // goroutine needs another span, it first attempts to reclaim that much memory |
| // by sweeping. When a goroutine needs to allocate a new small-object span, it |
| // sweeps small-object spans for the same object size until it frees at least |
| // one object. When a goroutine needs to allocate large-object span from heap, |
| // it sweeps spans until it frees at least that many pages into heap. There is |
| // one case where this may not suffice: if a goroutine sweeps and frees two |
| // nonadjacent one-page spans to the heap, it will allocate a new two-page |
| // span, but there can still be other one-page unswept spans which could be |
| // combined into a two-page span. |
| // |
| // It's critical to ensure that no operations proceed on unswept spans (that would corrupt |
| // mark bits in GC bitmap). During GC all mcaches are flushed into the central cache, |
| // so they are empty. When a goroutine grabs a new span into mcache, it sweeps it. |
| // When a goroutine explicitly frees an object or sets a finalizer, it ensures that |
| // the span is swept (either by sweeping it, or by waiting for the concurrent sweep to finish). |
| // The finalizer goroutine is kicked off only when all spans are swept. |
| // When the next GC starts, it sweeps all not-yet-swept spans (if any). |
| |
| // GC rate. |
| // Next GC is after we've allocated an extra amount of memory proportional to |
| // the amount already in use. The proportion is controlled by GOGC environment variable |
| // (100 by default). If GOGC=100 and we're using 4M, we'll GC again when we get to 8M |
| // (this mark is tracked in next_gc variable). This keeps the GC cost in linear |
| // proportion to the allocation cost. Adjusting GOGC just changes the linear constant |
| // (and also the amount of extra memory used). |
| |
| // Oblets |
| // |
| // In order to prevent long pauses while scanning large objects and to |
| // improve parallelism, the garbage collector breaks up scan jobs for |
| // objects larger than maxObletBytes into "oblets" of at most |
| // maxObletBytes. When scanning encounters the beginning of a large |
| // object, it scans only the first oblet and enqueues the remaining |
| // oblets as new scan jobs. |
| |
| package runtime |
| |
| import ( |
| "internal/cpu" |
| "runtime/internal/atomic" |
| "unsafe" |
| ) |
| |
| const ( |
| _DebugGC = 0 |
| _ConcurrentSweep = true |
| _FinBlockSize = 4 * 1024 |
| |
| // debugScanConservative enables debug logging for stack |
| // frames that are scanned conservatively. |
| debugScanConservative = false |
| |
| // sweepMinHeapDistance is a lower bound on the heap distance |
| // (in bytes) reserved for concurrent sweeping between GC |
| // cycles. |
| sweepMinHeapDistance = 1024 * 1024 |
| ) |
| |
| // heapminimum is the minimum heap size at which to trigger GC. |
| // For small heaps, this overrides the usual GOGC*live set rule. |
| // |
| // When there is a very small live set but a lot of allocation, simply |
| // collecting when the heap reaches GOGC*live results in many GC |
| // cycles and high total per-GC overhead. This minimum amortizes this |
| // per-GC overhead while keeping the heap reasonably small. |
| // |
| // During initialization this is set to 4MB*GOGC/100. In the case of |
| // GOGC==0, this will set heapminimum to 0, resulting in constant |
| // collection even when the heap size is small, which is useful for |
| // debugging. |
| var heapminimum uint64 = defaultHeapMinimum |
| |
| // defaultHeapMinimum is the value of heapminimum for GOGC==100. |
| const defaultHeapMinimum = 4 << 20 |
| |
| // Initialized from $GOGC. GOGC=off means no GC. |
| var gcpercent int32 |
| |
| func gcinit() { |
| if unsafe.Sizeof(workbuf{}) != _WorkbufSize { |
| throw("size of Workbuf is suboptimal") |
| } |
| |
| // No sweep on the first cycle. |
| mheap_.sweepdone = 1 |
| |
| // Set a reasonable initial GC trigger. |
| memstats.triggerRatio = 7 / 8.0 |
| |
| // Fake a heap_marked value so it looks like a trigger at |
| // heapminimum is the appropriate growth from heap_marked. |
| // This will go into computing the initial GC goal. |
| memstats.heap_marked = uint64(float64(heapminimum) / (1 + memstats.triggerRatio)) |
| |
| // Set gcpercent from the environment. This will also compute |
| // and set the GC trigger and goal. |
| _ = setGCPercent(readgogc()) |
| |
| work.startSema = 1 |
| work.markDoneSema = 1 |
| lockInit(&work.sweepWaiters.lock, lockRankSweepWaiters) |
| lockInit(&work.assistQueue.lock, lockRankAssistQueue) |
| lockInit(&work.wbufSpans.lock, lockRankWbufSpans) |
| } |
| |
| func readgogc() int32 { |
| p := gogetenv("GOGC") |
| if p == "off" { |
| return -1 |
| } |
| if n, ok := atoi32(p); ok { |
| return n |
| } |
| return 100 |
| } |
| |
| // gcenable is called after the bulk of the runtime initialization, |
| // just before we're about to start letting user code run. |
| // It kicks off the background sweeper goroutine, the background |
| // scavenger goroutine, and enables GC. |
| func gcenable() { |
| // Kick off sweeping and scavenging. |
| c := make(chan int, 2) |
| expectSystemGoroutine() |
| go bgsweep(c) |
| expectSystemGoroutine() |
| go bgscavenge(c) |
| <-c |
| <-c |
| memstats.enablegc = true // now that runtime is initialized, GC is okay |
| } |
| |
| //go:linkname setGCPercent runtime_1debug.setGCPercent |
| func setGCPercent(in int32) (out int32) { |
| // Run on the system stack since we grab the heap lock. |
| systemstack(func() { |
| lock(&mheap_.lock) |
| out = gcpercent |
| if in < 0 { |
| in = -1 |
| } |
| gcpercent = in |
| heapminimum = defaultHeapMinimum * uint64(gcpercent) / 100 |
| // Update pacing in response to gcpercent change. |
| gcSetTriggerRatio(memstats.triggerRatio) |
| unlock(&mheap_.lock) |
| }) |
| |
| // If we just disabled GC, wait for any concurrent GC mark to |
| // finish so we always return with no GC running. |
| if in < 0 { |
| gcWaitOnMark(atomic.Load(&work.cycles)) |
| } |
| |
| return out |
| } |
| |
| // Garbage collector phase. |
| // Indicates to write barrier and synchronization task to perform. |
| var gcphase uint32 |
| |
| // The compiler knows about this variable. |
| // If you change it, you must change gofrontend/wb.cc, too. |
| // If you change the first four bytes, you must also change the write |
| // barrier insertion code. |
| var writeBarrier struct { |
| enabled bool // compiler emits a check of this before calling write barrier |
| pad [3]byte // compiler uses 32-bit load for "enabled" field |
| needed bool // whether we need a write barrier for current GC phase |
| cgo bool // whether we need a write barrier for a cgo check |
| alignme uint64 // guarantee alignment so that compiler can use a 32 or 64-bit load |
| } |
| |
| // gcBlackenEnabled is 1 if mutator assists and background mark |
| // workers are allowed to blacken objects. This must only be set when |
| // gcphase == _GCmark. |
| var gcBlackenEnabled uint32 |
| |
| const ( |
| _GCoff = iota // GC not running; sweeping in background, write barrier disabled |
| _GCmark // GC marking roots and workbufs: allocate black, write barrier ENABLED |
| _GCmarktermination // GC mark termination: allocate black, P's help GC, write barrier ENABLED |
| ) |
| |
| //go:nosplit |
| func setGCPhase(x uint32) { |
| atomic.Store(&gcphase, x) |
| writeBarrier.needed = gcphase == _GCmark || gcphase == _GCmarktermination |
| writeBarrier.enabled = writeBarrier.needed || writeBarrier.cgo |
| } |
| |
| // gcMarkWorkerMode represents the mode that a concurrent mark worker |
| // should operate in. |
| // |
| // Concurrent marking happens through four different mechanisms. One |
| // is mutator assists, which happen in response to allocations and are |
| // not scheduled. The other three are variations in the per-P mark |
| // workers and are distinguished by gcMarkWorkerMode. |
| type gcMarkWorkerMode int |
| |
| const ( |
| // gcMarkWorkerNotWorker indicates that the next scheduled G is not |
| // starting work and the mode should be ignored. |
| gcMarkWorkerNotWorker gcMarkWorkerMode = iota |
| |
| // gcMarkWorkerDedicatedMode indicates that the P of a mark |
| // worker is dedicated to running that mark worker. The mark |
| // worker should run without preemption. |
| gcMarkWorkerDedicatedMode |
| |
| // gcMarkWorkerFractionalMode indicates that a P is currently |
| // running the "fractional" mark worker. The fractional worker |
| // is necessary when GOMAXPROCS*gcBackgroundUtilization is not |
| // an integer. The fractional worker should run until it is |
| // preempted and will be scheduled to pick up the fractional |
| // part of GOMAXPROCS*gcBackgroundUtilization. |
| gcMarkWorkerFractionalMode |
| |
| // gcMarkWorkerIdleMode indicates that a P is running the mark |
| // worker because it has nothing else to do. The idle worker |
| // should run until it is preempted and account its time |
| // against gcController.idleMarkTime. |
| gcMarkWorkerIdleMode |
| ) |
| |
| // gcMarkWorkerModeStrings are the strings labels of gcMarkWorkerModes |
| // to use in execution traces. |
| var gcMarkWorkerModeStrings = [...]string{ |
| "Not worker", |
| "GC (dedicated)", |
| "GC (fractional)", |
| "GC (idle)", |
| } |
| |
| // gcController implements the GC pacing controller that determines |
| // when to trigger concurrent garbage collection and how much marking |
| // work to do in mutator assists and background marking. |
| // |
| // It uses a feedback control algorithm to adjust the memstats.gc_trigger |
| // trigger based on the heap growth and GC CPU utilization each cycle. |
| // This algorithm optimizes for heap growth to match GOGC and for CPU |
| // utilization between assist and background marking to be 25% of |
| // GOMAXPROCS. The high-level design of this algorithm is documented |
| // at https://golang.org/s/go15gcpacing. |
| // |
| // All fields of gcController are used only during a single mark |
| // cycle. |
| var gcController gcControllerState |
| |
| type gcControllerState struct { |
| // scanWork is the total scan work performed this cycle. This |
| // is updated atomically during the cycle. Updates occur in |
| // bounded batches, since it is both written and read |
| // throughout the cycle. At the end of the cycle, this is how |
| // much of the retained heap is scannable. |
| // |
| // Currently this is the bytes of heap scanned. For most uses, |
| // this is an opaque unit of work, but for estimation the |
| // definition is important. |
| scanWork int64 |
| |
| // bgScanCredit is the scan work credit accumulated by the |
| // concurrent background scan. This credit is accumulated by |
| // the background scan and stolen by mutator assists. This is |
| // updated atomically. Updates occur in bounded batches, since |
| // it is both written and read throughout the cycle. |
| bgScanCredit int64 |
| |
| // assistTime is the nanoseconds spent in mutator assists |
| // during this cycle. This is updated atomically. Updates |
| // occur in bounded batches, since it is both written and read |
| // throughout the cycle. |
| assistTime int64 |
| |
| // dedicatedMarkTime is the nanoseconds spent in dedicated |
| // mark workers during this cycle. This is updated atomically |
| // at the end of the concurrent mark phase. |
| dedicatedMarkTime int64 |
| |
| // fractionalMarkTime is the nanoseconds spent in the |
| // fractional mark worker during this cycle. This is updated |
| // atomically throughout the cycle and will be up-to-date if |
| // the fractional mark worker is not currently running. |
| fractionalMarkTime int64 |
| |
| // idleMarkTime is the nanoseconds spent in idle marking |
| // during this cycle. This is updated atomically throughout |
| // the cycle. |
| idleMarkTime int64 |
| |
| // markStartTime is the absolute start time in nanoseconds |
| // that assists and background mark workers started. |
| markStartTime int64 |
| |
| // dedicatedMarkWorkersNeeded is the number of dedicated mark |
| // workers that need to be started. This is computed at the |
| // beginning of each cycle and decremented atomically as |
| // dedicated mark workers get started. |
| dedicatedMarkWorkersNeeded int64 |
| |
| // assistWorkPerByte is the ratio of scan work to allocated |
| // bytes that should be performed by mutator assists. This is |
| // computed at the beginning of each cycle and updated every |
| // time heap_scan is updated. |
| // |
| // Stored as a uint64, but it's actually a float64. Use |
| // float64frombits to get the value. |
| // |
| // Read and written atomically. |
| assistWorkPerByte uint64 |
| |
| // assistBytesPerWork is 1/assistWorkPerByte. |
| // |
| // Stored as a uint64, but it's actually a float64. Use |
| // float64frombits to get the value. |
| // |
| // Read and written atomically. |
| // |
| // Note that because this is read and written independently |
| // from assistWorkPerByte users may notice a skew between |
| // the two values, and such a state should be safe. |
| assistBytesPerWork uint64 |
| |
| // fractionalUtilizationGoal is the fraction of wall clock |
| // time that should be spent in the fractional mark worker on |
| // each P that isn't running a dedicated worker. |
| // |
| // For example, if the utilization goal is 25% and there are |
| // no dedicated workers, this will be 0.25. If the goal is |
| // 25%, there is one dedicated worker, and GOMAXPROCS is 5, |
| // this will be 0.05 to make up the missing 5%. |
| // |
| // If this is zero, no fractional workers are needed. |
| fractionalUtilizationGoal float64 |
| |
| _ cpu.CacheLinePad |
| } |
| |
| // startCycle resets the GC controller's state and computes estimates |
| // for a new GC cycle. The caller must hold worldsema and the world |
| // must be stopped. |
| func (c *gcControllerState) startCycle() { |
| c.scanWork = 0 |
| c.bgScanCredit = 0 |
| c.assistTime = 0 |
| c.dedicatedMarkTime = 0 |
| c.fractionalMarkTime = 0 |
| c.idleMarkTime = 0 |
| |
| // Ensure that the heap goal is at least a little larger than |
| // the current live heap size. This may not be the case if GC |
| // start is delayed or if the allocation that pushed heap_live |
| // over gc_trigger is large or if the trigger is really close to |
| // GOGC. Assist is proportional to this distance, so enforce a |
| // minimum distance, even if it means going over the GOGC goal |
| // by a tiny bit. |
| if memstats.next_gc < memstats.heap_live+1024*1024 { |
| memstats.next_gc = memstats.heap_live + 1024*1024 |
| } |
| |
| // Compute the background mark utilization goal. In general, |
| // this may not come out exactly. We round the number of |
| // dedicated workers so that the utilization is closest to |
| // 25%. For small GOMAXPROCS, this would introduce too much |
| // error, so we add fractional workers in that case. |
| totalUtilizationGoal := float64(gomaxprocs) * gcBackgroundUtilization |
| c.dedicatedMarkWorkersNeeded = int64(totalUtilizationGoal + 0.5) |
| utilError := float64(c.dedicatedMarkWorkersNeeded)/totalUtilizationGoal - 1 |
| const maxUtilError = 0.3 |
| if utilError < -maxUtilError || utilError > maxUtilError { |
| // Rounding put us more than 30% off our goal. With |
| // gcBackgroundUtilization of 25%, this happens for |
| // GOMAXPROCS<=3 or GOMAXPROCS=6. Enable fractional |
| // workers to compensate. |
| if float64(c.dedicatedMarkWorkersNeeded) > totalUtilizationGoal { |
| // Too many dedicated workers. |
| c.dedicatedMarkWorkersNeeded-- |
| } |
| c.fractionalUtilizationGoal = (totalUtilizationGoal - float64(c.dedicatedMarkWorkersNeeded)) / float64(gomaxprocs) |
| } else { |
| c.fractionalUtilizationGoal = 0 |
| } |
| |
| // In STW mode, we just want dedicated workers. |
| if debug.gcstoptheworld > 0 { |
| c.dedicatedMarkWorkersNeeded = int64(gomaxprocs) |
| c.fractionalUtilizationGoal = 0 |
| } |
| |
| // Clear per-P state |
| for _, p := range allp { |
| p.gcAssistTime = 0 |
| p.gcFractionalMarkTime = 0 |
| } |
| |
| // Compute initial values for controls that are updated |
| // throughout the cycle. |
| c.revise() |
| |
| if debug.gcpacertrace > 0 { |
| assistRatio := float64frombits(atomic.Load64(&c.assistWorkPerByte)) |
| print("pacer: assist ratio=", assistRatio, |
| " (scan ", memstats.heap_scan>>20, " MB in ", |
| work.initialHeapLive>>20, "->", |
| memstats.next_gc>>20, " MB)", |
| " workers=", c.dedicatedMarkWorkersNeeded, |
| "+", c.fractionalUtilizationGoal, "\n") |
| } |
| } |
| |
| // revise updates the assist ratio during the GC cycle to account for |
| // improved estimates. This should be called whenever memstats.heap_scan, |
| // memstats.heap_live, or memstats.next_gc is updated. It is safe to |
| // call concurrently, but it may race with other calls to revise. |
| // |
| // The result of this race is that the two assist ratio values may not line |
| // up or may be stale. In practice this is OK because the assist ratio |
| // moves slowly throughout a GC cycle, and the assist ratio is a best-effort |
| // heuristic anyway. Furthermore, no part of the heuristic depends on |
| // the two assist ratio values being exact reciprocals of one another, since |
| // the two values are used to convert values from different sources. |
| // |
| // The worst case result of this raciness is that we may miss a larger shift |
| // in the ratio (say, if we decide to pace more aggressively against the |
| // hard heap goal) but even this "hard goal" is best-effort (see #40460). |
| // The dedicated GC should ensure we don't exceed the hard goal by too much |
| // in the rare case we do exceed it. |
| // |
| // It should only be called when gcBlackenEnabled != 0 (because this |
| // is when assists are enabled and the necessary statistics are |
| // available). |
| func (c *gcControllerState) revise() { |
| gcpercent := gcpercent |
| if gcpercent < 0 { |
| // If GC is disabled but we're running a forced GC, |
| // act like GOGC is huge for the below calculations. |
| gcpercent = 100000 |
| } |
| live := atomic.Load64(&memstats.heap_live) |
| scan := atomic.Load64(&memstats.heap_scan) |
| work := atomic.Loadint64(&c.scanWork) |
| |
| // Assume we're under the soft goal. Pace GC to complete at |
| // next_gc assuming the heap is in steady-state. |
| heapGoal := int64(atomic.Load64(&memstats.next_gc)) |
| |
| // Compute the expected scan work remaining. |
| // |
| // This is estimated based on the expected |
| // steady-state scannable heap. For example, with |
| // GOGC=100, only half of the scannable heap is |
| // expected to be live, so that's what we target. |
| // |
| // (This is a float calculation to avoid overflowing on |
| // 100*heap_scan.) |
| scanWorkExpected := int64(float64(scan) * 100 / float64(100+gcpercent)) |
| |
| if int64(live) > heapGoal || work > scanWorkExpected { |
| // We're past the soft goal, or we've already done more scan |
| // work than we expected. Pace GC so that in the worst case it |
| // will complete by the hard goal. |
| const maxOvershoot = 1.1 |
| heapGoal = int64(float64(heapGoal) * maxOvershoot) |
| |
| // Compute the upper bound on the scan work remaining. |
| scanWorkExpected = int64(scan) |
| } |
| |
| // Compute the remaining scan work estimate. |
| // |
| // Note that we currently count allocations during GC as both |
| // scannable heap (heap_scan) and scan work completed |
| // (scanWork), so allocation will change this difference |
| // slowly in the soft regime and not at all in the hard |
| // regime. |
| scanWorkRemaining := scanWorkExpected - work |
| if scanWorkRemaining < 1000 { |
| // We set a somewhat arbitrary lower bound on |
| // remaining scan work since if we aim a little high, |
| // we can miss by a little. |
| // |
| // We *do* need to enforce that this is at least 1, |
| // since marking is racy and double-scanning objects |
| // may legitimately make the remaining scan work |
| // negative, even in the hard goal regime. |
| scanWorkRemaining = 1000 |
| } |
| |
| // Compute the heap distance remaining. |
| heapRemaining := heapGoal - int64(live) |
| if heapRemaining <= 0 { |
| // This shouldn't happen, but if it does, avoid |
| // dividing by zero or setting the assist negative. |
| heapRemaining = 1 |
| } |
| |
| // Compute the mutator assist ratio so by the time the mutator |
| // allocates the remaining heap bytes up to next_gc, it will |
| // have done (or stolen) the remaining amount of scan work. |
| // Note that the assist ratio values are updated atomically |
| // but not together. This means there may be some degree of |
| // skew between the two values. This is generally OK as the |
| // values shift relatively slowly over the course of a GC |
| // cycle. |
| assistWorkPerByte := float64(scanWorkRemaining) / float64(heapRemaining) |
| assistBytesPerWork := float64(heapRemaining) / float64(scanWorkRemaining) |
| atomic.Store64(&c.assistWorkPerByte, float64bits(assistWorkPerByte)) |
| atomic.Store64(&c.assistBytesPerWork, float64bits(assistBytesPerWork)) |
| } |
| |
| // endCycle computes the trigger ratio for the next cycle. |
| func (c *gcControllerState) endCycle() float64 { |
| if work.userForced { |
| // Forced GC means this cycle didn't start at the |
| // trigger, so where it finished isn't good |
| // information about how to adjust the trigger. |
| // Just leave it where it is. |
| return memstats.triggerRatio |
| } |
| |
| // Proportional response gain for the trigger controller. Must |
| // be in [0, 1]. Lower values smooth out transient effects but |
| // take longer to respond to phase changes. Higher values |
| // react to phase changes quickly, but are more affected by |
| // transient changes. Values near 1 may be unstable. |
| const triggerGain = 0.5 |
| |
| // Compute next cycle trigger ratio. First, this computes the |
| // "error" for this cycle; that is, how far off the trigger |
| // was from what it should have been, accounting for both heap |
| // growth and GC CPU utilization. We compute the actual heap |
| // growth during this cycle and scale that by how far off from |
| // the goal CPU utilization we were (to estimate the heap |
| // growth if we had the desired CPU utilization). The |
| // difference between this estimate and the GOGC-based goal |
| // heap growth is the error. |
| goalGrowthRatio := gcEffectiveGrowthRatio() |
| actualGrowthRatio := float64(memstats.heap_live)/float64(memstats.heap_marked) - 1 |
| assistDuration := nanotime() - c.markStartTime |
| |
| // Assume background mark hit its utilization goal. |
| utilization := gcBackgroundUtilization |
| // Add assist utilization; avoid divide by zero. |
| if assistDuration > 0 { |
| utilization += float64(c.assistTime) / float64(assistDuration*int64(gomaxprocs)) |
| } |
| |
| triggerError := goalGrowthRatio - memstats.triggerRatio - utilization/gcGoalUtilization*(actualGrowthRatio-memstats.triggerRatio) |
| |
| // Finally, we adjust the trigger for next time by this error, |
| // damped by the proportional gain. |
| triggerRatio := memstats.triggerRatio + triggerGain*triggerError |
| |
| if debug.gcpacertrace > 0 { |
| // Print controller state in terms of the design |
| // document. |
| H_m_prev := memstats.heap_marked |
| h_t := memstats.triggerRatio |
| H_T := memstats.gc_trigger |
| h_a := actualGrowthRatio |
| H_a := memstats.heap_live |
| h_g := goalGrowthRatio |
| H_g := int64(float64(H_m_prev) * (1 + h_g)) |
| u_a := utilization |
| u_g := gcGoalUtilization |
| W_a := c.scanWork |
| print("pacer: H_m_prev=", H_m_prev, |
| " h_t=", h_t, " H_T=", H_T, |
| " h_a=", h_a, " H_a=", H_a, |
| " h_g=", h_g, " H_g=", H_g, |
| " u_a=", u_a, " u_g=", u_g, |
| " W_a=", W_a, |
| " goalΔ=", goalGrowthRatio-h_t, |
| " actualΔ=", h_a-h_t, |
| " u_a/u_g=", u_a/u_g, |
| "\n") |
| } |
| |
| return triggerRatio |
| } |
| |
| // enlistWorker encourages another dedicated mark worker to start on |
| // another P if there are spare worker slots. It is used by putfull |
| // when more work is made available. |
| // |
| //go:nowritebarrier |
| func (c *gcControllerState) enlistWorker() { |
| // If there are idle Ps, wake one so it will run an idle worker. |
| // NOTE: This is suspected of causing deadlocks. See golang.org/issue/19112. |
| // |
| // if atomic.Load(&sched.npidle) != 0 && atomic.Load(&sched.nmspinning) == 0 { |
| // wakep() |
| // return |
| // } |
| |
| // There are no idle Ps. If we need more dedicated workers, |
| // try to preempt a running P so it will switch to a worker. |
| if c.dedicatedMarkWorkersNeeded <= 0 { |
| return |
| } |
| // Pick a random other P to preempt. |
| if gomaxprocs <= 1 { |
| return |
| } |
| gp := getg() |
| if gp == nil || gp.m == nil || gp.m.p == 0 { |
| return |
| } |
| myID := gp.m.p.ptr().id |
| for tries := 0; tries < 5; tries++ { |
| id := int32(fastrandn(uint32(gomaxprocs - 1))) |
| if id >= myID { |
| id++ |
| } |
| p := allp[id] |
| if p.status != _Prunning { |
| continue |
| } |
| if preemptone(p) { |
| return |
| } |
| } |
| } |
| |
| // findRunnableGCWorker returns a background mark worker for _p_ if it |
| // should be run. This must only be called when gcBlackenEnabled != 0. |
| func (c *gcControllerState) findRunnableGCWorker(_p_ *p) *g { |
| if gcBlackenEnabled == 0 { |
| throw("gcControllerState.findRunnable: blackening not enabled") |
| } |
| |
| if !gcMarkWorkAvailable(_p_) { |
| // No work to be done right now. This can happen at |
| // the end of the mark phase when there are still |
| // assists tapering off. Don't bother running a worker |
| // now because it'll just return immediately. |
| return nil |
| } |
| |
| // Grab a worker before we commit to running below. |
| node := (*gcBgMarkWorkerNode)(gcBgMarkWorkerPool.pop()) |
| if node == nil { |
| // There is at least one worker per P, so normally there are |
| // enough workers to run on all Ps, if necessary. However, once |
| // a worker enters gcMarkDone it may park without rejoining the |
| // pool, thus freeing a P with no corresponding worker. |
| // gcMarkDone never depends on another worker doing work, so it |
| // is safe to simply do nothing here. |
| // |
| // If gcMarkDone bails out without completing the mark phase, |
| // it will always do so with queued global work. Thus, that P |
| // will be immediately eligible to re-run the worker G it was |
| // just using, ensuring work can complete. |
| return nil |
| } |
| |
| decIfPositive := func(ptr *int64) bool { |
| for { |
| v := atomic.Loadint64(ptr) |
| if v <= 0 { |
| return false |
| } |
| |
| // TODO: having atomic.Casint64 would be more pleasant. |
| if atomic.Cas64((*uint64)(unsafe.Pointer(ptr)), uint64(v), uint64(v-1)) { |
| return true |
| } |
| } |
| } |
| |
| if decIfPositive(&c.dedicatedMarkWorkersNeeded) { |
| // This P is now dedicated to marking until the end of |
| // the concurrent mark phase. |
| _p_.gcMarkWorkerMode = gcMarkWorkerDedicatedMode |
| } else if c.fractionalUtilizationGoal == 0 { |
| // No need for fractional workers. |
| gcBgMarkWorkerPool.push(&node.node) |
| return nil |
| } else { |
| // Is this P behind on the fractional utilization |
| // goal? |
| // |
| // This should be kept in sync with pollFractionalWorkerExit. |
| delta := nanotime() - gcController.markStartTime |
| if delta > 0 && float64(_p_.gcFractionalMarkTime)/float64(delta) > c.fractionalUtilizationGoal { |
| // Nope. No need to run a fractional worker. |
| gcBgMarkWorkerPool.push(&node.node) |
| return nil |
| } |
| // Run a fractional worker. |
| _p_.gcMarkWorkerMode = gcMarkWorkerFractionalMode |
| } |
| |
| // Run the background mark worker. |
| gp := node.gp.ptr() |
| casgstatus(gp, _Gwaiting, _Grunnable) |
| if trace.enabled { |
| traceGoUnpark(gp, 0) |
| } |
| return gp |
| } |
| |
| // pollFractionalWorkerExit reports whether a fractional mark worker |
| // should self-preempt. It assumes it is called from the fractional |
| // worker. |
| func pollFractionalWorkerExit() bool { |
| // This should be kept in sync with the fractional worker |
| // scheduler logic in findRunnableGCWorker. |
| now := nanotime() |
| delta := now - gcController.markStartTime |
| if delta <= 0 { |
| return true |
| } |
| p := getg().m.p.ptr() |
| selfTime := p.gcFractionalMarkTime + (now - p.gcMarkWorkerStartTime) |
| // Add some slack to the utilization goal so that the |
| // fractional worker isn't behind again the instant it exits. |
| return float64(selfTime)/float64(delta) > 1.2*gcController.fractionalUtilizationGoal |
| } |
| |
| // gcSetTriggerRatio sets the trigger ratio and updates everything |
| // derived from it: the absolute trigger, the heap goal, mark pacing, |
| // and sweep pacing. |
| // |
| // This can be called any time. If GC is the in the middle of a |
| // concurrent phase, it will adjust the pacing of that phase. |
| // |
| // This depends on gcpercent, memstats.heap_marked, and |
| // memstats.heap_live. These must be up to date. |
| // |
| // mheap_.lock must be held or the world must be stopped. |
| func gcSetTriggerRatio(triggerRatio float64) { |
| assertWorldStoppedOrLockHeld(&mheap_.lock) |
| |
| // Compute the next GC goal, which is when the allocated heap |
| // has grown by GOGC/100 over the heap marked by the last |
| // cycle. |
| goal := ^uint64(0) |
| if gcpercent >= 0 { |
| goal = memstats.heap_marked + memstats.heap_marked*uint64(gcpercent)/100 |
| } |
| |
| // Set the trigger ratio, capped to reasonable bounds. |
| if gcpercent >= 0 { |
| scalingFactor := float64(gcpercent) / 100 |
| // Ensure there's always a little margin so that the |
| // mutator assist ratio isn't infinity. |
| maxTriggerRatio := 0.95 * scalingFactor |
| if triggerRatio > maxTriggerRatio { |
| triggerRatio = maxTriggerRatio |
| } |
| |
| // If we let triggerRatio go too low, then if the application |
| // is allocating very rapidly we might end up in a situation |
| // where we're allocating black during a nearly always-on GC. |
| // The result of this is a growing heap and ultimately an |
| // increase in RSS. By capping us at a point >0, we're essentially |
| // saying that we're OK using more CPU during the GC to prevent |
| // this growth in RSS. |
| // |
| // The current constant was chosen empirically: given a sufficiently |
| // fast/scalable allocator with 48 Ps that could drive the trigger ratio |
| // to <0.05, this constant causes applications to retain the same peak |
| // RSS compared to not having this allocator. |
| minTriggerRatio := 0.6 * scalingFactor |
| if triggerRatio < minTriggerRatio { |
| triggerRatio = minTriggerRatio |
| } |
| } else if triggerRatio < 0 { |
| // gcpercent < 0, so just make sure we're not getting a negative |
| // triggerRatio. This case isn't expected to happen in practice, |
| // and doesn't really matter because if gcpercent < 0 then we won't |
| // ever consume triggerRatio further on in this function, but let's |
| // just be defensive here; the triggerRatio being negative is almost |
| // certainly undesirable. |
| triggerRatio = 0 |
| } |
| memstats.triggerRatio = triggerRatio |
| |
| // Compute the absolute GC trigger from the trigger ratio. |
| // |
| // We trigger the next GC cycle when the allocated heap has |
| // grown by the trigger ratio over the marked heap size. |
| trigger := ^uint64(0) |
| if gcpercent >= 0 { |
| trigger = uint64(float64(memstats.heap_marked) * (1 + triggerRatio)) |
| // Don't trigger below the minimum heap size. |
| minTrigger := heapminimum |
| if !isSweepDone() { |
| // Concurrent sweep happens in the heap growth |
| // from heap_live to gc_trigger, so ensure |
| // that concurrent sweep has some heap growth |
| // in which to perform sweeping before we |
| // start the next GC cycle. |
| sweepMin := atomic.Load64(&memstats.heap_live) + sweepMinHeapDistance |
| if sweepMin > minTrigger { |
| minTrigger = sweepMin |
| } |
| } |
| if trigger < minTrigger { |
| trigger = minTrigger |
| } |
| if int64(trigger) < 0 { |
| print("runtime: next_gc=", memstats.next_gc, " heap_marked=", memstats.heap_marked, " heap_live=", memstats.heap_live, " initialHeapLive=", work.initialHeapLive, "triggerRatio=", triggerRatio, " minTrigger=", minTrigger, "\n") |
| throw("gc_trigger underflow") |
| } |
| if trigger > goal { |
| // The trigger ratio is always less than GOGC/100, but |
| // other bounds on the trigger may have raised it. |
| // Push up the goal, too. |
| goal = trigger |
| } |
| } |
| |
| // Commit to the trigger and goal. |
| memstats.gc_trigger = trigger |
| atomic.Store64(&memstats.next_gc, goal) |
| if trace.enabled { |
| traceNextGC() |
| } |
| |
| // Update mark pacing. |
| if gcphase != _GCoff { |
| gcController.revise() |
| } |
| |
| // Update sweep pacing. |
| if isSweepDone() { |
| mheap_.sweepPagesPerByte = 0 |
| } else { |
| // Concurrent sweep needs to sweep all of the in-use |
| // pages by the time the allocated heap reaches the GC |
| // trigger. Compute the ratio of in-use pages to sweep |
| // per byte allocated, accounting for the fact that |
| // some might already be swept. |
| heapLiveBasis := atomic.Load64(&memstats.heap_live) |
| heapDistance := int64(trigger) - int64(heapLiveBasis) |
| // Add a little margin so rounding errors and |
| // concurrent sweep are less likely to leave pages |
| // unswept when GC starts. |
| heapDistance -= 1024 * 1024 |
| if heapDistance < _PageSize { |
| // Avoid setting the sweep ratio extremely high |
| heapDistance = _PageSize |
| } |
| pagesSwept := atomic.Load64(&mheap_.pagesSwept) |
| pagesInUse := atomic.Load64(&mheap_.pagesInUse) |
| sweepDistancePages := int64(pagesInUse) - int64(pagesSwept) |
| if sweepDistancePages <= 0 { |
| mheap_.sweepPagesPerByte = 0 |
| } else { |
| mheap_.sweepPagesPerByte = float64(sweepDistancePages) / float64(heapDistance) |
| mheap_.sweepHeapLiveBasis = heapLiveBasis |
| // Write pagesSweptBasis last, since this |
| // signals concurrent sweeps to recompute |
| // their debt. |
| atomic.Store64(&mheap_.pagesSweptBasis, pagesSwept) |
| } |
| } |
| |
| gcPaceScavenger() |
| } |
| |
| // gcEffectiveGrowthRatio returns the current effective heap growth |
| // ratio (GOGC/100) based on heap_marked from the previous GC and |
| // next_gc for the current GC. |
| // |
| // This may differ from gcpercent/100 because of various upper and |
| // lower bounds on gcpercent. For example, if the heap is smaller than |
| // heapminimum, this can be higher than gcpercent/100. |
| // |
| // mheap_.lock must be held or the world must be stopped. |
| func gcEffectiveGrowthRatio() float64 { |
| assertWorldStoppedOrLockHeld(&mheap_.lock) |
| |
| egogc := float64(atomic.Load64(&memstats.next_gc)-memstats.heap_marked) / float64(memstats.heap_marked) |
| if egogc < 0 { |
| // Shouldn't happen, but just in case. |
| egogc = 0 |
| } |
| return egogc |
| } |
| |
| // gcGoalUtilization is the goal CPU utilization for |
| // marking as a fraction of GOMAXPROCS. |
| const gcGoalUtilization = 0.30 |
| |
| // gcBackgroundUtilization is the fixed CPU utilization for background |
| // marking. It must be <= gcGoalUtilization. The difference between |
| // gcGoalUtilization and gcBackgroundUtilization will be made up by |
| // mark assists. The scheduler will aim to use within 50% of this |
| // goal. |
| // |
| // Setting this to < gcGoalUtilization avoids saturating the trigger |
| // feedback controller when there are no assists, which allows it to |
| // better control CPU and heap growth. However, the larger the gap, |
| // the more mutator assists are expected to happen, which impact |
| // mutator latency. |
| const gcBackgroundUtilization = 0.25 |
| |
| // gcCreditSlack is the amount of scan work credit that can |
| // accumulate locally before updating gcController.scanWork and, |
| // optionally, gcController.bgScanCredit. Lower values give a more |
| // accurate assist ratio and make it more likely that assists will |
| // successfully steal background credit. Higher values reduce memory |
| // contention. |
| const gcCreditSlack = 2000 |
| |
| // gcAssistTimeSlack is the nanoseconds of mutator assist time that |
| // can accumulate on a P before updating gcController.assistTime. |
| const gcAssistTimeSlack = 5000 |
| |
| // gcOverAssistWork determines how many extra units of scan work a GC |
| // assist does when an assist happens. This amortizes the cost of an |
| // assist by pre-paying for this many bytes of future allocations. |
| const gcOverAssistWork = 64 << 10 |
| |
| var work struct { |
| full lfstack // lock-free list of full blocks workbuf |
| empty lfstack // lock-free list of empty blocks workbuf |
| pad0 cpu.CacheLinePad // prevents false-sharing between full/empty and nproc/nwait |
| |
| wbufSpans struct { |
| lock mutex |
| // free is a list of spans dedicated to workbufs, but |
| // that don't currently contain any workbufs. |
| free mSpanList |
| // busy is a list of all spans containing workbufs on |
| // one of the workbuf lists. |
| busy mSpanList |
| } |
| |
| // Restore 64-bit alignment on 32-bit. |
| _ uint32 |
| |
| // bytesMarked is the number of bytes marked this cycle. This |
| // includes bytes blackened in scanned objects, noscan objects |
| // that go straight to black, and permagrey objects scanned by |
| // markroot during the concurrent scan phase. This is updated |
| // atomically during the cycle. Updates may be batched |
| // arbitrarily, since the value is only read at the end of the |
| // cycle. |
| // |
| // Because of benign races during marking, this number may not |
| // be the exact number of marked bytes, but it should be very |
| // close. |
| // |
| // Put this field here because it needs 64-bit atomic access |
| // (and thus 8-byte alignment even on 32-bit architectures). |
| bytesMarked uint64 |
| |
| markrootNext uint32 // next markroot job |
| markrootJobs uint32 // number of markroot jobs |
| |
| nproc uint32 |
| tstart int64 |
| nwait uint32 |
| |
| // Number of roots of various root types. Set by gcMarkRootPrepare. |
| nFlushCacheRoots int |
| nDataRoots, nSpanRoots, nStackRoots int |
| |
| // Each type of GC state transition is protected by a lock. |
| // Since multiple threads can simultaneously detect the state |
| // transition condition, any thread that detects a transition |
| // condition must acquire the appropriate transition lock, |
| // re-check the transition condition and return if it no |
| // longer holds or perform the transition if it does. |
| // Likewise, any transition must invalidate the transition |
| // condition before releasing the lock. This ensures that each |
| // transition is performed by exactly one thread and threads |
| // that need the transition to happen block until it has |
| // happened. |
| // |
| // startSema protects the transition from "off" to mark or |
| // mark termination. |
| startSema uint32 |
| // markDoneSema protects transitions from mark to mark termination. |
| markDoneSema uint32 |
| |
| bgMarkReady note // signal background mark worker has started |
| bgMarkDone uint32 // cas to 1 when at a background mark completion point |
| // Background mark completion signaling |
| |
| // mode is the concurrency mode of the current GC cycle. |
| mode gcMode |
| |
| // userForced indicates the current GC cycle was forced by an |
| // explicit user call. |
| userForced bool |
| |
| // totaltime is the CPU nanoseconds spent in GC since the |
| // program started if debug.gctrace > 0. |
| totaltime int64 |
| |
| // initialHeapLive is the value of memstats.heap_live at the |
| // beginning of this GC cycle. |
| initialHeapLive uint64 |
| |
| // assistQueue is a queue of assists that are blocked because |
| // there was neither enough credit to steal or enough work to |
| // do. |
| assistQueue struct { |
| lock mutex |
| q gQueue |
| } |
| |
| // sweepWaiters is a list of blocked goroutines to wake when |
| // we transition from mark termination to sweep. |
| sweepWaiters struct { |
| lock mutex |
| list gList |
| } |
| |
| // cycles is the number of completed GC cycles, where a GC |
| // cycle is sweep termination, mark, mark termination, and |
| // sweep. This differs from memstats.numgc, which is |
| // incremented at mark termination. |
| cycles uint32 |
| |
| // Timing/utilization stats for this cycle. |
| stwprocs, maxprocs int32 |
| tSweepTerm, tMark, tMarkTerm, tEnd int64 // nanotime() of phase start |
| |
| pauseNS int64 // total STW time this cycle |
| pauseStart int64 // nanotime() of last STW |
| |
| // debug.gctrace heap sizes for this cycle. |
| heap0, heap1, heap2, heapGoal uint64 |
| } |
| |
| // GC runs a garbage collection and blocks the caller until the |
| // garbage collection is complete. It may also block the entire |
| // program. |
| func GC() { |
| // We consider a cycle to be: sweep termination, mark, mark |
| // termination, and sweep. This function shouldn't return |
| // until a full cycle has been completed, from beginning to |
| // end. Hence, we always want to finish up the current cycle |
| // and start a new one. That means: |
| // |
| // 1. In sweep termination, mark, or mark termination of cycle |
| // N, wait until mark termination N completes and transitions |
| // to sweep N. |
| // |
| // 2. In sweep N, help with sweep N. |
| // |
| // At this point we can begin a full cycle N+1. |
| // |
| // 3. Trigger cycle N+1 by starting sweep termination N+1. |
| // |
| // 4. Wait for mark termination N+1 to complete. |
| // |
| // 5. Help with sweep N+1 until it's done. |
| // |
| // This all has to be written to deal with the fact that the |
| // GC may move ahead on its own. For example, when we block |
| // until mark termination N, we may wake up in cycle N+2. |
| |
| // Wait until the current sweep termination, mark, and mark |
| // termination complete. |
| n := atomic.Load(&work.cycles) |
| gcWaitOnMark(n) |
| |
| // We're now in sweep N or later. Trigger GC cycle N+1, which |
| // will first finish sweep N if necessary and then enter sweep |
| // termination N+1. |
| gcStart(gcTrigger{kind: gcTriggerCycle, n: n + 1}) |
| |
| // Wait for mark termination N+1 to complete. |
| gcWaitOnMark(n + 1) |
| |
| // Finish sweep N+1 before returning. We do this both to |
| // complete the cycle and because runtime.GC() is often used |
| // as part of tests and benchmarks to get the system into a |
| // relatively stable and isolated state. |
| for atomic.Load(&work.cycles) == n+1 && sweepone() != ^uintptr(0) { |
| sweep.nbgsweep++ |
| Gosched() |
| } |
| |
| // Callers may assume that the heap profile reflects the |
| // just-completed cycle when this returns (historically this |
| // happened because this was a STW GC), but right now the |
| // profile still reflects mark termination N, not N+1. |
| // |
| // As soon as all of the sweep frees from cycle N+1 are done, |
| // we can go ahead and publish the heap profile. |
| // |
| // First, wait for sweeping to finish. (We know there are no |
| // more spans on the sweep queue, but we may be concurrently |
| // sweeping spans, so we have to wait.) |
| for atomic.Load(&work.cycles) == n+1 && atomic.Load(&mheap_.sweepers) != 0 { |
| Gosched() |
| } |
| |
| // Now we're really done with sweeping, so we can publish the |
| // stable heap profile. Only do this if we haven't already hit |
| // another mark termination. |
| mp := acquirem() |
| cycle := atomic.Load(&work.cycles) |
| if cycle == n+1 || (gcphase == _GCmark && cycle == n+2) { |
| mProf_PostSweep() |
| } |
| releasem(mp) |
| } |
| |
| // gcWaitOnMark blocks until GC finishes the Nth mark phase. If GC has |
| // already completed this mark phase, it returns immediately. |
| func gcWaitOnMark(n uint32) { |
| for { |
| // Disable phase transitions. |
| lock(&work.sweepWaiters.lock) |
| nMarks := atomic.Load(&work.cycles) |
| if gcphase != _GCmark { |
| // We've already completed this cycle's mark. |
| nMarks++ |
| } |
| if nMarks > n { |
| // We're done. |
| unlock(&work.sweepWaiters.lock) |
| return |
| } |
| |
| // Wait until sweep termination, mark, and mark |
| // termination of cycle N complete. |
| work.sweepWaiters.list.push(getg()) |
| goparkunlock(&work.sweepWaiters.lock, waitReasonWaitForGCCycle, traceEvGoBlock, 1) |
| } |
| } |
| |
| // gcMode indicates how concurrent a GC cycle should be. |
| type gcMode int |
| |
| const ( |
| gcBackgroundMode gcMode = iota // concurrent GC and sweep |
| gcForceMode // stop-the-world GC now, concurrent sweep |
| gcForceBlockMode // stop-the-world GC now and STW sweep (forced by user) |
| ) |
| |
| // A gcTrigger is a predicate for starting a GC cycle. Specifically, |
| // it is an exit condition for the _GCoff phase. |
| type gcTrigger struct { |
| kind gcTriggerKind |
| now int64 // gcTriggerTime: current time |
| n uint32 // gcTriggerCycle: cycle number to start |
| } |
| |
| type gcTriggerKind int |
| |
| const ( |
| // gcTriggerHeap indicates that a cycle should be started when |
| // the heap size reaches the trigger heap size computed by the |
| // controller. |
| gcTriggerHeap gcTriggerKind = iota |
| |
| // gcTriggerTime indicates that a cycle should be started when |
| // it's been more than forcegcperiod nanoseconds since the |
| // previous GC cycle. |
| gcTriggerTime |
| |
| // gcTriggerCycle indicates that a cycle should be started if |
| // we have not yet started cycle number gcTrigger.n (relative |
| // to work.cycles). |
| gcTriggerCycle |
| ) |
| |
| // test reports whether the trigger condition is satisfied, meaning |
| // that the exit condition for the _GCoff phase has been met. The exit |
| // condition should be tested when allocating. |
| func (t gcTrigger) test() bool { |
| if !memstats.enablegc || panicking != 0 || gcphase != _GCoff { |
| return false |
| } |
| switch t.kind { |
| case gcTriggerHeap: |
| // Non-atomic access to heap_live for performance. If |
| // we are going to trigger on this, this thread just |
| // atomically wrote heap_live anyway and we'll see our |
| // own write. |
| return memstats.heap_live >= memstats.gc_trigger |
| case gcTriggerTime: |
| if gcpercent < 0 { |
| return false |
| } |
| lastgc := int64(atomic.Load64(&memstats.last_gc_nanotime)) |
| return lastgc != 0 && t.now-lastgc > forcegcperiod |
| case gcTriggerCycle: |
| // t.n > work.cycles, but accounting for wraparound. |
| return int32(t.n-work.cycles) > 0 |
| } |
| return true |
| } |
| |
| // gcStart starts the GC. It transitions from _GCoff to _GCmark (if |
| // debug.gcstoptheworld == 0) or performs all of GC (if |
| // debug.gcstoptheworld != 0). |
| // |
| // This may return without performing this transition in some cases, |
| // such as when called on a system stack or with locks held. |
| func gcStart(trigger gcTrigger) { |
| // Since this is called from malloc and malloc is called in |
| // the guts of a number of libraries that might be holding |
| // locks, don't attempt to start GC in non-preemptible or |
| // potentially unstable situations. |
| mp := acquirem() |
| if gp := getg(); gp == mp.g0 || mp.locks > 1 || mp.preemptoff != "" { |
| releasem(mp) |
| return |
| } |
| releasem(mp) |
| mp = nil |
| |
| // Pick up the remaining unswept/not being swept spans concurrently |
| // |
| // This shouldn't happen if we're being invoked in background |
| // mode since proportional sweep should have just finished |
| // sweeping everything, but rounding errors, etc, may leave a |
| // few spans unswept. In forced mode, this is necessary since |
| // GC can be forced at any point in the sweeping cycle. |
| // |
| // We check the transition condition continuously here in case |
| // this G gets delayed in to the next GC cycle. |
| for trigger.test() && sweepone() != ^uintptr(0) { |
| sweep.nbgsweep++ |
| } |
| |
| // Perform GC initialization and the sweep termination |
| // transition. |
| semacquire(&work.startSema) |
| // Re-check transition condition under transition lock. |
| if !trigger.test() { |
| semrelease(&work.startSema) |
| return |
| } |
| |
| // For stats, check if this GC was forced by the user. |
| work.userForced = trigger.kind == gcTriggerCycle |
| |
| // In gcstoptheworld debug mode, upgrade the mode accordingly. |
| // We do this after re-checking the transition condition so |
| // that multiple goroutines that detect the heap trigger don't |
| // start multiple STW GCs. |
| mode := gcBackgroundMode |
| if debug.gcstoptheworld == 1 { |
| mode = gcForceMode |
| } else if debug.gcstoptheworld == 2 { |
| mode = gcForceBlockMode |
| } |
| |
| // Ok, we're doing it! Stop everybody else |
| semacquire(&gcsema) |
| semacquire(&worldsema) |
| |
| if trace.enabled { |
| traceGCStart() |
| } |
| |
| // Check that all Ps have finished deferred mcache flushes. |
| for _, p := range allp { |
| if fg := atomic.Load(&p.mcache.flushGen); fg != mheap_.sweepgen { |
| println("runtime: p", p.id, "flushGen", fg, "!= sweepgen", mheap_.sweepgen) |
| throw("p mcache not flushed") |
| } |
| } |
| |
| gcBgMarkStartWorkers() |
| |
| systemstack(gcResetMarkState) |
| |
| work.stwprocs, work.maxprocs = gomaxprocs, gomaxprocs |
| if work.stwprocs > ncpu { |
| // This is used to compute CPU time of the STW phases, |
| // so it can't be more than ncpu, even if GOMAXPROCS is. |
| work.stwprocs = ncpu |
| } |
| work.heap0 = atomic.Load64(&memstats.heap_live) |
| work.pauseNS = 0 |
| work.mode = mode |
| |
| now := nanotime() |
| work.tSweepTerm = now |
| work.pauseStart = now |
| if trace.enabled { |
| traceGCSTWStart(1) |
| } |
| systemstack(stopTheWorldWithSema) |
| // Finish sweep before we start concurrent scan. |
| systemstack(func() { |
| finishsweep_m() |
| }) |
| |
| // clearpools before we start the GC. If we wait they memory will not be |
| // reclaimed until the next GC cycle. |
| clearpools() |
| |
| work.cycles++ |
| |
| gcController.startCycle() |
| work.heapGoal = memstats.next_gc |
| |
| // In STW mode, disable scheduling of user Gs. This may also |
| // disable scheduling of this goroutine, so it may block as |
| // soon as we start the world again. |
| if mode != gcBackgroundMode { |
| schedEnableUser(false) |
| } |
| |
| // Enter concurrent mark phase and enable |
| // write barriers. |
| // |
| // Because the world is stopped, all Ps will |
| // observe that write barriers are enabled by |
| // the time we start the world and begin |
| // scanning. |
| // |
| // Write barriers must be enabled before assists are |
| // enabled because they must be enabled before |
| // any non-leaf heap objects are marked. Since |
| // allocations are blocked until assists can |
| // happen, we want enable assists as early as |
| // possible. |
| setGCPhase(_GCmark) |
| |
| gcBgMarkPrepare() // Must happen before assist enable. |
| gcMarkRootPrepare() |
| |
| // Mark all active tinyalloc blocks. Since we're |
| // allocating from these, they need to be black like |
| // other allocations. The alternative is to blacken |
| // the tiny block on every allocation from it, which |
| // would slow down the tiny allocator. |
| gcMarkTinyAllocs() |
| |
| // At this point all Ps have enabled the write |
| // barrier, thus maintaining the no white to |
| // black invariant. Enable mutator assists to |
| // put back-pressure on fast allocating |
| // mutators. |
| atomic.Store(&gcBlackenEnabled, 1) |
| |
| // Assists and workers can start the moment we start |
| // the world. |
| gcController.markStartTime = now |
| |
| // In STW mode, we could block the instant systemstack |
| // returns, so make sure we're not preemptible. |
| mp = acquirem() |
| |
| // Concurrent mark. |
| systemstack(func() { |
| now = startTheWorldWithSema(trace.enabled) |
| work.pauseNS += now - work.pauseStart |
| work.tMark = now |
| memstats.gcPauseDist.record(now - work.pauseStart) |
| }) |
| |
| // Release the world sema before Gosched() in STW mode |
| // because we will need to reacquire it later but before |
| // this goroutine becomes runnable again, and we could |
| // self-deadlock otherwise. |
| semrelease(&worldsema) |
| releasem(mp) |
| |
| // Make sure we block instead of returning to user code |
| // in STW mode. |
| if mode != gcBackgroundMode { |
| Gosched() |
| } |
| |
| semrelease(&work.startSema) |
| } |
| |
| // gcMarkDoneFlushed counts the number of P's with flushed work. |
| // |
| // Ideally this would be a captured local in gcMarkDone, but forEachP |
| // escapes its callback closure, so it can't capture anything. |
| // |
| // This is protected by markDoneSema. |
| var gcMarkDoneFlushed uint32 |
| |
| // gcMarkDone transitions the GC from mark to mark termination if all |
| // reachable objects have been marked (that is, there are no grey |
| // objects and can be no more in the future). Otherwise, it flushes |
| // all local work to the global queues where it can be discovered by |
| // other workers. |
| // |
| // This should be called when all local mark work has been drained and |
| // there are no remaining workers. Specifically, when |
| // |
| // work.nwait == work.nproc && !gcMarkWorkAvailable(p) |
| // |
| // The calling context must be preemptible. |
| // |
| // Flushing local work is important because idle Ps may have local |
| // work queued. This is the only way to make that work visible and |
| // drive GC to completion. |
| // |
| // It is explicitly okay to have write barriers in this function. If |
| // it does transition to mark termination, then all reachable objects |
| // have been marked, so the write barrier cannot shade any more |
| // objects. |
| func gcMarkDone() { |
| // Ensure only one thread is running the ragged barrier at a |
| // time. |
| semacquire(&work.markDoneSema) |
| |
| top: |
| // Re-check transition condition under transition lock. |
| // |
| // It's critical that this checks the global work queues are |
| // empty before performing the ragged barrier. Otherwise, |
| // there could be global work that a P could take after the P |
| // has passed the ragged barrier. |
| if !(gcphase == _GCmark && work.nwait == work.nproc && !gcMarkWorkAvailable(nil)) { |
| semrelease(&work.markDoneSema) |
| return |
| } |
| |
| // forEachP needs worldsema to execute, and we'll need it to |
| // stop the world later, so acquire worldsema now. |
| semacquire(&worldsema) |
| |
| // Flush all local buffers and collect flushedWork flags. |
| gcMarkDoneFlushed = 0 |
| systemstack(func() { |
| gp := getg().m.curg |
| // Mark the user stack as preemptible so that it may be scanned. |
| // Otherwise, our attempt to force all P's to a safepoint could |
| // result in a deadlock as we attempt to preempt a worker that's |
| // trying to preempt us (e.g. for a stack scan). |
| casgstatus(gp, _Grunning, _Gwaiting) |
| forEachP(func(_p_ *p) { |
| // Flush the write barrier buffer, since this may add |
| // work to the gcWork. |
| wbBufFlush1(_p_) |
| |
| // Flush the gcWork, since this may create global work |
| // and set the flushedWork flag. |
| // |
| // TODO(austin): Break up these workbufs to |
| // better distribute work. |
| _p_.gcw.dispose() |
| // Collect the flushedWork flag. |
| if _p_.gcw.flushedWork { |
| atomic.Xadd(&gcMarkDoneFlushed, 1) |
| _p_.gcw.flushedWork = false |
| } |
| }) |
| casgstatus(gp, _Gwaiting, _Grunning) |
| }) |
| |
| if gcMarkDoneFlushed != 0 { |
| // More grey objects were discovered since the |
| // previous termination check, so there may be more |
| // work to do. Keep going. It's possible the |
| // transition condition became true again during the |
| // ragged barrier, so re-check it. |
| semrelease(&worldsema) |
| goto top |
| } |
| |
| // There was no global work, no local work, and no Ps |
| // communicated work since we took markDoneSema. Therefore |
| // there are no grey objects and no more objects can be |
| // shaded. Transition to mark termination. |
| now := nanotime() |
| work.tMarkTerm = now |
| work.pauseStart = now |
| getg().m.preemptoff = "gcing" |
| if trace.enabled { |
| traceGCSTWStart(0) |
| } |
| systemstack(stopTheWorldWithSema) |
| // The gcphase is _GCmark, it will transition to _GCmarktermination |
| // below. The important thing is that the wb remains active until |
| // all marking is complete. This includes writes made by the GC. |
| |
| // There is sometimes work left over when we enter mark termination due |
| // to write barriers performed after the completion barrier above. |
| // Detect this and resume concurrent mark. This is obviously |
| // unfortunate. |
| // |
| // See issue #27993 for details. |
| // |
| // Switch to the system stack to call wbBufFlush1, though in this case |
| // it doesn't matter because we're non-preemptible anyway. |
| restart := false |
| systemstack(func() { |
| for _, p := range allp { |
| wbBufFlush1(p) |
| if !p.gcw.empty() { |
| restart = true |
| break |
| } |
| } |
| }) |
| if restart { |
| getg().m.preemptoff = "" |
| systemstack(func() { |
| now := startTheWorldWithSema(true) |
| work.pauseNS += now - work.pauseStart |
| memstats.gcPauseDist.record(now - work.pauseStart) |
| }) |
| semrelease(&worldsema) |
| goto top |
| } |
| |
| // Disable assists and background workers. We must do |
| // this before waking blocked assists. |
| atomic.Store(&gcBlackenEnabled, 0) |
| |
| // Wake all blocked assists. These will run when we |
| // start the world again. |
| gcWakeAllAssists() |
| |
| // Likewise, release the transition lock. Blocked |
| // workers and assists will run when we start the |
| // world again. |
| semrelease(&work.markDoneSema) |
| |
| // In STW mode, re-enable user goroutines. These will be |
| // queued to run after we start the world. |
| schedEnableUser(true) |
| |
| // endCycle depends on all gcWork cache stats being flushed. |
| // The termination algorithm above ensured that up to |
| // allocations since the ragged barrier. |
| nextTriggerRatio := gcController.endCycle() |
| |
| // Perform mark termination. This will restart the world. |
| gcMarkTermination(nextTriggerRatio) |
| } |
| |
| // World must be stopped and mark assists and background workers must be |
| // disabled. |
| func gcMarkTermination(nextTriggerRatio float64) { |
| // Start marktermination (write barrier remains enabled for now). |
| setGCPhase(_GCmarktermination) |
| |
| work.heap1 = memstats.heap_live |
| startTime := nanotime() |
| |
| mp := acquirem() |
| mp.preemptoff = "gcing" |
| _g_ := getg() |
| _g_.m.traceback = 2 |
| gp := _g_.m.curg |
| casgstatus(gp, _Grunning, _Gwaiting) |
| gp.waitreason = waitReasonGarbageCollection |
| |
| // Run gc on the g0 stack. We do this so that the g stack |
| // we're currently running on will no longer change. Cuts |
| // the root set down a bit (g0 stacks are not scanned, and |
| // we don't need to scan gc's internal state). We also |
| // need to switch to g0 so we can shrink the stack. |
| systemstack(func() { |
| gcMark(startTime) |
| // Must return immediately. |
| // The outer function's stack may have moved |
| // during gcMark (it shrinks stacks, including the |
| // outer function's stack), so we must not refer |
| // to any of its variables. Return back to the |
| // non-system stack to pick up the new addresses |
| // before continuing. |
| }) |
| |
| systemstack(func() { |
| work.heap2 = work.bytesMarked |
| if debug.gccheckmark > 0 { |
| // Run a full non-parallel, stop-the-world |
| // mark using checkmark bits, to check that we |
| // didn't forget to mark anything during the |
| // concurrent mark process. |
| startCheckmarks() |
| gcResetMarkState() |
| gcw := &getg().m.p.ptr().gcw |
| gcDrain(gcw, 0) |
| wbBufFlush1(getg().m.p.ptr()) |
| gcw.dispose() |
| endCheckmarks() |
| } |
| |
| // marking is complete so we can turn the write barrier off |
| setGCPhase(_GCoff) |
| gcSweep(work.mode) |
| }) |
| |
| _g_.m.traceback = 0 |
| casgstatus(gp, _Gwaiting, _Grunning) |
| |
| if trace.enabled { |
| traceGCDone() |
| } |
| |
| // all done |
| mp.preemptoff = "" |
| |
| if gcphase != _GCoff { |
| throw("gc done but gcphase != _GCoff") |
| } |
| |
| // Record next_gc and heap_inuse for scavenger. |
| memstats.last_next_gc = memstats.next_gc |
| memstats.last_heap_inuse = memstats.heap_inuse |
| |
| // Update GC trigger and pacing for the next cycle. |
| gcSetTriggerRatio(nextTriggerRatio) |
| |
| // Update timing memstats |
| now := nanotime() |
| sec, nsec, _ := time_now() |
| unixNow := sec*1e9 + int64(nsec) |
| work.pauseNS += now - work.pauseStart |
| work.tEnd = now |
| memstats.gcPauseDist.record(now - work.pauseStart) |
| atomic.Store64(&memstats.last_gc_unix, uint64(unixNow)) // must be Unix time to make sense to user |
| atomic.Store64(&memstats.last_gc_nanotime, uint64(now)) // monotonic time for us |
| memstats.pause_ns[memstats.numgc%uint32(len(memstats.pause_ns))] = uint64(work.pauseNS) |
| memstats.pause_end[memstats.numgc%uint32(len(memstats.pause_end))] = uint64(unixNow) |
| memstats.pause_total_ns += uint64(work.pauseNS) |
| |
| // Update work.totaltime. |
| sweepTermCpu := int64(work.stwprocs) * (work.tMark - work.tSweepTerm) |
| // We report idle marking time below, but omit it from the |
| // overall utilization here since it's "free". |
| markCpu := gcController.assistTime + gcController.dedicatedMarkTime + gcController.fractionalMarkTime |
| markTermCpu := int64(work.stwprocs) * (work.tEnd - work.tMarkTerm) |
| cycleCpu := sweepTermCpu + markCpu + markTermCpu |
| work.totaltime += cycleCpu |
| |
| // Compute overall GC CPU utilization. |
| totalCpu := sched.totaltime + (now-sched.procresizetime)*int64(gomaxprocs) |
| memstats.gc_cpu_fraction = float64(work.totaltime) / float64(totalCpu) |
| |
| // Reset sweep state. |
| sweep.nbgsweep = 0 |
| sweep.npausesweep = 0 |
| |
| if work.userForced { |
| memstats.numforcedgc++ |
| } |
| |
| // Bump GC cycle count and wake goroutines waiting on sweep. |
| lock(&work.sweepWaiters.lock) |
| memstats.numgc++ |
| injectglist(&work.sweepWaiters.list) |
| unlock(&work.sweepWaiters.lock) |
| |
| // Finish the current heap profiling cycle and start a new |
| // heap profiling cycle. We do this before starting the world |
| // so events don't leak into the wrong cycle. |
| mProf_NextCycle() |
| |
| systemstack(func() { startTheWorldWithSema(true) }) |
| |
| // Flush the heap profile so we can start a new cycle next GC. |
| // This is relatively expensive, so we don't do it with the |
| // world stopped. |
| mProf_Flush() |
| |
| // Prepare workbufs for freeing by the sweeper. We do this |
| // asynchronously because it can take non-trivial time. |
| prepareFreeWorkbufs() |
| |
| // Ensure all mcaches are flushed. Each P will flush its own |
| // mcache before allocating, but idle Ps may not. Since this |
| // is necessary to sweep all spans, we need to ensure all |
| // mcaches are flushed before we start the next GC cycle. |
| systemstack(func() { |
| forEachP(func(_p_ *p) { |
| _p_.mcache.prepareForSweep() |
| }) |
| }) |
| |
| // Print gctrace before dropping worldsema. As soon as we drop |
| // worldsema another cycle could start and smash the stats |
| // we're trying to print. |
| if debug.gctrace > 0 { |
| util := int(memstats.gc_cpu_fraction * 100) |
| |
| var sbuf [24]byte |
| printlock() |
| print("gc ", memstats.numgc, |
| " @", string(itoaDiv(sbuf[:], uint64(work.tSweepTerm-runtimeInitTime)/1e6, 3)), "s ", |
| util, "%: ") |
| prev := work.tSweepTerm |
| for i, ns := range []int64{work.tMark, work.tMarkTerm, work.tEnd} { |
| if i != 0 { |
| print("+") |
| } |
| print(string(fmtNSAsMS(sbuf[:], uint64(ns-prev)))) |
| prev = ns |
| } |
| print(" ms clock, ") |
| for i, ns := range []int64{sweepTermCpu, gcController.assistTime, gcController.dedicatedMarkTime + gcController.fractionalMarkTime, gcController.idleMarkTime, markTermCpu} { |
| if i == 2 || i == 3 { |
| // Separate mark time components with /. |
| print("/") |
| } else if i != 0 { |
| print("+") |
| } |
| print(string(fmtNSAsMS(sbuf[:], uint64(ns)))) |
| } |
| print(" ms cpu, ", |
| work.heap0>>20, "->", work.heap1>>20, "->", work.heap2>>20, " MB, ", |
| work.heapGoal>>20, " MB goal, ", |
| work.maxprocs, " P") |
| if work.userForced { |
| print(" (forced)") |
| } |
| print("\n") |
| printunlock() |
| } |
| |
| semrelease(&worldsema) |
| semrelease(&gcsema) |
| // Careful: another GC cycle may start now. |
| |
| releasem(mp) |
| mp = nil |
| |
| // now that gc is done, kick off finalizer thread if needed |
| if !concurrentSweep { |
| // give the queued finalizers, if any, a chance to run |
| Gosched() |
| } |
| } |
| |
| // gcBgMarkStartWorkers prepares background mark worker goroutines. These |
| // goroutines will not run until the mark phase, but they must be started while |
| // the work is not stopped and from a regular G stack. The caller must hold |
| // worldsema. |
| func gcBgMarkStartWorkers() { |
| // Background marking is performed by per-P G's. Ensure that each P has |
| // a background GC G. |
| // |
| // Worker Gs don't exit if gomaxprocs is reduced. If it is raised |
| // again, we can reuse the old workers; no need to create new workers. |
| for gcBgMarkWorkerCount < gomaxprocs { |
| expectSystemGoroutine() |
| go gcBgMarkWorker() |
| |
| notetsleepg(&work.bgMarkReady, -1) |
| noteclear(&work.bgMarkReady) |
| // The worker is now guaranteed to be added to the pool before |
| // its P's next findRunnableGCWorker. |
| |
| gcBgMarkWorkerCount++ |
| } |
| } |
| |
| // gcBgMarkPrepare sets up state for background marking. |
| // Mutator assists must not yet be enabled. |
| func gcBgMarkPrepare() { |
| // Background marking will stop when the work queues are empty |
| // and there are no more workers (note that, since this is |
| // concurrent, this may be a transient state, but mark |
| // termination will clean it up). Between background workers |
| // and assists, we don't really know how many workers there |
| // will be, so we pretend to have an arbitrarily large number |
| // of workers, almost all of which are "waiting". While a |
| // worker is working it decrements nwait. If nproc == nwait, |
| // there are no workers. |
| work.nproc = ^uint32(0) |
| work.nwait = ^uint32(0) |
| } |
| |
| // gcBgMarkWorker is an entry in the gcBgMarkWorkerPool. It points to a single |
| // gcBgMarkWorker goroutine. |
| type gcBgMarkWorkerNode struct { |
| // Unused workers are managed in a lock-free stack. This field must be first. |
| node lfnode |
| |
| // The g of this worker. |
| gp guintptr |
| |
| // Release this m on park. This is used to communicate with the unlock |
| // function, which cannot access the G's stack. It is unused outside of |
| // gcBgMarkWorker(). |
| m muintptr |
| } |
| |
| func gcBgMarkWorker() { |
| setSystemGoroutine() |
| |
| gp := getg() |
| |
| // We pass node to a gopark unlock function, so it can't be on |
| // the stack (see gopark). Prevent deadlock from recursively |
| // starting GC by disabling preemption. |
| gp.m.preemptoff = "GC worker init" |
| node := new(gcBgMarkWorkerNode) |
| gp.m.preemptoff = "" |
| |
| node.gp.set(gp) |
| |
| node.m.set(acquirem()) |
| notewakeup(&work.bgMarkReady) |
| // After this point, the background mark worker is generally scheduled |
| // cooperatively by gcController.findRunnableGCWorker. While performing |
| // work on the P, preemption is disabled because we are working on |
| // P-local work buffers. When the preempt flag is set, this puts itself |
| // into _Gwaiting to be woken up by gcController.findRunnableGCWorker |
| // at the appropriate time. |
| // |
| // When preemption is enabled (e.g., while in gcMarkDone), this worker |
| // may be preempted and schedule as a _Grunnable G from a runq. That is |
| // fine; it will eventually gopark again for further scheduling via |
| // findRunnableGCWorker. |
| // |
| // Since we disable preemption before notifying bgMarkReady, we |
| // guarantee that this G will be in the worker pool for the next |
| // findRunnableGCWorker. This isn't strictly necessary, but it reduces |
| // latency between _GCmark starting and the workers starting. |
| |
| for { |
| // Go to sleep until woken by |
| // gcController.findRunnableGCWorker. |
| gopark(func(g *g, nodep unsafe.Pointer) bool { |
| node := (*gcBgMarkWorkerNode)(nodep) |
| |
| if mp := node.m.ptr(); mp != nil { |
| // The worker G is no longer running; release |
| // the M. |
| // |
| // N.B. it is _safe_ to release the M as soon |
| // as we are no longer performing P-local mark |
| // work. |
| // |
| // However, since we cooperatively stop work |
| // when gp.preempt is set, if we releasem in |
| // the loop then the following call to gopark |
| // would immediately preempt the G. This is |
| // also safe, but inefficient: the G must |
| // schedule again only to enter gopark and park |
| // again. Thus, we defer the release until |
| // after parking the G. |
| releasem(mp) |
| } |
| |
| // Release this G to the pool. |
| gcBgMarkWorkerPool.push(&node.node) |
| // Note that at this point, the G may immediately be |
| // rescheduled and may be running. |
| return true |
| }, unsafe.Pointer(node), waitReasonGCWorkerIdle, traceEvGoBlock, 0) |
| |
| // Preemption must not occur here, or another G might see |
| // p.gcMarkWorkerMode. |
| |
| // Disable preemption so we can use the gcw. If the |
| // scheduler wants to preempt us, we'll stop draining, |
| // dispose the gcw, and then preempt. |
| node.m.set(acquirem()) |
| pp := gp.m.p.ptr() // P can't change with preemption disabled. |
| |
| if gcBlackenEnabled == 0 { |
| println("worker mode", pp.gcMarkWorkerMode) |
| throw("gcBgMarkWorker: blackening not enabled") |
| } |
| |
| if pp.gcMarkWorkerMode == gcMarkWorkerNotWorker { |
| throw("gcBgMarkWorker: mode not set") |
| } |
| |
| startTime := nanotime() |
| pp.gcMarkWorkerStartTime = startTime |
| |
| decnwait := atomic.Xadd(&work.nwait, -1) |
| if decnwait == work.nproc { |
| println("runtime: work.nwait=", decnwait, "work.nproc=", work.nproc) |
| throw("work.nwait was > work.nproc") |
| } |
| |
| systemstack(func() { |
| // Mark our goroutine preemptible so its stack |
| // can be scanned. This lets two mark workers |
| // scan each other (otherwise, they would |
| // deadlock). We must not modify anything on |
| // the G stack. However, stack shrinking is |
| // disabled for mark workers, so it is safe to |
| // read from the G stack. |
| casgstatus(gp, _Grunning, _Gwaiting) |
| switch pp.gcMarkWorkerMode { |
| default: |
| throw("gcBgMarkWorker: unexpected gcMarkWorkerMode") |
| case gcMarkWorkerDedicatedMode: |
| gcDrain(&pp.gcw, gcDrainUntilPreempt|gcDrainFlushBgCredit) |
| if gp.preempt { |
| // We were preempted. This is |
| // a useful signal to kick |
| // everything out of the run |
| // queue so it can run |
| // somewhere else. |
| lock(&sched.lock) |
| for { |
| gp, _ := runqget(pp) |
| if gp == nil { |
| break |
| } |
| globrunqput(gp) |
| } |
| unlock(&sched.lock) |
| } |
| // Go back to draining, this time |
| // without preemption. |
| gcDrain(&pp.gcw, gcDrainFlushBgCredit) |
| case gcMarkWorkerFractionalMode: |
| gcDrain(&pp.gcw, gcDrainFractional|gcDrainUntilPreempt|gcDrainFlushBgCredit) |
| case gcMarkWorkerIdleMode: |
| gcDrain(&pp.gcw, gcDrainIdle|gcDrainUntilPreempt|gcDrainFlushBgCredit) |
| } |
| casgstatus(gp, _Gwaiting, _Grunning) |
| }) |
| |
| // Account for time. |
| duration := nanotime() - startTime |
| switch pp.gcMarkWorkerMode { |
| case gcMarkWorkerDedicatedMode: |
| atomic.Xaddint64(&gcController.dedicatedMarkTime, duration) |
| atomic.Xaddint64(&gcController.dedicatedMarkWorkersNeeded, 1) |
| case gcMarkWorkerFractionalMode: |
| atomic.Xaddint64(&gcController.fractionalMarkTime, duration) |
| atomic.Xaddint64(&pp.gcFractionalMarkTime, duration) |
| case gcMarkWorkerIdleMode: |
| atomic.Xaddint64(&gcController.idleMarkTime, duration) |
| } |
| |
| // Was this the last worker and did we run out |
| // of work? |
| incnwait := atomic.Xadd(&work.nwait, +1) |
| if incnwait > work.nproc { |
| println("runtime: p.gcMarkWorkerMode=", pp.gcMarkWorkerMode, |
| "work.nwait=", incnwait, "work.nproc=", work.nproc) |
| throw("work.nwait > work.nproc") |
| } |
| |
| // We'll releasem after this point and thus this P may run |
| // something else. We must clear the worker mode to avoid |
| // attributing the mode to a different (non-worker) G in |
| // traceGoStart. |
| pp.gcMarkWorkerMode = gcMarkWorkerNotWorker |
| |
| // If this worker reached a background mark completion |
| // point, signal the main GC goroutine. |
| if incnwait == work.nproc && !gcMarkWorkAvailable(nil) { |
| // We don't need the P-local buffers here, allow |
| // preemption becuse we may schedule like a regular |
| // goroutine in gcMarkDone (block on locks, etc). |
| releasem(node.m.ptr()) |
| node.m.set(nil) |
| |
| gcMarkDone() |
| } |
| } |
| } |
| |
| // gcMarkWorkAvailable reports whether executing a mark worker |
| // on p is potentially useful. p may be nil, in which case it only |
| // checks the global sources of work. |
| func gcMarkWorkAvailable(p *p) bool { |
| if p != nil && !p.gcw.empty() { |
| return true |
| } |
| if !work.full.empty() { |
| return true // global work available |
| } |
| if work.markrootNext < work.markrootJobs { |
| return true // root scan work available |
| } |
| return false |
| } |
| |
| // gcMark runs the mark (or, for concurrent GC, mark termination) |
| // All gcWork caches must be empty. |
| // STW is in effect at this point. |
| func gcMark(start_time int64) { |
| if debug.allocfreetrace > 0 { |
| tracegc() |
| } |
| |
| if gcphase != _GCmarktermination { |
| throw("in gcMark expecting to see gcphase as _GCmarktermination") |
| } |
| work.tstart = start_time |
| |
| // Check that there's no marking work remaining. |
| if work.full != 0 || work.markrootNext < work.markrootJobs { |
| print("runtime: full=", hex(work.full), " next=", work.markrootNext, " jobs=", work.markrootJobs, " nDataRoots=", work.nDataRoots, " nSpanRoots=", work.nSpanRoots, " nStackRoots=", work.nStackRoots, "\n") |
| panic("non-empty mark queue after concurrent mark") |
| } |
| |
| if debug.gccheckmark > 0 { |
| // This is expensive when there's a large number of |
| // Gs, so only do it if checkmark is also enabled. |
| gcMarkRootCheck() |
| } |
| if work.full != 0 { |
| throw("work.full != 0") |
| } |
| |
| // Clear out buffers and double-check that all gcWork caches |
| // are empty. This should be ensured by gcMarkDone before we |
| // enter mark termination. |
| // |
| // TODO: We could clear out buffers just before mark if this |
| // has a non-negligible impact on STW time. |
| for _, p := range allp { |
| // The write barrier may have buffered pointers since |
| // the gcMarkDone barrier. However, since the barrier |
| // ensured all reachable objects were marked, all of |
| // these must be pointers to black objects. Hence we |
| // can just discard the write barrier buffer. |
| if debug.gccheckmark > 0 { |
| // For debugging, flush the buffer and make |
| // sure it really was all marked. |
| wbBufFlush1(p) |
| } else { |
| p.wbBuf.reset() |
| } |
| |
| gcw := &p.gcw |
| if !gcw.empty() { |
| printlock() |
| print("runtime: P ", p.id, " flushedWork ", gcw.flushedWork) |
| if gcw.wbuf1 == nil { |
| print(" wbuf1=<nil>") |
| } else { |
| print(" wbuf1.n=", gcw.wbuf1.nobj) |
| } |
| if gcw.wbuf2 == nil { |
| print(" wbuf2=<nil>") |
| } else { |
| print(" wbuf2.n=", gcw.wbuf2.nobj) |
| } |
| print("\n") |
| throw("P has cached GC work at end of mark termination") |
| } |
| // There may still be cached empty buffers, which we |
| // need to flush since we're going to free them. Also, |
| // there may be non-zero stats because we allocated |
| // black after the gcMarkDone barrier. |
| gcw.dispose() |
| } |
| |
| // Update the marked heap stat. |
| memstats.heap_marked = work.bytesMarked |
| |
| // Flush scanAlloc from each mcache since we're about to modify |
| // heap_scan directly. If we were to flush this later, then scanAlloc |
| // might have incorrect information. |
| for _, p := range allp { |
| c := p.mcache |
| if c == nil { |
| continue |
| } |
| memstats.heap_scan += uint64(c.scanAlloc) |
| c.scanAlloc = 0 |
| } |
| |
| // Update other GC heap size stats. This must happen after |
| // cachestats (which flushes local statistics to these) and |
| // flushallmcaches (which modifies heap_live). |
| memstats.heap_live = work.bytesMarked |
| memstats.heap_scan = uint64(gcController.scanWork) |
| |
| if trace.enabled { |
| traceHeapAlloc() |
| } |
| } |
| |
| // gcSweep must be called on the system stack because it acquires the heap |
| // lock. See mheap for details. |
| // |
| // The world must be stopped. |
| // |
| //go:systemstack |
| func gcSweep(mode gcMode) { |
| assertWorldStopped() |
| |
| if gcphase != _GCoff { |
| throw("gcSweep being done but phase is not GCoff") |
| } |
| |
| lock(&mheap_.lock) |
| mheap_.sweepgen += 2 |
| mheap_.sweepdone = 0 |
| mheap_.pagesSwept = 0 |
| mheap_.sweepArenas = mheap_.allArenas |
| mheap_.reclaimIndex = 0 |
| mheap_.reclaimCredit = 0 |
| unlock(&mheap_.lock) |
| |
| sweep.centralIndex.clear() |
| |
| if !_ConcurrentSweep || mode == gcForceBlockMode { |
| // Special case synchronous sweep. |
| // Record that no proportional sweeping has to happen. |
| lock(&mheap_.lock) |
| mheap_.sweepPagesPerByte = 0 |
| unlock(&mheap_.lock) |
| // Sweep all spans eagerly. |
| for sweepone() != ^uintptr(0) { |
| sweep.npausesweep++ |
| } |
| // Free workbufs eagerly. |
| prepareFreeWorkbufs() |
| for freeSomeWbufs(false) { |
| } |
| // All "free" events for this mark/sweep cycle have |
| // now happened, so we can make this profile cycle |
| // available immediately. |
| mProf_NextCycle() |
| mProf_Flush() |
| return |
| } |
| |
| // Background sweep. |
| lock(&sweep.lock) |
| if sweep.parked { |
| sweep.parked = false |
| ready(sweep.g, 0, true) |
| } |
| unlock(&sweep.lock) |
| } |
| |
| // gcResetMarkState resets global state prior to marking (concurrent |
| // or STW) and resets the stack scan state of all Gs. |
| // |
| // This is safe to do without the world stopped because any Gs created |
| // during or after this will start out in the reset state. |
| // |
| // gcResetMarkState must be called on the system stack because it acquires |
| // the heap lock. See mheap for details. |
| // |
| //go:systemstack |
| func gcResetMarkState() { |
| // This may be called during a concurrent phase, so make sure |
| // allgs doesn't change. |
| lock(&allglock) |
| for _, gp := range allgs { |
| gp.gcscandone = false // set to true in gcphasework |
| gp.gcAssistBytes = 0 |
| } |
| unlock(&allglock) |
| |
| // Clear page marks. This is just 1MB per 64GB of heap, so the |
| // time here is pretty trivial. |
| lock(&mheap_.lock) |
| arenas := mheap_.allArenas |
| unlock(&mheap_.lock) |
| for _, ai := range arenas { |
| ha := mheap_.arenas[ai.l1()][ai.l2()] |
| for i := range ha.pageMarks { |
| ha.pageMarks[i] = 0 |
| } |
| } |
| |
| work.bytesMarked = 0 |
| work.initialHeapLive = atomic.Load64(&memstats.heap_live) |
| } |
| |
| // Hooks for other packages |
| |
| var poolcleanup func() |
| |
| //go:linkname sync_runtime_registerPoolCleanup sync.runtime__registerPoolCleanup |
| func sync_runtime_registerPoolCleanup(f func()) { |
| poolcleanup = f |
| } |
| |
| func clearpools() { |
| // clear sync.Pools |
| if poolcleanup != nil { |
| poolcleanup() |
| } |
| |
| // Clear central sudog cache. |
| // Leave per-P caches alone, they have strictly bounded size. |
| // Disconnect cached list before dropping it on the floor, |
| // so that a dangling ref to one entry does not pin all of them. |
| lock(&sched.sudoglock) |
| var sg, sgnext *sudog |
| for sg = sched.sudogcache; sg != nil; sg = sgnext { |
| sgnext = sg.next |
| sg.next = nil |
| } |
| sched.sudogcache = nil |
| unlock(&sched.sudoglock) |
| |
| // Clear central defer pools. |
| // Leave per-P pools alone, they have strictly bounded size. |
| lock(&sched.deferlock) |
| // disconnect cached list before dropping it on the floor, |
| // so that a dangling ref to one entry does not pin all of them. |
| var d, dlink *_defer |
| for d = sched.deferpool; d != nil; d = dlink { |
| dlink = d.link |
| d.link = nil |
| } |
| sched.deferpool = nil |
| unlock(&sched.deferlock) |
| } |
| |
| // Timing |
| |
| // itoaDiv formats val/(10**dec) into buf. |
| func itoaDiv(buf []byte, val uint64, dec int) []byte { |
| i := len(buf) - 1 |
| idec := i - dec |
| for val >= 10 || i >= idec { |
| buf[i] = byte(val%10 + '0') |
| i-- |
| if i == idec { |
| buf[i] = '.' |
| i-- |
| } |
| val /= 10 |
| } |
| buf[i] = byte(val + '0') |
| return buf[i:] |
| } |
| |
| // fmtNSAsMS nicely formats ns nanoseconds as milliseconds. |
| func fmtNSAsMS(buf []byte, ns uint64) []byte { |
| if ns >= 10e6 { |
| // Format as whole milliseconds. |
| return itoaDiv(buf, ns/1e6, 0) |
| } |
| // Format two digits of precision, with at most three decimal places. |
| x := ns / 1e3 |
| if x == 0 { |
| buf[0] = '0' |
| return buf[:1] |
| } |
| dec := 3 |
| for x >= 100 { |
| x /= 10 |
| dec-- |
| } |
| return itoaDiv(buf, x, dec) |
| } |