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This is a very incomplete and probably out-of-date guide to
programming in the Go runtime and how it differs from writing normal
Go.
Unmanaged memory
================
In general, the runtime tries to use regular heap allocation. However,
in some cases the runtime must allocate objects outside of the garbage
collected heap, in *unmanaged memory*. This is necessary if the
objects are part of the memory manager itself or if they must be
allocated in situations where the caller may not have a P.
There are three mechanisms for allocating unmanaged memory:
* sysAlloc obtains memory directly from the OS. This comes in whole
multiples of the system page size, but it can be freed with sysFree.
* persistentalloc combines multiple smaller allocations into a single
sysAlloc to avoid fragmentation. However, there is no way to free
persistentalloced objects (hence the name).
* fixalloc is a SLAB-style allocator that allocates objects of a fixed
size. fixalloced objects can be freed, but this memory can only be
reused by the same fixalloc pool, so it can only be reused for
objects of the same type.
In general, types that are allocated using any of these should be
marked `//go:notinheap` (see below).
Objects that are allocated in unmanaged memory **must not** contain
heap pointers unless the following rules are also obeyed:
1. Any pointers from unmanaged memory to the heap must be added as
explicit garbage collection roots in `runtime.markroot`.
2. If the memory is reused, the heap pointers must be zero-initialized
before they become visible as GC roots. Otherwise, the GC may
observe stale heap pointers. See "Zero-initialization versus
zeroing".
Zero-initialization versus zeroing
==================================
There are two types of zeroing in the runtime, depending on whether
the memory is already initialized to a type-safe state.
If memory is not in a type-safe state, meaning it potentially contains
"garbage" because it was just allocated and it is being initialized
for first use, then it must be *zero-initialized* using
`memclrNoHeapPointers` or non-pointer writes. This does not perform
write barriers.
If memory is already in a type-safe state and is simply being set to
the zero value, this must be done using regular writes, `typedmemclr`,
or `memclrHasPointers`. This performs write barriers.
Runtime-only compiler directives
================================
In addition to the "//go:" directives documented in "go doc compile",
the compiler supports additional directives only in the runtime.
go:systemstack
--------------
`go:systemstack` indicates that a function must run on the system
stack. This is checked dynamically by a special function prologue.
go:nowritebarrier
-----------------
`go:nowritebarrier` directs the compiler to emit an error if the
following function contains any write barriers. (It *does not*
suppress the generation of write barriers; it is simply an assertion.)
Usually you want `go:nowritebarrierrec`. `go:nowritebarrier` is
primarily useful in situations where it's "nice" not to have write
barriers, but not required for correctness.
go:nowritebarrierrec and go:yeswritebarrierrec
----------------------------------------------
`go:nowritebarrierrec` directs the compiler to emit an error if the
following function or any function it calls recursively, up to a
`go:yeswritebarrierrec`, contains a write barrier.
Logically, the compiler floods the call graph starting from each
`go:nowritebarrierrec` function and produces an error if it encounters
a function containing a write barrier. This flood stops at
`go:yeswritebarrierrec` functions.
`go:nowritebarrierrec` is used in the implementation of the write
barrier to prevent infinite loops.
Both directives are used in the scheduler. The write barrier requires
an active P (`getg().m.p != nil`) and scheduler code often runs
without an active P. In this case, `go:nowritebarrierrec` is used on
functions that release the P or may run without a P and
`go:yeswritebarrierrec` is used when code re-acquires an active P.
Since these are function-level annotations, code that releases or
acquires a P may need to be split across two functions.
go:notinheap
------------
`go:notinheap` applies to type declarations. It indicates that a type
must never be heap allocated. Specifically, pointers to this type must
always fail the `runtime.inheap` check. The type may be used for
global variables, for stack variables, or for objects in unmanaged
memory (e.g., allocated with `sysAlloc`, `persistentalloc`, or
`fixalloc`). Specifically:
1. `new(T)`, `make([]T)`, `append([]T, ...)` and implicit heap
allocation of T are disallowed. (Though implicit allocations are
disallowed in the runtime anyway.)
2. A pointer to a regular type (other than `unsafe.Pointer`) cannot be
converted to a pointer to a `go:notinheap` type, even if they have
the same underlying type.
3. Any type that contains a `go:notinheap` type is itself
`go:notinheap`. Structs and arrays are `go:notinheap` if their
elements are. Maps and channels of `go:notinheap` types are
disallowed. To keep things explicit, any type declaration where the
type is implicitly `go:notinheap` must be explicitly marked
`go:notinheap` as well.
4. Write barriers on pointers to `go:notinheap` types can be omitted.
The last point is the real benefit of `go:notinheap`. The runtime uses
it for low-level internal structures to avoid memory barriers in the
scheduler and the memory allocator where they are illegal or simply
inefficient. This mechanism is reasonably safe and does not compromise
the readability of the runtime.