blob: e1ec66ff1acb91bb3ae3f701a946d0dc2b882b8d [file] [log] [blame]
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package html
import (
"bufio"
"fmt"
"io"
"os"
)
type writer interface {
io.Writer
WriteByte(byte) os.Error
WriteString(string) (int, os.Error)
}
// Render renders the parse tree n to the given writer.
//
// For 'well-formed' parse trees, calling Parse on the output of Render will
// result in a clone of the original tree.
//
// 'Well-formed' is not formally specified, but calling Parse on arbitrary
// input results in a 'well-formed' parse tree if Parse does not return an
// error. Programmatically constructed trees are typically also 'well-formed',
// but it is possible to construct a tree that, when rendered and re-parsed,
// results in a different tree. A simple example is that a solitary text node
// would become a tree containing <html>, <head> and <body> elements. Another
// example is that the programmatic equivalent of "a<head>b</head>c" becomes
// "<html><head><head/><body>abc</body></html>".
//
// Comment nodes are elided from the output, analogous to Parse skipping over
// any <!--comment--> input.
func Render(w io.Writer, n *Node) os.Error {
if x, ok := w.(writer); ok {
return render(x, n)
}
buf := bufio.NewWriter(w)
if err := render(buf, n); err != nil {
return err
}
return buf.Flush()
}
func render(w writer, n *Node) os.Error {
// Render non-element nodes; these are the easy cases.
switch n.Type {
case ErrorNode:
return os.NewError("html: cannot render an ErrorNode node")
case TextNode:
return escape(w, n.Data)
case DocumentNode:
for _, c := range n.Child {
if err := render(w, c); err != nil {
return err
}
}
return nil
case ElementNode:
// No-op.
case CommentNode:
return nil
case DoctypeNode:
if _, err := w.WriteString("<!DOCTYPE "); err != nil {
return err
}
if _, err := w.WriteString(n.Data); err != nil {
return err
}
return w.WriteByte('>')
default:
return os.NewError("html: unknown node type")
}
// Render the <xxx> opening tag.
if err := w.WriteByte('<'); err != nil {
return err
}
if _, err := w.WriteString(n.Data); err != nil {
return err
}
for _, a := range n.Attr {
if err := w.WriteByte(' '); err != nil {
return err
}
if _, err := w.WriteString(a.Key); err != nil {
return err
}
if _, err := w.WriteString(`="`); err != nil {
return err
}
if err := escape(w, a.Val); err != nil {
return err
}
if err := w.WriteByte('"'); err != nil {
return err
}
}
if voidElements[n.Data] {
if len(n.Child) != 0 {
return fmt.Errorf("html: void element <%s> has child nodes", n.Data)
}
_, err := w.WriteString("/>")
return err
}
if err := w.WriteByte('>'); err != nil {
return err
}
// Render any child nodes.
switch n.Data {
case "noembed", "noframes", "noscript", "script", "style":
for _, c := range n.Child {
if c.Type != TextNode {
return fmt.Errorf("html: raw text element <%s> has non-text child node", n.Data)
}
if _, err := w.WriteString(c.Data); err != nil {
return err
}
}
case "textarea", "title":
for _, c := range n.Child {
if c.Type != TextNode {
return fmt.Errorf("html: RCDATA element <%s> has non-text child node", n.Data)
}
if err := render(w, c); err != nil {
return err
}
}
default:
for _, c := range n.Child {
if err := render(w, c); err != nil {
return err
}
}
}
// Render the </xxx> closing tag.
if _, err := w.WriteString("</"); err != nil {
return err
}
if _, err := w.WriteString(n.Data); err != nil {
return err
}
return w.WriteByte('>')
}
// Section 13.1.2, "Elements", gives this list of void elements. Void elements
// are those that can't have any contents.
var voidElements = map[string]bool{
"area": true,
"base": true,
"br": true,
"col": true,
"command": true,
"embed": true,
"hr": true,
"img": true,
"input": true,
"keygen": true,
"link": true,
"meta": true,
"param": true,
"source": true,
"track": true,
"wbr": true,
}