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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build darwin dragonfly freebsd linux netbsd openbsd solaris
package runtime
import "runtime/internal/sys"
const (
_SIG_DFL uintptr = 0
_SIG_IGN uintptr = 1
)
// Stores the signal handlers registered before Go installed its own.
// These signal handlers will be invoked in cases where Go doesn't want to
// handle a particular signal (e.g., signal occurred on a non-Go thread).
// See sigfwdgo() for more information on when the signals are forwarded.
//
// Signal forwarding is currently available only on Darwin and Linux.
var fwdSig [_NSIG]uintptr
// sigmask represents a general signal mask compatible with the GOOS
// specific sigset types: the signal numbered x is represented by bit x-1
// to match the representation expected by sigprocmask.
type sigmask [(_NSIG + 31) / 32]uint32
// channels for synchronizing signal mask updates with the signal mask
// thread
var (
disableSigChan chan uint32
enableSigChan chan uint32
maskUpdatedChan chan struct{}
)
func initsig() {
// _NSIG is the number of signals on this operating system.
// sigtable should describe what to do for all the possible signals.
if len(sigtable) != _NSIG {
print("runtime: len(sigtable)=", len(sigtable), " _NSIG=", _NSIG, "\n")
throw("initsig")
}
// First call: basic setup.
for i := int32(0); i < _NSIG; i++ {
t := &sigtable[i]
if t.flags == 0 || t.flags&_SigDefault != 0 {
continue
}
fwdSig[i] = getsig(i)
// For some signals, we respect an inherited SIG_IGN handler
// rather than insist on installing our own default handler.
// Even these signals can be fetched using the os/signal package.
switch i {
case _SIGHUP, _SIGINT:
if getsig(i) == _SIG_IGN {
t.flags = _SigNotify | _SigIgnored
continue
}
}
if t.flags&_SigSetStack != 0 {
setsigstack(i)
continue
}
t.flags |= _SigHandling
setsig(i, funcPC(sighandler), true)
}
}
func sigenable(sig uint32) {
if sig >= uint32(len(sigtable)) {
return
}
t := &sigtable[sig]
if t.flags&_SigNotify != 0 {
ensureSigM()
enableSigChan <- sig
<-maskUpdatedChan
if t.flags&_SigHandling == 0 {
t.flags |= _SigHandling
if getsig(int32(sig)) == _SIG_IGN {
t.flags |= _SigIgnored
}
setsig(int32(sig), funcPC(sighandler), true)
}
}
}
func sigdisable(sig uint32) {
if sig >= uint32(len(sigtable)) {
return
}
t := &sigtable[sig]
if t.flags&_SigNotify != 0 {
ensureSigM()
disableSigChan <- sig
<-maskUpdatedChan
if t.flags&_SigHandling != 0 {
t.flags &^= _SigHandling
if t.flags&_SigIgnored != 0 {
setsig(int32(sig), _SIG_IGN, true)
} else {
setsig(int32(sig), _SIG_DFL, true)
}
}
}
}
func sigignore(sig uint32) {
if sig >= uint32(len(sigtable)) {
return
}
t := &sigtable[sig]
if t.flags&_SigNotify != 0 {
t.flags &^= _SigHandling
setsig(int32(sig), _SIG_IGN, true)
}
}
func resetcpuprofiler(hz int32) {
var it itimerval
if hz == 0 {
setitimer(_ITIMER_PROF, &it, nil)
} else {
it.it_interval.tv_sec = 0
it.it_interval.set_usec(1000000 / hz)
it.it_value = it.it_interval
setitimer(_ITIMER_PROF, &it, nil)
}
_g_ := getg()
_g_.m.profilehz = hz
}
func sigpipe() {
setsig(_SIGPIPE, _SIG_DFL, false)
raise(_SIGPIPE)
}
// raisebadsignal is called when a signal is received on a non-Go
// thread, and the Go program does not want to handle it (that is, the
// program has not called os/signal.Notify for the signal).
func raisebadsignal(sig int32) {
if sig == _SIGPROF {
// Ignore profiling signals that arrive on non-Go threads.
return
}
var handler uintptr
if sig >= _NSIG {
handler = _SIG_DFL
} else {
handler = fwdSig[sig]
}
// Reset the signal handler and raise the signal.
// We are currently running inside a signal handler, so the
// signal is blocked. We need to unblock it before raising the
// signal, or the signal we raise will be ignored until we return
// from the signal handler. We know that the signal was unblocked
// before entering the handler, or else we would not have received
// it. That means that we don't have to worry about blocking it
// again.
unblocksig(sig)
setsig(sig, handler, false)
raise(sig)
// If the signal didn't cause the program to exit, restore the
// Go signal handler and carry on.
//
// We may receive another instance of the signal before we
// restore the Go handler, but that is not so bad: we know
// that the Go program has been ignoring the signal.
setsig(sig, funcPC(sighandler), true)
}
func crash() {
if GOOS == "darwin" {
// OS X core dumps are linear dumps of the mapped memory,
// from the first virtual byte to the last, with zeros in the gaps.
// Because of the way we arrange the address space on 64-bit systems,
// this means the OS X core file will be >128 GB and even on a zippy
// workstation can take OS X well over an hour to write (uninterruptible).
// Save users from making that mistake.
if sys.PtrSize == 8 {
return
}
}
updatesigmask(sigmask{})
setsig(_SIGABRT, _SIG_DFL, false)
raise(_SIGABRT)
}
// ensureSigM starts one global, sleeping thread to make sure at least one thread
// is available to catch signals enabled for os/signal.
func ensureSigM() {
if maskUpdatedChan != nil {
return
}
maskUpdatedChan = make(chan struct{})
disableSigChan = make(chan uint32)
enableSigChan = make(chan uint32)
go func() {
// Signal masks are per-thread, so make sure this goroutine stays on one
// thread.
LockOSThread()
defer UnlockOSThread()
// The sigBlocked mask contains the signals not active for os/signal,
// initially all signals except the essential. When signal.Notify()/Stop is called,
// sigenable/sigdisable in turn notify this thread to update its signal
// mask accordingly.
var sigBlocked sigmask
for i := range sigBlocked {
sigBlocked[i] = ^uint32(0)
}
for i := range sigtable {
if sigtable[i].flags&_SigUnblock != 0 {
sigBlocked[(i-1)/32] &^= 1 << ((uint32(i) - 1) & 31)
}
}
updatesigmask(sigBlocked)
for {
select {
case sig := <-enableSigChan:
if b := sig - 1; sig > 0 {
sigBlocked[b/32] &^= (1 << (b & 31))
}
case sig := <-disableSigChan:
if b := sig - 1; sig > 0 {
sigBlocked[b/32] |= (1 << (b & 31))
}
}
updatesigmask(sigBlocked)
maskUpdatedChan <- struct{}{}
}
}()
}