blob: 3a62ddd3730f43b3aa6fafaf7466e35de2539d4f [file] [log] [blame]
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <process.h>
#include "_cgo_export.h"
__stdcall
static unsigned int
addThread(void *p)
{
int i, max;
max = *(int*)p;
for(i=0; i<max; i++)
Add(i);
return 0;
}
void
doAdd(int max, int nthread)
{
enum { MaxThread = 20 };
int i;
uintptr_t thread_id[MaxThread];
if(nthread > MaxThread)
nthread = MaxThread;
for(i=0; i<nthread; i++)
thread_id[i] = _beginthreadex(0, 0, addThread, &max, 0, 0);
for(i=0; i<nthread; i++) {
WaitForSingleObject((HANDLE)thread_id[i], INFINITE);
CloseHandle((HANDLE)thread_id[i]);
}
}