cmd/compile: remove stale register use array
The reg[] array in .../gc is where truth lies. The copy in .../ARCH
is incorrect as it is mostly not updated to reflect regalloc decisions.
This bug was introduced in the rewrite
https://go-review.googlesource.com/#/c/7853/. The new reg[] array was
introduced in .../gc but not all of the uses were removed in the
.../ARCH directories.
Fixes #12133
Change-Id: I6364fc403cdab92d802d17f2913ba1607734037c
Reviewed-on: https://go-review.googlesource.com/13630
Reviewed-by: Russ Cox <rsc@golang.org>
diff --git a/src/cmd/compile/internal/x86/ggen.go b/src/cmd/compile/internal/x86/ggen.go
index dabc139..ae9881d 100644
--- a/src/cmd/compile/internal/x86/ggen.go
+++ b/src/cmd/compile/internal/x86/ggen.go
@@ -319,7 +319,7 @@
}
func savex(dr int, x *gc.Node, oldx *gc.Node, res *gc.Node, t *gc.Type) {
- r := int(reg[dr])
+ r := gc.GetReg(dr)
gc.Nodreg(x, gc.Types[gc.TINT32], dr)
// save current ax and dx if they are live
@@ -408,7 +408,7 @@
var oldcx gc.Node
var cx gc.Node
gc.Nodreg(&cx, gc.Types[gc.TUINT32], x86.REG_CX)
- if reg[x86.REG_CX] > 1 && !gc.Samereg(&cx, res) {
+ if gc.GetReg(x86.REG_CX) > 1 && !gc.Samereg(&cx, res) {
gc.Tempname(&oldcx, gc.Types[gc.TUINT32])
gmove(&cx, &oldcx)
}