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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package base64 implements base64 encoding as specified by RFC 4648.
package base64
import (
"io"
"os"
"strconv"
)
/*
* Encodings
*/
// An Encoding is a radix 64 encoding/decoding scheme, defined by a
// 64-character alphabet. The most common encoding is the "base64"
// encoding defined in RFC 4648 and used in MIME (RFC 2045) and PEM
// (RFC 1421). RFC 4648 also defines an alternate encoding, which is
// the standard encoding with - and _ substituted for + and /.
type Encoding struct {
encode string
decodeMap [256]byte
}
const encodeStd = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"
const encodeURL = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_"
// NewEncoding returns a new Encoding defined by the given alphabet,
// which must be a 64-byte string.
func NewEncoding(encoder string) *Encoding {
e := new(Encoding)
e.encode = encoder
for i := 0; i < len(e.decodeMap); i++ {
e.decodeMap[i] = 0xFF
}
for i := 0; i < len(encoder); i++ {
e.decodeMap[encoder[i]] = byte(i)
}
return e
}
// StdEncoding is the standard base64 encoding, as defined in
// RFC 4648.
var StdEncoding = NewEncoding(encodeStd)
// URLEncoding is the alternate base64 encoding defined in RFC 4648.
// It is typically used in URLs and file names.
var URLEncoding = NewEncoding(encodeURL)
/*
* Encoder
*/
// Encode encodes src using the encoding enc, writing
// EncodedLen(len(src)) bytes to dst.
//
// The encoding pads the output to a multiple of 4 bytes,
// so Encode is not appropriate for use on individual blocks
// of a large data stream. Use NewEncoder() instead.
func (enc *Encoding) Encode(dst, src []byte) {
if len(src) == 0 {
return
}
for len(src) > 0 {
dst[0] = 0
dst[1] = 0
dst[2] = 0
dst[3] = 0
// Unpack 4x 6-bit source blocks into a 4 byte
// destination quantum
switch len(src) {
default:
dst[3] |= src[2] & 0x3F
dst[2] |= src[2] >> 6
fallthrough
case 2:
dst[2] |= (src[1] << 2) & 0x3F
dst[1] |= src[1] >> 4
fallthrough
case 1:
dst[1] |= (src[0] << 4) & 0x3F
dst[0] |= src[0] >> 2
}
// Encode 6-bit blocks using the base64 alphabet
for j := 0; j < 4; j++ {
dst[j] = enc.encode[dst[j]]
}
// Pad the final quantum
if len(src) < 3 {
dst[3] = '='
if len(src) < 2 {
dst[2] = '='
}
break
}
src = src[3:]
dst = dst[4:]
}
}
// EncodeToString returns the base64 encoding of src.
func (enc *Encoding) EncodeToString(src []byte) string {
buf := make([]byte, enc.EncodedLen(len(src)))
enc.Encode(buf, src)
return string(buf)
}
type encoder struct {
err os.Error
enc *Encoding
w io.Writer
buf [3]byte // buffered data waiting to be encoded
nbuf int // number of bytes in buf
out [1024]byte // output buffer
}
func (e *encoder) Write(p []byte) (n int, err os.Error) {
if e.err != nil {
return 0, e.err
}
// Leading fringe.
if e.nbuf > 0 {
var i int
for i = 0; i < len(p) && e.nbuf < 3; i++ {
e.buf[e.nbuf] = p[i]
e.nbuf++
}
n += i
p = p[i:]
if e.nbuf < 3 {
return
}
e.enc.Encode(e.out[0:], e.buf[0:])
if _, e.err = e.w.Write(e.out[0:4]); e.err != nil {
return n, e.err
}
e.nbuf = 0
}
// Large interior chunks.
for len(p) >= 3 {
nn := len(e.out) / 4 * 3
if nn > len(p) {
nn = len(p)
}
nn -= nn % 3
if nn > 0 {
e.enc.Encode(e.out[0:], p[0:nn])
if _, e.err = e.w.Write(e.out[0 : nn/3*4]); e.err != nil {
return n, e.err
}
}
n += nn
p = p[nn:]
}
// Trailing fringe.
for i := 0; i < len(p); i++ {
e.buf[i] = p[i]
}
e.nbuf = len(p)
n += len(p)
return
}
// Close flushes any pending output from the encoder.
// It is an error to call Write after calling Close.
func (e *encoder) Close() os.Error {
// If there's anything left in the buffer, flush it out
if e.err == nil && e.nbuf > 0 {
e.enc.Encode(e.out[0:], e.buf[0:e.nbuf])
e.nbuf = 0
_, e.err = e.w.Write(e.out[0:4])
}
return e.err
}
// NewEncoder returns a new base64 stream encoder. Data written to
// the returned writer will be encoded using enc and then written to w.
// Base64 encodings operate in 4-byte blocks; when finished
// writing, the caller must Close the returned encoder to flush any
// partially written blocks.
func NewEncoder(enc *Encoding, w io.Writer) io.WriteCloser {
return &encoder{enc: enc, w: w}
}
// EncodedLen returns the length in bytes of the base64 encoding
// of an input buffer of length n.
func (enc *Encoding) EncodedLen(n int) int { return (n + 2) / 3 * 4 }
/*
* Decoder
*/
type CorruptInputError int64
func (e CorruptInputError) String() string {
return "illegal base64 data at input byte " + strconv.Itoa64(int64(e))
}
// decode is like Decode but returns an additional 'end' value, which
// indicates if end-of-message padding was encountered and thus any
// additional data is an error. decode also assumes len(src)%4==0,
// since it is meant for internal use.
func (enc *Encoding) decode(dst, src []byte) (n int, end bool, err os.Error) {
for i := 0; i < len(src)/4 && !end; i++ {
// Decode quantum using the base64 alphabet
var dbuf [4]byte
dlen := 4
dbufloop:
for j := 0; j < 4; j++ {
in := src[i*4+j]
if in == '=' && j >= 2 && i == len(src)/4-1 {
// We've reached the end and there's
// padding
if src[i*4+3] != '=' {
return n, false, CorruptInputError(i*4 + 2)
}
dlen = j
end = true
break dbufloop
}
dbuf[j] = enc.decodeMap[in]
if dbuf[j] == 0xFF {
return n, false, CorruptInputError(i*4 + j)
}
}
// Pack 4x 6-bit source blocks into 3 byte destination
// quantum
switch dlen {
case 4:
dst[i*3+2] = dbuf[2]<<6 | dbuf[3]
fallthrough
case 3:
dst[i*3+1] = dbuf[1]<<4 | dbuf[2]>>2
fallthrough
case 2:
dst[i*3+0] = dbuf[0]<<2 | dbuf[1]>>4
}
n += dlen - 1
}
return n, end, nil
}
// Decode decodes src using the encoding enc. It writes at most
// DecodedLen(len(src)) bytes to dst and returns the number of bytes
// written. If src contains invalid base64 data, it will return the
// number of bytes successfully written and CorruptInputError.
func (enc *Encoding) Decode(dst, src []byte) (n int, err os.Error) {
if len(src)%4 != 0 {
return 0, CorruptInputError(len(src) / 4 * 4)
}
n, _, err = enc.decode(dst, src)
return
}
// DecodeString returns the bytes represented by the base64 string s.
func (enc *Encoding) DecodeString(s string) ([]byte, os.Error) {
dbuf := make([]byte, enc.DecodedLen(len(s)))
n, err := enc.Decode(dbuf, []byte(s))
return dbuf[:n], err
}
type decoder struct {
err os.Error
enc *Encoding
r io.Reader
end bool // saw end of message
buf [1024]byte // leftover input
nbuf int
out []byte // leftover decoded output
outbuf [1024 / 4 * 3]byte
}
func (d *decoder) Read(p []byte) (n int, err os.Error) {
if d.err != nil {
return 0, d.err
}
// Use leftover decoded output from last read.
if len(d.out) > 0 {
n = copy(p, d.out)
d.out = d.out[n:]
return n, nil
}
// Read a chunk.
nn := len(p) / 3 * 4
if nn < 4 {
nn = 4
}
if nn > len(d.buf) {
nn = len(d.buf)
}
nn, d.err = io.ReadAtLeast(d.r, d.buf[d.nbuf:nn], 4-d.nbuf)
d.nbuf += nn
if d.nbuf < 4 {
return 0, d.err
}
// Decode chunk into p, or d.out and then p if p is too small.
nr := d.nbuf / 4 * 4
nw := d.nbuf / 4 * 3
if nw > len(p) {
nw, d.end, d.err = d.enc.decode(d.outbuf[0:], d.buf[0:nr])
d.out = d.outbuf[0:nw]
n = copy(p, d.out)
d.out = d.out[n:]
} else {
n, d.end, d.err = d.enc.decode(p, d.buf[0:nr])
}
d.nbuf -= nr
for i := 0; i < d.nbuf; i++ {
d.buf[i] = d.buf[i+nr]
}
if d.err == nil {
d.err = err
}
return n, d.err
}
// NewDecoder constructs a new base64 stream decoder.
func NewDecoder(enc *Encoding, r io.Reader) io.Reader {
return &decoder{enc: enc, r: r}
}
// DecodedLen returns the maximum length in bytes of the decoded data
// corresponding to n bytes of base64-encoded data.
func (enc *Encoding) DecodedLen(n int) int { return n / 4 * 3 }