math/rand: make floating point tests shorter on mips and mipsle
Like GOARM=5 does.
Fixes #17944
Change-Id: Ica2a54a90fbd4a29471d1c6009ace2fcc5e82a73
Reviewed-on: https://go-review.googlesource.com/33326
Reviewed-by: Cherry Zhang <cherryyz@google.com>
diff --git a/src/math/rand/rand_test.go b/src/math/rand/rand_test.go
index 6f31279..bf509e0 100644
--- a/src/math/rand/rand_test.go
+++ b/src/math/rand/rand_test.go
@@ -328,13 +328,26 @@
}
}
+func hasSlowFloatingPoint() bool {
+ switch runtime.GOARCH {
+ case "arm":
+ return os.Getenv("GOARM") == "5"
+ case "mips", "mipsle", "mips64", "mips64le":
+ // Be conservative and assume that all mips boards
+ // have emulated floating point.
+ // TODO: detect what it actually has.
+ return true
+ }
+ return false
+}
+
func TestFloat32(t *testing.T) {
// For issue 6721, the problem came after 7533753 calls, so check 10e6.
num := int(10e6)
// But do the full amount only on builders (not locally).
// But ARM5 floating point emulation is slow (Issue 10749), so
// do less for that builder:
- if testing.Short() && (testenv.Builder() == "" || runtime.GOARCH == "arm" && os.Getenv("GOARM") == "5") {
+ if testing.Short() && (testenv.Builder() == "" || hasSlowFloatingPoint()) {
num /= 100 // 1.72 seconds instead of 172 seconds
}