1) Change default gofmt default settings for
   parsing and printing to new syntax.

   Use -oldparser to parse the old syntax,
   use -oldprinter to print the old syntax.

2) Change default gofmt formatting settings
   to use tabs for indentation only and to use
   spaces for alignment. This will make the code
   alignment insensitive to an editor's tabwidth.

   Use -spaces=false to use tabs for alignment.

3) Manually changed src/exp/parser/parser_test.go
   so that it doesn't try to parse the parser's
   source files using the old syntax (they have
   new syntax now).

4) gofmt -w src misc test/bench

4th set of files.

R=rsc
CC=golang-dev
https://golang.org/cl/180049
diff --git a/src/pkg/strconv/ftoa.go b/src/pkg/strconv/ftoa.go
index 7300cd8..86e35b3 100644
--- a/src/pkg/strconv/ftoa.go
+++ b/src/pkg/strconv/ftoa.go
@@ -14,9 +14,9 @@
 
 // TODO: move elsewhere?
 type floatInfo struct {
-	mantbits	uint;
-	expbits		uint;
-	bias		int;
+	mantbits uint
+	expbits  uint
+	bias     int
 }
 
 var float32info = floatInfo{23, 8, -127}
@@ -26,11 +26,11 @@
 	// Figure out whether float is float32 or float64.
 	// 1e-35 is representable in both, but 1e-70
 	// is too small for a float32.
-	var f float = 1e-35;
+	var f float = 1e-35
 	if f*f == 0 {
 		return 32
 	}
-	return 64;
+	return 64
 }
 
 // Floatsize gives the size of the float type, either 32 or 64.
@@ -69,13 +69,13 @@
 	if FloatSize == 32 {
 		return Ftoa32(float32(f), fmt, prec)
 	}
-	return Ftoa64(float64(f), fmt, prec);
+	return Ftoa64(float64(f), fmt, prec)
 }
 
 func genericFtoa(bits uint64, fmt byte, prec int, flt *floatInfo) string {
-	neg := bits>>flt.expbits>>flt.mantbits != 0;
-	exp := int(bits>>flt.mantbits) & (1<<flt.expbits - 1);
-	mant := bits & (uint64(1)<<flt.mantbits - 1);
+	neg := bits>>flt.expbits>>flt.mantbits != 0
+	exp := int(bits>>flt.mantbits) & (1<<flt.expbits - 1)
+	mant := bits & (uint64(1)<<flt.mantbits - 1)
 
 	switch exp {
 	case 1<<flt.expbits - 1:
@@ -86,7 +86,7 @@
 		if neg {
 			return "-Inf"
 		}
-		return "+Inf";
+		return "+Inf"
 
 	case 0:
 		// denormalized
@@ -96,7 +96,7 @@
 		// add implicit top bit
 		mant |= uint64(1) << flt.mantbits
 	}
-	exp += flt.bias;
+	exp += flt.bias
 
 	// Pick off easy binary format.
 	if fmt == 'b' {
@@ -107,14 +107,14 @@
 	// The shift is exp - flt.mantbits because mant is a 1-bit integer
 	// followed by a flt.mantbits fraction, and we are treating it as
 	// a 1+flt.mantbits-bit integer.
-	d := newDecimal(mant).Shift(exp - int(flt.mantbits));
+	d := newDecimal(mant).Shift(exp - int(flt.mantbits))
 
 	// Round appropriately.
 	// Negative precision means "only as much as needed to be exact."
-	shortest := false;
+	shortest := false
 	if prec < 0 {
-		shortest = true;
-		roundShortest(d, mant, exp, flt);
+		shortest = true
+		roundShortest(d, mant, exp, flt)
 		switch fmt {
 		case 'e', 'E':
 			prec = d.nd - 1
@@ -133,7 +133,7 @@
 			if prec == 0 {
 				prec = 1
 			}
-			d.Round(prec);
+			d.Round(prec)
 		}
 	}
 
@@ -150,18 +150,18 @@
 		// %e is used if the exponent from the conversion
 		// is less than -4 or greater than or equal to the precision.
 		// if precision was the shortest possible, use precision 6 for this decision.
-		eprec := prec;
+		eprec := prec
 		if shortest {
 			eprec = 6
 		}
-		exp := d.dp - 1;
+		exp := d.dp - 1
 		if exp < -4 || exp >= eprec {
 			return fmtE(neg, d, prec-1, fmt+'e'-'g')
 		}
-		return fmtF(neg, d, max(prec-d.dp, 0));
+		return fmtF(neg, d, max(prec-d.dp, 0))
 	}
 
-	return "%" + string(fmt);
+	return "%" + string(fmt)
 }
 
 // Round d (= mant * 2^exp) to the shortest number of digits
@@ -170,8 +170,8 @@
 func roundShortest(d *decimal, mant uint64, exp int, flt *floatInfo) {
 	// If mantissa is zero, the number is zero; stop now.
 	if mant == 0 {
-		d.nd = 0;
-		return;
+		d.nd = 0
+		return
 	}
 
 	// TODO(rsc): Unless exp == minexp, if the number of digits in d
@@ -186,7 +186,7 @@
 	// d = mant << (exp - mantbits)
 	// Next highest floating point number is mant+1 << exp-mantbits.
 	// Our upper bound is halfway inbetween, mant*2+1 << exp-mantbits-1.
-	upper := newDecimal(mant*2 + 1).Shift(exp - int(flt.mantbits) - 1);
+	upper := newDecimal(mant*2 + 1).Shift(exp - int(flt.mantbits) - 1)
 
 	// d = mant << (exp - mantbits)
 	// Next lowest floating point number is mant-1 << exp-mantbits,
@@ -194,33 +194,33 @@
 	// in which case the next lowest is mant*2-1 << exp-mantbits-1.
 	// Either way, call it mantlo << explo-mantbits.
 	// Our lower bound is halfway inbetween, mantlo*2+1 << explo-mantbits-1.
-	minexp := flt.bias + 1;	// minimum possible exponent
-	var mantlo uint64;
-	var explo int;
+	minexp := flt.bias + 1 // minimum possible exponent
+	var mantlo uint64
+	var explo int
 	if mant > 1<<flt.mantbits || exp == minexp {
-		mantlo = mant - 1;
-		explo = exp;
+		mantlo = mant - 1
+		explo = exp
 	} else {
-		mantlo = mant*2 - 1;
-		explo = exp - 1;
+		mantlo = mant*2 - 1
+		explo = exp - 1
 	}
-	lower := newDecimal(mantlo*2 + 1).Shift(explo - int(flt.mantbits) - 1);
+	lower := newDecimal(mantlo*2 + 1).Shift(explo - int(flt.mantbits) - 1)
 
 	// The upper and lower bounds are possible outputs only if
 	// the original mantissa is even, so that IEEE round-to-even
 	// would round to the original mantissa and not the neighbors.
-	inclusive := mant%2 == 0;
+	inclusive := mant%2 == 0
 
 	// Now we can figure out the minimum number of digits required.
 	// Walk along until d has distinguished itself from upper and lower.
 	for i := 0; i < d.nd; i++ {
-		var l, m, u byte;	// lower, middle, upper digits
+		var l, m, u byte // lower, middle, upper digits
 		if i < lower.nd {
 			l = lower.d[i]
 		} else {
 			l = '0'
 		}
-		m = d.d[i];
+		m = d.d[i]
 		if i < upper.nd {
 			u = upper.d[i]
 		} else {
@@ -229,37 +229,37 @@
 
 		// Okay to round down (truncate) if lower has a different digit
 		// or if lower is inclusive and is exactly the result of rounding down.
-		okdown := l != m || (inclusive && l == m && i+1 == lower.nd);
+		okdown := l != m || (inclusive && l == m && i+1 == lower.nd)
 
 		// Okay to round up if upper has a different digit and
 		// either upper is inclusive or upper is bigger than the result of rounding up.
-		okup := m != u && (inclusive || i+1 < upper.nd);
+		okup := m != u && (inclusive || i+1 < upper.nd)
 
 		// If it's okay to do either, then round to the nearest one.
 		// If it's okay to do only one, do it.
 		switch {
 		case okdown && okup:
-			d.Round(i + 1);
-			return;
+			d.Round(i + 1)
+			return
 		case okdown:
-			d.RoundDown(i + 1);
-			return;
+			d.RoundDown(i + 1)
+			return
 		case okup:
-			d.RoundUp(i + 1);
-			return;
+			d.RoundUp(i + 1)
+			return
 		}
 	}
 }
 
 // %e: -d.ddddde±dd
 func fmtE(neg bool, d *decimal, prec int, fmt byte) string {
-	buf := make([]byte, 3+max(prec, 0)+30);	// "-0." + prec digits + exp
-	w := 0;					// write index
+	buf := make([]byte, 3+max(prec, 0)+30) // "-0." + prec digits + exp
+	w := 0                                 // write index
 
 	// sign
 	if neg {
-		buf[w] = '-';
-		w++;
+		buf[w] = '-'
+		w++
 	}
 
 	// first digit
@@ -268,141 +268,141 @@
 	} else {
 		buf[w] = d.d[0]
 	}
-	w++;
+	w++
 
 	// .moredigits
 	if prec > 0 {
-		buf[w] = '.';
-		w++;
+		buf[w] = '.'
+		w++
 		for i := 0; i < prec; i++ {
 			if 1+i < d.nd {
 				buf[w] = d.d[1+i]
 			} else {
 				buf[w] = '0'
 			}
-			w++;
+			w++
 		}
 	}
 
 	// e±
-	buf[w] = fmt;
-	w++;
-	exp := d.dp - 1;
-	if d.nd == 0 {	// special case: 0 has exponent 0
+	buf[w] = fmt
+	w++
+	exp := d.dp - 1
+	if d.nd == 0 { // special case: 0 has exponent 0
 		exp = 0
 	}
 	if exp < 0 {
-		buf[w] = '-';
-		exp = -exp;
+		buf[w] = '-'
+		exp = -exp
 	} else {
 		buf[w] = '+'
 	}
-	w++;
+	w++
 
 	// dddd
 	// count digits
-	n := 0;
+	n := 0
 	for e := exp; e > 0; e /= 10 {
 		n++
 	}
 	// leading zeros
 	for i := n; i < 2; i++ {
-		buf[w] = '0';
-		w++;
+		buf[w] = '0'
+		w++
 	}
 	// digits
-	w += n;
-	n = 0;
+	w += n
+	n = 0
 	for e := exp; e > 0; e /= 10 {
-		n++;
-		buf[w-n] = byte(e%10 + '0');
+		n++
+		buf[w-n] = byte(e%10 + '0')
 	}
 
-	return string(buf[0:w]);
+	return string(buf[0:w])
 }
 
 // %f: -ddddddd.ddddd
 func fmtF(neg bool, d *decimal, prec int) string {
-	buf := make([]byte, 1+max(d.dp, 1)+1+max(prec, 0));
-	w := 0;
+	buf := make([]byte, 1+max(d.dp, 1)+1+max(prec, 0))
+	w := 0
 
 	// sign
 	if neg {
-		buf[w] = '-';
-		w++;
+		buf[w] = '-'
+		w++
 	}
 
 	// integer, padded with zeros as needed.
 	if d.dp > 0 {
-		var i int;
+		var i int
 		for i = 0; i < d.dp && i < d.nd; i++ {
-			buf[w] = d.d[i];
-			w++;
+			buf[w] = d.d[i]
+			w++
 		}
 		for ; i < d.dp; i++ {
-			buf[w] = '0';
-			w++;
+			buf[w] = '0'
+			w++
 		}
 	} else {
-		buf[w] = '0';
-		w++;
+		buf[w] = '0'
+		w++
 	}
 
 	// fraction
 	if prec > 0 {
-		buf[w] = '.';
-		w++;
+		buf[w] = '.'
+		w++
 		for i := 0; i < prec; i++ {
 			if d.dp+i < 0 || d.dp+i >= d.nd {
 				buf[w] = '0'
 			} else {
 				buf[w] = d.d[d.dp+i]
 			}
-			w++;
+			w++
 		}
 	}
 
-	return string(buf[0:w]);
+	return string(buf[0:w])
 }
 
 // %b: -ddddddddp+ddd
 func fmtB(neg bool, mant uint64, exp int, flt *floatInfo) string {
-	var buf [50]byte;
-	w := len(buf);
-	exp -= int(flt.mantbits);
-	esign := byte('+');
+	var buf [50]byte
+	w := len(buf)
+	exp -= int(flt.mantbits)
+	esign := byte('+')
 	if exp < 0 {
-		esign = '-';
-		exp = -exp;
+		esign = '-'
+		exp = -exp
 	}
-	n := 0;
+	n := 0
 	for exp > 0 || n < 1 {
-		n++;
-		w--;
-		buf[w] = byte(exp%10 + '0');
-		exp /= 10;
+		n++
+		w--
+		buf[w] = byte(exp%10 + '0')
+		exp /= 10
 	}
-	w--;
-	buf[w] = esign;
-	w--;
-	buf[w] = 'p';
-	n = 0;
+	w--
+	buf[w] = esign
+	w--
+	buf[w] = 'p'
+	n = 0
 	for mant > 0 || n < 1 {
-		n++;
-		w--;
-		buf[w] = byte(mant%10 + '0');
-		mant /= 10;
+		n++
+		w--
+		buf[w] = byte(mant%10 + '0')
+		mant /= 10
 	}
 	if neg {
-		w--;
-		buf[w] = '-';
+		w--
+		buf[w] = '-'
 	}
-	return string(buf[w:]);
+	return string(buf[w:])
 }
 
 func max(a, b int) int {
 	if a > b {
 		return a
 	}
-	return b;
+	return b
 }