1) Change default gofmt default settings for
   parsing and printing to new syntax.

   Use -oldparser to parse the old syntax,
   use -oldprinter to print the old syntax.

2) Change default gofmt formatting settings
   to use tabs for indentation only and to use
   spaces for alignment. This will make the code
   alignment insensitive to an editor's tabwidth.

   Use -spaces=false to use tabs for alignment.

3) Manually changed src/exp/parser/parser_test.go
   so that it doesn't try to parse the parser's
   source files using the old syntax (they have
   new syntax now).

4) gofmt -w src misc test/bench

4th set of files.

R=rsc
CC=golang-dev
https://golang.org/cl/180049
diff --git a/src/pkg/rand/exp.go b/src/pkg/rand/exp.go
index aaa3cc7..85da495 100644
--- a/src/pkg/rand/exp.go
+++ b/src/pkg/rand/exp.go
@@ -5,7 +5,7 @@
 package rand
 
 import (
-	"math";
+	"math"
 )
 
 /*
@@ -17,7 +17,7 @@
  */
 
 const (
-	re = 7.69711747013104972;
+	re = 7.69711747013104972
 )
 
 // ExpFloat64 returns an exponentially distributed float64 in the range
@@ -30,9 +30,9 @@
 //
 func (r *Rand) ExpFloat64() float64 {
 	for {
-		j := r.Uint32();
-		i := j & 0xFF;
-		x := float64(j) * float64(we[i]);
+		j := r.Uint32()
+		i := j & 0xFF
+		x := float64(j) * float64(we[i])
 		if j < ke[i] {
 			return x
 		}
@@ -43,7 +43,7 @@
 			return x
 		}
 	}
-	panic("unreachable");
+	panic("unreachable")
 }
 
 var ke = [256]uint32{
diff --git a/src/pkg/rand/normal.go b/src/pkg/rand/normal.go
index 25769c7..9ab46db 100644
--- a/src/pkg/rand/normal.go
+++ b/src/pkg/rand/normal.go
@@ -5,7 +5,7 @@
 package rand
 
 import (
-	"math";
+	"math"
 )
 
 /*
@@ -17,14 +17,14 @@
  */
 
 const (
-	rn = 3.442619855899;
+	rn = 3.442619855899
 )
 
 func absInt32(i int32) uint32 {
 	if i < 0 {
 		return uint32(-i)
 	}
-	return uint32(i);
+	return uint32(i)
 }
 
 // NormFloat64 returns a normally distributed float64 in the range
@@ -37,9 +37,9 @@
 //
 func (r *Rand) NormFloat64() float64 {
 	for {
-		j := int32(r.Uint32());	// Possibly negative
-		i := j & 0x7F;
-		x := float64(j) * float64(wn[i]);
+		j := int32(r.Uint32()) // Possibly negative
+		i := j & 0x7F
+		x := float64(j) * float64(wn[i])
 		if absInt32(j) < kn[i] {
 			// This case should be hit better than 99% of the time.
 			return x
@@ -48,8 +48,8 @@
 		if i == 0 {
 			// This extra work is only required for the base strip.
 			for {
-				x = -math.Log(r.Float64()) * (1.0 / rn);
-				y := -math.Log(r.Float64());
+				x = -math.Log(r.Float64()) * (1.0 / rn)
+				y := -math.Log(r.Float64())
 				if y+y >= x*x {
 					break
 				}
@@ -57,13 +57,13 @@
 			if j > 0 {
 				return rn + x
 			}
-			return -rn - x;
+			return -rn - x
 		}
 		if fn[i]+float32(r.Float64())*(fn[i-1]-fn[i]) < float32(math.Exp(-.5*x*x)) {
 			return x
 		}
 	}
-	panic("unreachable");
+	panic("unreachable")
 }
 
 var kn = [128]uint32{
diff --git a/src/pkg/rand/rand.go b/src/pkg/rand/rand.go
index 0063e40..0d7eaa7 100644
--- a/src/pkg/rand/rand.go
+++ b/src/pkg/rand/rand.go
@@ -10,42 +10,42 @@
 // A Source represents a source of uniformly-distributed
 // pseudo-random int64 values in the range [0, 1<<63).
 type Source interface {
-	Int63() int64;
-	Seed(seed int64);
+	Int63() int64
+	Seed(seed int64)
 }
 
 // NewSource returns a new pseudo-random Source seeded with the given value.
 func NewSource(seed int64) Source {
-	var rng rngSource;
-	rng.Seed(seed);
-	return &rng;
+	var rng rngSource
+	rng.Seed(seed)
+	return &rng
 }
 
 // A Rand is a source of random numbers.
 type Rand struct {
-	src Source;
+	src Source
 }
 
 // New returns a new Rand that uses random values from src
 // to generate other random values.
-func New(src Source) *Rand	{ return &Rand{src} }
+func New(src Source) *Rand { return &Rand{src} }
 
 // Seed uses the provided seed value to initialize the generator to a deterministic state.
-func (r *Rand) Seed(seed int64)	{ r.src.Seed(seed) }
+func (r *Rand) Seed(seed int64) { r.src.Seed(seed) }
 
 // Int63 returns a non-negative pseudo-random 63-bit integer as an int64.
-func (r *Rand) Int63() int64	{ return r.src.Int63() }
+func (r *Rand) Int63() int64 { return r.src.Int63() }
 
 // Uint32 returns a pseudo-random 32-bit value as a uint32.
-func (r *Rand) Uint32() uint32	{ return uint32(r.Int63() >> 31) }
+func (r *Rand) Uint32() uint32 { return uint32(r.Int63() >> 31) }
 
 // Int31 returns a non-negative pseudo-random 31-bit integer as an int32.
-func (r *Rand) Int31() int32	{ return int32(r.Int63() >> 32) }
+func (r *Rand) Int31() int32 { return int32(r.Int63() >> 32) }
 
 // Int returns a non-negative pseudo-random int.
 func (r *Rand) Int() int {
-	u := uint(r.Int63());
-	return int(u << 1 >> 1);	// clear sign bit if int == int32
+	u := uint(r.Int63())
+	return int(u << 1 >> 1) // clear sign bit if int == int32
 }
 
 // Int63n returns, as an int64, a non-negative pseudo-random number in [0,n).
@@ -53,40 +53,40 @@
 	if n <= 0 {
 		return 0
 	}
-	max := int64((1 << 63) - 1 - (1<<63)%uint64(n));
-	v := r.Int63();
+	max := int64((1 << 63) - 1 - (1<<63)%uint64(n))
+	v := r.Int63()
 	for v > max {
 		v = r.Int63()
 	}
-	return v % n;
+	return v % n
 }
 
 // Int31n returns, as an int32, a non-negative pseudo-random number in [0,n).
-func (r *Rand) Int31n(n int32) int32	{ return int32(r.Int63n(int64(n))) }
+func (r *Rand) Int31n(n int32) int32 { return int32(r.Int63n(int64(n))) }
 
 // Intn returns, as an int, a non-negative pseudo-random number in [0,n).
-func (r *Rand) Intn(n int) int	{ return int(r.Int63n(int64(n))) }
+func (r *Rand) Intn(n int) int { return int(r.Int63n(int64(n))) }
 
 // Float64 returns, as a float64, a pseudo-random number in [0.0,1.0).
-func (r *Rand) Float64() float64	{ return float64(r.Int63()) / (1 << 63) }
+func (r *Rand) Float64() float64 { return float64(r.Int63()) / (1 << 63) }
 
 // Float32 returns, as a float32, a pseudo-random number in [0.0,1.0).
-func (r *Rand) Float32() float32	{ return float32(r.Float64()) }
+func (r *Rand) Float32() float32 { return float32(r.Float64()) }
 
 // Float returns, as a float, a pseudo-random number in [0.0,1.0).
-func (r *Rand) Float() float	{ return float(r.Float64()) }
+func (r *Rand) Float() float { return float(r.Float64()) }
 
 // Perm returns, as a slice of n ints, a pseudo-random permutation of the integers [0,n).
 func (r *Rand) Perm(n int) []int {
-	m := make([]int, n);
+	m := make([]int, n)
 	for i := 0; i < n; i++ {
 		m[i] = i
 	}
 	for i := 0; i < n; i++ {
-		j := r.Intn(i + 1);
-		m[i], m[j] = m[j], m[i];
+		j := r.Intn(i + 1)
+		m[i], m[j] = m[j], m[i]
 	}
-	return m;
+	return m
 }
 
 /*
@@ -96,40 +96,40 @@
 var globalRand = New(&lockedSource{src: NewSource(1)})
 
 // Seed uses the provided seed value to initialize the generator to a deterministic state.
-func Seed(seed int64)	{ globalRand.Seed(seed) }
+func Seed(seed int64) { globalRand.Seed(seed) }
 
 // Int63 returns a non-negative pseudo-random 63-bit integer as an int64.
-func Int63() int64	{ return globalRand.Int63() }
+func Int63() int64 { return globalRand.Int63() }
 
 // Uint32 returns a pseudo-random 32-bit value as a uint32.
-func Uint32() uint32	{ return globalRand.Uint32() }
+func Uint32() uint32 { return globalRand.Uint32() }
 
 // Int31 returns a non-negative pseudo-random 31-bit integer as an int32.
-func Int31() int32	{ return globalRand.Int31() }
+func Int31() int32 { return globalRand.Int31() }
 
 // Int returns a non-negative pseudo-random int.
-func Int() int	{ return globalRand.Int() }
+func Int() int { return globalRand.Int() }
 
 // Int63n returns, as an int64, a non-negative pseudo-random number in [0,n).
-func Int63n(n int64) int64	{ return globalRand.Int63n(n) }
+func Int63n(n int64) int64 { return globalRand.Int63n(n) }
 
 // Int31n returns, as an int32, a non-negative pseudo-random number in [0,n).
-func Int31n(n int32) int32	{ return globalRand.Int31n(n) }
+func Int31n(n int32) int32 { return globalRand.Int31n(n) }
 
 // Intn returns, as an int, a non-negative pseudo-random number in [0,n).
-func Intn(n int) int	{ return globalRand.Intn(n) }
+func Intn(n int) int { return globalRand.Intn(n) }
 
 // Float64 returns, as a float64, a pseudo-random number in [0.0,1.0).
-func Float64() float64	{ return globalRand.Float64() }
+func Float64() float64 { return globalRand.Float64() }
 
 // Float32 returns, as a float32, a pseudo-random number in [0.0,1.0).
-func Float32() float32	{ return globalRand.Float32() }
+func Float32() float32 { return globalRand.Float32() }
 
 // Float returns, as a float, a pseudo-random number in [0.0,1.0).
-func Float() float	{ return globalRand.Float() }
+func Float() float { return globalRand.Float() }
 
 // Perm returns, as a slice of n ints, a pseudo-random permutation of the integers [0,n).
-func Perm(n int) []int	{ return globalRand.Perm(n) }
+func Perm(n int) []int { return globalRand.Perm(n) }
 
 // NormFloat64 returns a normally distributed float64 in the range
 // [-math.MaxFloat64, +math.MaxFloat64] with
@@ -139,7 +139,7 @@
 //
 //  sample = NormFloat64() * desiredStdDev + desiredMean
 //
-func NormFloat64() float64	{ return globalRand.NormFloat64() }
+func NormFloat64() float64 { return globalRand.NormFloat64() }
 
 // ExpFloat64 returns an exponentially distributed float64 in the range
 // (0, +math.MaxFloat64] with an exponential distribution whose rate parameter
@@ -149,22 +149,22 @@
 //
 //  sample = ExpFloat64() / desiredRateParameter
 //
-func ExpFloat64() float64	{ return globalRand.ExpFloat64() }
+func ExpFloat64() float64 { return globalRand.ExpFloat64() }
 
 type lockedSource struct {
-	lk	sync.Mutex;
-	src	Source;
+	lk  sync.Mutex
+	src Source
 }
 
 func (r *lockedSource) Int63() (n int64) {
-	r.lk.Lock();
-	n = r.src.Int63();
-	r.lk.Unlock();
-	return;
+	r.lk.Lock()
+	n = r.src.Int63()
+	r.lk.Unlock()
+	return
 }
 
 func (r *lockedSource) Seed(seed int64) {
-	r.lk.Lock();
-	r.src.Seed(seed);
-	r.lk.Unlock();
+	r.lk.Lock()
+	r.src.Seed(seed)
+	r.lk.Unlock()
 }
diff --git a/src/pkg/rand/rand_test.go b/src/pkg/rand/rand_test.go
index e0d1da4..b90c69d 100644
--- a/src/pkg/rand/rand_test.go
+++ b/src/pkg/rand/rand_test.go
@@ -5,36 +5,36 @@
 package rand
 
 import (
-	"math";
-	"fmt";
-	"os";
-	"testing";
+	"math"
+	"fmt"
+	"os"
+	"testing"
 )
 
 const (
-	numTestSamples = 10000;
+	numTestSamples = 10000
 )
 
 type statsResults struct {
-	mean		float64;
-	stddev		float64;
-	closeEnough	float64;
-	maxError	float64;
+	mean        float64
+	stddev      float64
+	closeEnough float64
+	maxError    float64
 }
 
 func max(a, b float64) float64 {
 	if a > b {
 		return a
 	}
-	return b;
+	return b
 }
 
 func nearEqual(a, b, closeEnough, maxError float64) bool {
-	absDiff := math.Fabs(a - b);
-	if absDiff < closeEnough {	// Necessary when one value is zero and one value is close to zero.
+	absDiff := math.Fabs(a - b)
+	if absDiff < closeEnough { // Necessary when one value is zero and one value is close to zero.
 		return true
 	}
-	return absDiff/max(math.Fabs(a), math.Fabs(b)) < maxError;
+	return absDiff/max(math.Fabs(a), math.Fabs(b)) < maxError
 }
 
 var testSeeds = []int64{1, 1754801282, 1698661970, 1550503961}
@@ -43,52 +43,52 @@
 // two statsResults are similar.
 func (this *statsResults) checkSimilarDistribution(expected *statsResults) os.Error {
 	if !nearEqual(this.mean, expected.mean, expected.closeEnough, expected.maxError) {
-		s := fmt.Sprintf("mean %v != %v (allowed error %v, %v)", this.mean, expected.mean, expected.closeEnough, expected.maxError);
-		fmt.Println(s);
-		return os.ErrorString(s);
+		s := fmt.Sprintf("mean %v != %v (allowed error %v, %v)", this.mean, expected.mean, expected.closeEnough, expected.maxError)
+		fmt.Println(s)
+		return os.ErrorString(s)
 	}
 	if !nearEqual(this.stddev, expected.stddev, 0, expected.maxError) {
-		s := fmt.Sprintf("stddev %v != %v (allowed error %v, %v)", this.stddev, expected.stddev, expected.closeEnough, expected.maxError);
-		fmt.Println(s);
-		return os.ErrorString(s);
+		s := fmt.Sprintf("stddev %v != %v (allowed error %v, %v)", this.stddev, expected.stddev, expected.closeEnough, expected.maxError)
+		fmt.Println(s)
+		return os.ErrorString(s)
 	}
-	return nil;
+	return nil
 }
 
 func getStatsResults(samples []float64) *statsResults {
-	res := new(statsResults);
-	var sum float64;
+	res := new(statsResults)
+	var sum float64
 	for i := range samples {
 		sum += samples[i]
 	}
-	res.mean = sum / float64(len(samples));
-	var devsum float64;
+	res.mean = sum / float64(len(samples))
+	var devsum float64
 	for i := range samples {
 		devsum += math.Pow(samples[i]-res.mean, 2)
 	}
-	res.stddev = math.Sqrt(devsum / float64(len(samples)));
-	return res;
+	res.stddev = math.Sqrt(devsum / float64(len(samples)))
+	return res
 }
 
 func checkSampleDistribution(t *testing.T, samples []float64, expected *statsResults) {
-	actual := getStatsResults(samples);
-	err := actual.checkSimilarDistribution(expected);
+	actual := getStatsResults(samples)
+	err := actual.checkSimilarDistribution(expected)
 	if err != nil {
 		t.Errorf(err.String())
 	}
 }
 
 func checkSampleSliceDistributions(t *testing.T, samples []float64, nslices int, expected *statsResults) {
-	chunk := len(samples) / nslices;
+	chunk := len(samples) / nslices
 	for i := 0; i < nslices; i++ {
-		low := i * chunk;
-		var high int;
+		low := i * chunk
+		var high int
 		if i == nslices-1 {
 			high = len(samples) - 1
 		} else {
 			high = (i + 1) * chunk
 		}
-		checkSampleDistribution(t, samples[low:high], expected);
+		checkSampleDistribution(t, samples[low:high], expected)
 	}
 }
 
@@ -97,29 +97,29 @@
 //
 
 func generateNormalSamples(nsamples int, mean, stddev float64, seed int64) []float64 {
-	r := New(NewSource(seed));
-	samples := make([]float64, nsamples);
+	r := New(NewSource(seed))
+	samples := make([]float64, nsamples)
 	for i := range samples {
 		samples[i] = r.NormFloat64()*stddev + mean
 	}
-	return samples;
+	return samples
 }
 
 func testNormalDistribution(t *testing.T, nsamples int, mean, stddev float64, seed int64) {
 	//fmt.Printf("testing nsamples=%v mean=%v stddev=%v seed=%v\n", nsamples, mean, stddev, seed);
 
-	samples := generateNormalSamples(nsamples, mean, stddev, seed);
-	errorScale := max(1.0, stddev);	// Error scales with stddev
-	expected := &statsResults{mean, stddev, 0.10 * errorScale, 0.08 * errorScale};
+	samples := generateNormalSamples(nsamples, mean, stddev, seed)
+	errorScale := max(1.0, stddev) // Error scales with stddev
+	expected := &statsResults{mean, stddev, 0.10 * errorScale, 0.08 * errorScale}
 
 	// Make sure that the entire set matches the expected distribution.
-	checkSampleDistribution(t, samples, expected);
+	checkSampleDistribution(t, samples, expected)
 
 	// Make sure that each half of the set matches the expected distribution.
-	checkSampleSliceDistributions(t, samples, 2, expected);
+	checkSampleSliceDistributions(t, samples, 2, expected)
 
 	// Make sure that each 7th of the set matches the expected distribution.
-	checkSampleSliceDistributions(t, samples, 7, expected);
+	checkSampleSliceDistributions(t, samples, 7, expected)
 }
 
 // Actual tests
@@ -145,32 +145,32 @@
 //
 
 func generateExponentialSamples(nsamples int, rate float64, seed int64) []float64 {
-	r := New(NewSource(seed));
-	samples := make([]float64, nsamples);
+	r := New(NewSource(seed))
+	samples := make([]float64, nsamples)
 	for i := range samples {
 		samples[i] = r.ExpFloat64() / rate
 	}
-	return samples;
+	return samples
 }
 
 func testExponentialDistribution(t *testing.T, nsamples int, rate float64, seed int64) {
 	//fmt.Printf("testing nsamples=%v rate=%v seed=%v\n", nsamples, rate, seed);
 
-	mean := 1 / rate;
-	stddev := mean;
+	mean := 1 / rate
+	stddev := mean
 
-	samples := generateExponentialSamples(nsamples, rate, seed);
-	errorScale := max(1.0, 1/rate);	// Error scales with the inverse of the rate
-	expected := &statsResults{mean, stddev, 0.10 * errorScale, 0.20 * errorScale};
+	samples := generateExponentialSamples(nsamples, rate, seed)
+	errorScale := max(1.0, 1/rate) // Error scales with the inverse of the rate
+	expected := &statsResults{mean, stddev, 0.10 * errorScale, 0.20 * errorScale}
 
 	// Make sure that the entire set matches the expected distribution.
-	checkSampleDistribution(t, samples, expected);
+	checkSampleDistribution(t, samples, expected)
 
 	// Make sure that each half of the set matches the expected distribution.
-	checkSampleSliceDistributions(t, samples, 2, expected);
+	checkSampleSliceDistributions(t, samples, 2, expected)
 
 	// Make sure that each 7th of the set matches the expected distribution.
-	checkSampleSliceDistributions(t, samples, 7, expected);
+	checkSampleSliceDistributions(t, samples, 7, expected)
 }
 
 // Actual tests
@@ -194,61 +194,61 @@
 //
 
 func initNorm() (testKn []uint32, testWn, testFn []float32) {
-	const m1 = 1 << 31;
+	const m1 = 1 << 31
 	var (
-		dn	float64	= rn;
-		tn		= dn;
-		vn	float64	= 9.91256303526217e-3;
+		dn float64 = rn
+		tn         = dn
+		vn float64 = 9.91256303526217e-3
 	)
 
-	testKn = make([]uint32, 128);
-	testWn = make([]float32, 128);
-	testFn = make([]float32, 128);
+	testKn = make([]uint32, 128)
+	testWn = make([]float32, 128)
+	testFn = make([]float32, 128)
 
-	q := vn / math.Exp(-0.5*dn*dn);
-	testKn[0] = uint32((dn / q) * m1);
-	testKn[1] = 0;
-	testWn[0] = float32(q / m1);
-	testWn[127] = float32(dn / m1);
-	testFn[0] = 1.0;
-	testFn[127] = float32(math.Exp(-0.5 * dn * dn));
+	q := vn / math.Exp(-0.5*dn*dn)
+	testKn[0] = uint32((dn / q) * m1)
+	testKn[1] = 0
+	testWn[0] = float32(q / m1)
+	testWn[127] = float32(dn / m1)
+	testFn[0] = 1.0
+	testFn[127] = float32(math.Exp(-0.5 * dn * dn))
 	for i := 126; i >= 1; i-- {
-		dn = math.Sqrt(-2.0 * math.Log(vn/dn+math.Exp(-0.5*dn*dn)));
-		testKn[i+1] = uint32((dn / tn) * m1);
-		tn = dn;
-		testFn[i] = float32(math.Exp(-0.5 * dn * dn));
-		testWn[i] = float32(dn / m1);
+		dn = math.Sqrt(-2.0 * math.Log(vn/dn+math.Exp(-0.5*dn*dn)))
+		testKn[i+1] = uint32((dn / tn) * m1)
+		tn = dn
+		testFn[i] = float32(math.Exp(-0.5 * dn * dn))
+		testWn[i] = float32(dn / m1)
 	}
-	return;
+	return
 }
 
 func initExp() (testKe []uint32, testWe, testFe []float32) {
-	const m2 = 1 << 32;
+	const m2 = 1 << 32
 	var (
-		de	float64	= re;
-		te		= de;
-		ve	float64	= 3.9496598225815571993e-3;
+		de float64 = re
+		te         = de
+		ve float64 = 3.9496598225815571993e-3
 	)
 
-	testKe = make([]uint32, 256);
-	testWe = make([]float32, 256);
-	testFe = make([]float32, 256);
+	testKe = make([]uint32, 256)
+	testWe = make([]float32, 256)
+	testFe = make([]float32, 256)
 
-	q := ve / math.Exp(-de);
-	testKe[0] = uint32((de / q) * m2);
-	testKe[1] = 0;
-	testWe[0] = float32(q / m2);
-	testWe[255] = float32(de / m2);
-	testFe[0] = 1.0;
-	testFe[255] = float32(math.Exp(-de));
+	q := ve / math.Exp(-de)
+	testKe[0] = uint32((de / q) * m2)
+	testKe[1] = 0
+	testWe[0] = float32(q / m2)
+	testWe[255] = float32(de / m2)
+	testFe[0] = 1.0
+	testFe[255] = float32(math.Exp(-de))
 	for i := 254; i >= 1; i-- {
-		de = -math.Log(ve/de + math.Exp(-de));
-		testKe[i+1] = uint32((de / te) * m2);
-		te = de;
-		testFe[i] = float32(math.Exp(-de));
-		testWe[i] = float32(de / m2);
+		de = -math.Log(ve/de + math.Exp(-de))
+		testKe[i+1] = uint32((de / te) * m2)
+		te = de
+		testFe[i] = float32(math.Exp(-de))
+		testWe[i] = float32(de / m2)
 	}
-	return;
+	return
 }
 
 // compareUint32Slices returns the first index where the two slices
@@ -259,14 +259,14 @@
 		if len(s1) > len(s2) {
 			return len(s2) + 1
 		}
-		return len(s1) + 1;
+		return len(s1) + 1
 	}
 	for i := range s1 {
 		if s1[i] != s2[i] {
 			return i
 		}
 	}
-	return -1;
+	return -1
 }
 
 // compareFloat32Slices returns the first index where the two slices
@@ -277,18 +277,18 @@
 		if len(s1) > len(s2) {
 			return len(s2) + 1
 		}
-		return len(s1) + 1;
+		return len(s1) + 1
 	}
 	for i := range s1 {
 		if !nearEqual(float64(s1[i]), float64(s2[i]), 0, 1e-7) {
 			return i
 		}
 	}
-	return -1;
+	return -1
 }
 
 func TestNormTables(t *testing.T) {
-	testKn, testWn, testFn := initNorm();
+	testKn, testWn, testFn := initNorm()
 	if i := compareUint32Slices(kn[0:], testKn); i >= 0 {
 		t.Errorf("kn disagrees at index %v; %v != %v\n", i, kn[i], testKn[i])
 	}
@@ -301,7 +301,7 @@
 }
 
 func TestExpTables(t *testing.T) {
-	testKe, testWe, testFe := initExp();
+	testKe, testWe, testFe := initExp()
 	if i := compareUint32Slices(ke[0:], testKe); i >= 0 {
 		t.Errorf("ke disagrees at index %v; %v != %v\n", i, ke[i], testKe[i])
 	}
@@ -322,7 +322,7 @@
 }
 
 func BenchmarkInt63Unthreadsafe(b *testing.B) {
-	r := New(NewSource(1));
+	r := New(NewSource(1))
 	for n := b.N; n > 0; n-- {
 		r.Int63()
 	}
diff --git a/src/pkg/rand/rng.go b/src/pkg/rand/rng.go
index a8f7a18..947c49f 100644
--- a/src/pkg/rand/rng.go
+++ b/src/pkg/rand/rng.go
@@ -12,14 +12,14 @@
  */
 
 const (
-	_LEN	= 607;
-	_TAP	= 273;
-	_MAX	= 1 << 63;
-	_MASK	= _MAX - 1;
-	_A	= 48271;
-	_M	= (1 << 31) - 1;
-	_Q	= 44488;
-	_R	= 3399;
+	_LEN  = 607
+	_TAP  = 273
+	_MAX  = 1 << 63
+	_MASK = _MAX - 1
+	_A    = 48271
+	_M    = (1 << 31) - 1
+	_Q    = 44488
+	_R    = 3399
 )
 
 var (
@@ -179,32 +179,32 @@
 		4922828954023452664, 2879211533496425641, 5896236396443472108, 8465043815351752425,
 		7329020396871624740, 8915471717014488588, 2944902635677463047, 7052079073493465134,
 		8382142935188824023, 9103922860780351547, 4152330101494654406,
-	};
+	}
 )
 
 type rngSource struct {
-	tap	int;		// index into vec
-	feed	int;		// index into vec
-	vec	[_LEN]int64;	// current feedback register
+	tap  int         // index into vec
+	feed int         // index into vec
+	vec  [_LEN]int64 // current feedback register
 }
 
 // seed rng x[n+1] = 48271 * x[n] mod (2**31 - 1)
 func seedrand(x int32) int32 {
-	hi := x / _Q;
-	lo := x % _Q;
-	x = _A*lo - _R*hi;
+	hi := x / _Q
+	lo := x % _Q
+	x = _A*lo - _R*hi
 	if x < 0 {
 		x += _M
 	}
-	return x;
+	return x
 }
 
 // Seed uses the provided seed value to initialize the generator to a deterministic state.
 func (rng *rngSource) Seed(seed int64) {
-	rng.tap = 0;
-	rng.feed = _LEN - _TAP;
+	rng.tap = 0
+	rng.feed = _LEN - _TAP
 
-	seed = seed % _M;
+	seed = seed % _M
 	if seed < 0 {
 		seed += _M
 	}
@@ -212,35 +212,35 @@
 		seed = 89482311
 	}
 
-	x := int32(seed);
+	x := int32(seed)
 	for i := -20; i < _LEN; i++ {
-		x = seedrand(x);
+		x = seedrand(x)
 		if i >= 0 {
-			var u int64;
-			u = int64(x) << 40;
-			x = seedrand(x);
-			u ^= int64(x) << 20;
-			x = seedrand(x);
-			u ^= int64(x);
-			u ^= rng_cooked[i];
-			rng.vec[i] = u & _MASK;
+			var u int64
+			u = int64(x) << 40
+			x = seedrand(x)
+			u ^= int64(x) << 20
+			x = seedrand(x)
+			u ^= int64(x)
+			u ^= rng_cooked[i]
+			rng.vec[i] = u & _MASK
 		}
 	}
 }
 
 // Int63 returns a non-negative pseudo-random 63-bit integer as an int64.
 func (rng *rngSource) Int63() int64 {
-	rng.tap--;
+	rng.tap--
 	if rng.tap < 0 {
 		rng.tap += _LEN
 	}
 
-	rng.feed--;
+	rng.feed--
 	if rng.feed < 0 {
 		rng.feed += _LEN
 	}
 
-	x := (rng.vec[rng.feed] + rng.vec[rng.tap]) & _MASK;
-	rng.vec[rng.feed] = x;
-	return x;
+	x := (rng.vec[rng.feed] + rng.vec[rng.tap]) & _MASK
+	rng.vec[rng.feed] = x
+	return x
 }