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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
/*
* basic types
*/
typedef signed char int8;
typedef unsigned char uint8;
typedef signed short int16;
typedef unsigned short uint16;
typedef signed int int32;
typedef unsigned int uint32;
typedef signed long long int int64;
typedef unsigned long long int uint64;
typedef float float32;
typedef double float64;
#ifdef _64BIT
typedef uint64 uintptr;
#else
typedef uint32 uintptr;
#endif
/*
* get rid of C types
* the / / / forces a syntax error immediately,
* which will show "last name: XXunsigned".
*/
#define unsigned XXunsigned / / /
#define signed XXsigned / / /
#define char XXchar / / /
#define short XXshort / / /
#define int XXint / / /
#define long XXlong / / /
#define float XXfloat / / /
#define double XXdouble / / /
/*
* defined types
*/
typedef uint8 bool;
typedef uint8 byte;
typedef struct Alg Alg;
typedef struct Array Array;
typedef struct Func Func;
typedef struct G G;
typedef struct Gobuf Gobuf;
typedef struct Lock Lock;
typedef struct M M;
typedef struct Mem Mem;
typedef union Note Note;
typedef struct Stktop Stktop;
typedef struct String String;
typedef struct Usema Usema;
typedef struct SigTab SigTab;
typedef struct MCache MCache;
typedef struct Iface Iface;
typedef struct Itype Itype;
typedef struct Eface Eface;
typedef struct Sigt Sigt;
typedef struct Defer Defer;
/*
* per cpu declaration
*/
extern register G* g; // R15
extern register M* m; // R14
/*
* defined constants
*/
enum
{
// G status
Gidle,
Grunnable,
Grunning,
Gsyscall,
Gwaiting,
Gmoribund,
Gdead,
};
enum
{
true = 1,
false = 0,
};
/*
* structures
*/
struct Lock
{
uint32 key;
uint32 sema; // for OS X
};
struct Usema
{
uint32 u;
uint32 k;
};
union Note
{
struct { // Linux
Lock lock;
};
struct { // OS X
int32 wakeup;
Usema sema;
};
};
struct String
{
byte* str;
int32 len;
};
struct Iface
{
Itype* type;
void* data;
};
struct Eface
{
Sigt* type;
void* data;
};
struct Array
{ // must not move anything
byte* array; // actual data
uint32 nel; // number of elements
uint32 cap; // allocated number of elements
};
struct Gobuf
{
// The offsets of these fields are known to (hard-coded in) libmach.
byte* sp;
byte* pc;
G* g;
uintptr r0; // used on arm
};
struct G
{
byte* stackguard; // cannot move - also known to linker, libmach
byte* stackbase; // cannot move - also known to libmach
Defer* defer;
Gobuf sched; // cannot move - also known to libmach
byte* stack0; // first stack segment
byte* entry; // initial function
G* alllink; // on allg
void* param; // passed parameter on wakeup
int16 status;
int32 goid;
int32 selgen; // valid sudog pointer
G* schedlink;
bool readyonstop;
M* m; // for debuggers, but offset not hard-coded
};
struct Mem
{
uint8* hunk;
uint32 nhunk;
uint64 nmmap;
uint64 nmal;
};
struct M
{
// The offsets of these fields are known to (hard-coded in) libmach.
G* g0; // goroutine with scheduling stack
void (*morepc)(void);
Gobuf morebuf; // gobuf arg to morestack
// Fields not known to debuggers.
uint32 moreframe; // size arguments to morestack
uint32 moreargs;
uintptr cret; // return value from C
uint64 procid; // for debuggers, but offset not hard-coded
G* gsignal; // signal-handling G
uint32 tls[8]; // thread-local storage (for 386 extern register)
Gobuf sched; // scheduling stack
G* curg; // current running goroutine
int32 id;
int32 mallocing;
int32 gcing;
int32 locks;
Note havenextg;
G* nextg;
M* schedlink;
Mem mem;
uint32 machport; // Return address for Mach IPC (OS X)
MCache *mcache;
};
struct Stktop
{
// The offsets of these fields are known to (hard-coded in) libmach.
uint8* stackguard;
uint8* stackbase;
Gobuf gobuf;
uint32 args;
};
struct Alg
{
uintptr (*hash)(uint32, void*);
uint32 (*equal)(uint32, void*, void*);
void (*print)(uint32, void*);
void (*copy)(uint32, void*, void*);
};
struct SigTab
{
int32 flags;
int8 *name;
};
enum
{
SigCatch = 1<<0,
SigIgnore = 1<<1,
SigRestart = 1<<2,
};
// (will be) shared with go; edit ../cmd/6g/sys.go too.
// should move out of sys.go eventually.
// also eventually, the loaded symbol table should
// be closer to this form.
struct Func
{
String name;
String type; // go type string
String src; // src file name
uint64 entry; // entry pc
int64 frame; // stack frame size
Array pcln; // pc/ln tab for this func
int64 pc0; // starting pc, ln for table
int32 ln0;
int32 args; // number of 32-bit in/out args
int32 locals; // number of 32-bit locals
};
/*
* defined macros
* you need super-goru privilege
* to add this list.
*/
#define nelem(x) (sizeof(x)/sizeof((x)[0]))
#define nil ((void*)0)
/*
* known to compiler
*/
enum
{
AMEM,
ANOEQ,
ASTRING,
AINTER,
ANILINTER,
AFAKE,
Amax
};
/*
* deferred subroutine calls
*/
struct Defer
{
int32 siz;
byte* sp;
byte* fn;
Defer* link;
byte args[8]; // padded to actual size
};
/*
* external data
*/
extern Alg algarray[Amax];
extern String emptystring;
G* allg;
int32 goidgen;
extern int32 gomaxprocs;
extern int32 panicking;
extern int32 maxround;
/*
* common functions and data
*/
int32 strcmp(byte*, byte*);
int32 findnull(byte*);
void dump(byte*, int32);
int32 runetochar(byte*, int32);
int32 charntorune(int32*, uint8*, int32);
/*
* very low level c-called
*/
void gogo(Gobuf*, uintptr);
void gogocall(Gobuf*, void(*)(void));
uintptr gosave(Gobuf*);
void sys·lessstack(void);
void goargs(void);
void FLUSH(void*);
void* getu(void);
void throw(int8*);
uint32 rnd(uint32, uint32);
void prints(int8*);
void printf(int8*, ...);
byte* mchr(byte*, byte, byte*);
void mcpy(byte*, byte*, uint32);
int32 mcmp(byte*, byte*, uint32);
void mmov(byte*, byte*, uint32);
void* mal(uint32);
uint32 cmpstring(String, String);
String gostring(byte*);
void initsig(void);
int32 gotraceback(void);
void traceback(uint8 *pc, uint8 *sp, G* gp);
void tracebackothers(G*);
int32 open(byte*, int32, ...);
int32 write(int32, void*, int32);
bool cas(uint32*, uint32, uint32);
void jmpdefer(byte*, void*);
void exit1(int32);
void ready(G*);
byte* getenv(int8*);
int32 atoi(byte*);
void newosproc(M *m, G *g, void *stk, void (*fn)(void));
void sigaltstack(void*, void*);
void signalstack(byte*, int32);
G* malg(int32);
void minit(void);
Func* findfunc(uintptr);
int32 funcline(Func*, uint64);
void* stackalloc(uint32);
void stackfree(void*);
MCache* allocmcache(void);
void mallocinit(void);
bool ifaceeq(Iface, Iface);
bool efaceeq(Eface, Eface);
uintptr ifacehash(Iface);
uintptr efacehash(Eface);
uintptr nohash(uint32, void*);
uint32 noequal(uint32, void*, void*);
void* malloc(uintptr size);
void* mallocgc(uintptr size);
void free(void *v);
void exit(int32);
void breakpoint(void);
void gosched(void);
void goexit(void);
#pragma varargck argpos printf 1
#pragma varargck type "d" int32
#pragma varargck type "d" uint32
#pragma varargck type "D" int64
#pragma varargck type "D" uint64
#pragma varargck type "x" int32
#pragma varargck type "x" uint32
#pragma varargck type "X" int64
#pragma varargck type "X" uint64
#pragma varargck type "p" void*
#pragma varargck type "p" uintptr
#pragma varargck type "s" int8*
#pragma varargck type "s" uint8*
#pragma varargck type "S" String
// TODO(rsc): Remove. These are only temporary,
// for the mark and sweep collector.
void stoptheworld(void);
void starttheworld(void);
/*
* mutual exclusion locks. in the uncontended case,
* as fast as spin locks (just a few user-level instructions),
* but on the contention path they sleep in the kernel.
* a zeroed Lock is unlocked (no need to initialize each lock).
*/
void lock(Lock*);
void unlock(Lock*);
/*
* sleep and wakeup on one-time events.
* before any calls to notesleep or notewakeup,
* must call noteclear to initialize the Note.
* then, any number of threads can call notesleep
* and exactly one thread can call notewakeup (once).
* once notewakeup has been called, all the notesleeps
* will return. future notesleeps will return immediately.
*/
void noteclear(Note*);
void notesleep(Note*);
void notewakeup(Note*);
/*
* Redefine methods for the benefit of gcc, which does not support
* UTF-8 characters in identifiers.
*/
#ifndef __GNUC__
#define sys_memclr sys·memclr
#define sys_catstring sys·catstring
#define sys_cmpstring sys·cmpstring
#define sys_getcallerpc sys·getcallerpc
#define sys_indexstring sys·indexstring
#define sys_intstring sys·intstring
#define sys_mal sys·mal
#define sys_mmap sys·mmap
#define sys_printarray sys·printarray
#define sys_printbool sys·printbool
#define sys_printfloat sys·printfloat
#define sys_printhex sys·printhex
#define sys_printint sys·printint
#define sys_printiface sys·printiface
#define sys_printeface sys·printeface
#define sys_printpc sys·printpc
#define sys_printpointer sys·printpointer
#define sys_printstring sys·printstring
#define sys_printuint sys·printuint
#define sys_setcallerpc sys·setcallerpc
#define sys_slicestring sys·slicestring
#endif
/*
* low level go-called
*/
uint8* sys_mmap(byte*, uint32, int32, int32, int32, uint32);
void sys_memclr(byte*, uint32);
void sys_setcallerpc(void*, void*);
void* sys_getcallerpc(void*);
/*
* runtime go-called
*/
void sys_printbool(bool);
void sys_printfloat(float64);
void sys_printint(int64);
void sys_printiface(Iface);
void sys_printeface(Eface);
void sys_printstring(String);
void sys_printpc(void*);
void sys_printpointer(void*);
void sys_printuint(uint64);
void sys_printhex(uint64);
void sys_printarray(Array);
void sys_catstring(String, String, String);
void sys_cmpstring(String, String, int32);
void sys_slicestring(String, int32, int32, String);
void sys_indexstring(String, int32, byte);
void sys_intstring(int64, String);
/*
* wrapped for go users
*/
float64 Inf(int32 sign);
float64 NaN(void);
float32 float32frombits(uint32 i);
uint32 float32tobits(float32 f);
float64 float64frombits(uint64 i);
uint64 float64tobits(float64 f);
float64 frexp(float64 d, int32 *ep);
bool isInf(float64 f, int32 sign);
bool isNaN(float64 f);
float64 ldexp(float64 d, int32 e);
float64 modf(float64 d, float64 *ip);
void semacquire(uint32*);
void semrelease(uint32*);