Encode and decode engines for gobs.
R=rsc
DELTA=468 (292 added, 18 deleted, 158 changed)
OCL=31008
CL=31012
diff --git a/src/pkg/gob/codec_test.go b/src/pkg/gob/codec_test.go
index 2d23b46..c976ade 100644
--- a/src/pkg/gob/codec_test.go
+++ b/src/pkg/gob/codec_test.go
@@ -8,6 +8,7 @@
"bytes";
"gob";
"os";
+ "reflect";
"testing";
"unsafe";
)
@@ -106,35 +107,42 @@
verifyInt(-1<<63, t); // a tricky case
}
-
// The result of encoding three true booleans with field numbers 0, 1, 2
-var boolResult = []byte{0x80, 0x81, 0x81, 0x81, 0x82, 0x81}
+var boolResult = []byte{0x81, 0x81, 0x81, 0x81, 0x81, 0x81}
// The result of encoding three numbers = 17 with field numbers 0, 1, 2
-var signedResult = []byte{0x80, 0xa2, 0x81, 0xa2, 0x82, 0xa2}
-var unsignedResult = []byte{0x80, 0x91, 0x81, 0x91, 0x82, 0x91}
-var floatResult = []byte{0x80, 0x40, 0xe2, 0x81, 0x40, 0xe2, 0x82, 0x40, 0xe2}
+var signedResult = []byte{0x81, 0xa2, 0x81, 0xa2, 0x81, 0xa2}
+var unsignedResult = []byte{0x81, 0x91, 0x81, 0x91, 0x81, 0x91}
+var floatResult = []byte{0x81, 0x40, 0xe2, 0x81, 0x40, 0xe2, 0x81, 0x40, 0xe2}
+
+func newEncState(b *bytes.Buffer) *EncState {
+ b.Reset();
+ state := new(EncState);
+ state.w = b;
+ state.fieldnum = -1;
+ return state;
+}
// Test instruction execution for encoding.
// Do not run the machine yet; instead do individual instructions crafted by hand.
func TestScalarEncInstructions(t *testing.T) {
var b = new(bytes.Buffer);
- state := new(EncState);
// bool
{
- b.Reset();
v := true;
pv := &v;
ppv := &pv;
data := (struct { a bool; b *bool; c **bool }){ v, pv, ppv };
instr := &encInstr{ encBool, 0, 0, 0 };
- state.w = b;
+ state := newEncState(b);
state.base = uintptr(unsafe.Pointer(&data));
instr.op(instr, state);
+ state.fieldnum = 0;
instr.field = 1;
instr.indir = 1;
instr.offset = uintptr(unsafe.Offsetof(data.b));
instr.op(instr, state);
+ state.fieldnum = 1;
instr.field = 2;
instr.indir = 2;
instr.offset = uintptr(unsafe.Offsetof(data.c));
@@ -152,13 +160,15 @@
ppv := &pv;
data := (struct { a int; b *int; c **int }){ v, pv, ppv };
instr := &encInstr{ encInt, 0, 0, 0 };
- state.w = b;
+ state := newEncState(b);
state.base = uintptr(unsafe.Pointer(&data));
instr.op(instr, state);
+ state.fieldnum = 0;
instr.field = 1;
instr.indir = 1;
instr.offset = uintptr(unsafe.Offsetof(data.b));
instr.op(instr, state);
+ state.fieldnum = 1;
instr.field = 2;
instr.indir = 2;
instr.offset = uintptr(unsafe.Offsetof(data.c));
@@ -176,13 +186,15 @@
ppv := &pv;
data := (struct { a uint; b *uint; c **uint }){ v, pv, ppv };
instr := &encInstr{ encUint, 0, 0, 0 };
- state.w = b;
+ state := newEncState(b);
state.base = uintptr(unsafe.Pointer(&data));
instr.op(instr, state);
+ state.fieldnum = 0;
instr.field = 1;
instr.indir = 1;
instr.offset = uintptr(unsafe.Offsetof(data.b));
instr.op(instr, state);
+ state.fieldnum = 1;
instr.field = 2;
instr.indir = 2;
instr.offset = uintptr(unsafe.Offsetof(data.c));
@@ -200,13 +212,15 @@
ppv := &pv;
data := (struct { a int8; b *int8; c **int8 }){ v, pv, ppv };
instr := &encInstr{ encInt, 0, 0, 0 };
- state.w = b;
+ state := newEncState(b);
state.base = uintptr(unsafe.Pointer(&data));
instr.op(instr, state);
+ state.fieldnum = 0;
instr.field = 1;
instr.indir = 1;
instr.offset = uintptr(unsafe.Offsetof(data.b));
instr.op(instr, state);
+ state.fieldnum = 1;
instr.field = 2;
instr.indir = 2;
instr.offset = uintptr(unsafe.Offsetof(data.c));
@@ -224,13 +238,15 @@
ppv := &pv;
data := (struct { a uint8; b *uint8; c **uint8 }){ v, pv, ppv };
instr := &encInstr{ encUint, 0, 0, 0 };
- state.w = b;
+ state := newEncState(b);
state.base = uintptr(unsafe.Pointer(&data));
instr.op(instr, state);
+ state.fieldnum = 0;
instr.field = 1;
instr.indir = 1;
instr.offset = uintptr(unsafe.Offsetof(data.b));
instr.op(instr, state);
+ state.fieldnum = 1;
instr.field = 2;
instr.indir = 2;
instr.offset = uintptr(unsafe.Offsetof(data.c));
@@ -248,13 +264,15 @@
ppv := &pv;
data := (struct { a int16; b *int16; c **int16 }){ v, pv, ppv };
instr := &encInstr{ encInt16, 0, 0, 0 };
- state.w = b;
+ state := newEncState(b);
state.base = uintptr(unsafe.Pointer(&data));
instr.op(instr, state);
+ state.fieldnum = 0;
instr.field = 1;
instr.indir = 1;
instr.offset = uintptr(unsafe.Offsetof(data.b));
instr.op(instr, state);
+ state.fieldnum = 1;
instr.field = 2;
instr.indir = 2;
instr.offset = uintptr(unsafe.Offsetof(data.c));
@@ -272,13 +290,15 @@
ppv := &pv;
data := (struct { a uint16; b *uint16; c **uint16 }){ v, pv, ppv };
instr := &encInstr{ encUint16, 0, 0, 0 };
- state.w = b;
+ state := newEncState(b);
state.base = uintptr(unsafe.Pointer(&data));
instr.op(instr, state);
+ state.fieldnum = 0;
instr.field = 1;
instr.indir = 1;
instr.offset = uintptr(unsafe.Offsetof(data.b));
instr.op(instr, state);
+ state.fieldnum = 1;
instr.field = 2;
instr.indir = 2;
instr.offset = uintptr(unsafe.Offsetof(data.c));
@@ -296,13 +316,15 @@
ppv := &pv;
data := (struct { a int32; b *int32; c **int32 }){ v, pv, ppv };
instr := &encInstr{ encInt32, 0, 0, 0 };
- state.w = b;
+ state := newEncState(b);
state.base = uintptr(unsafe.Pointer(&data));
instr.op(instr, state);
+ state.fieldnum = 0;
instr.field = 1;
instr.indir = 1;
instr.offset = uintptr(unsafe.Offsetof(data.b));
instr.op(instr, state);
+ state.fieldnum = 1;
instr.field = 2;
instr.indir = 2;
instr.offset = uintptr(unsafe.Offsetof(data.c));
@@ -320,13 +342,15 @@
ppv := &pv;
data := (struct { a uint32; b *uint32; c **uint32 }){ v, pv, ppv };
instr := &encInstr{ encUint32, 0, 0, 0 };
- state.w = b;
+ state := newEncState(b);
state.base = uintptr(unsafe.Pointer(&data));
instr.op(instr, state);
+ state.fieldnum = 0;
instr.field = 1;
instr.indir = 1;
instr.offset = uintptr(unsafe.Offsetof(data.b));
instr.op(instr, state);
+ state.fieldnum = 1;
instr.field = 2;
instr.indir = 2;
instr.offset = uintptr(unsafe.Offsetof(data.c));
@@ -344,13 +368,15 @@
ppv := &pv;
data := (struct { a int64; b *int64; c **int64 }){ v, pv, ppv };
instr := &encInstr{ encInt64, 0, 0, 0 };
- state.w = b;
+ state := newEncState(b);
state.base = uintptr(unsafe.Pointer(&data));
instr.op(instr, state);
+ state.fieldnum = 0;
instr.field = 1;
instr.indir = 1;
instr.offset = uintptr(unsafe.Offsetof(data.b));
instr.op(instr, state);
+ state.fieldnum = 1;
instr.field = 2;
instr.indir = 2;
instr.offset = uintptr(unsafe.Offsetof(data.c));
@@ -368,13 +394,15 @@
ppv := &pv;
data := (struct { a uint64; b *uint64; c **uint64 }){ v, pv, ppv };
instr := &encInstr{ encUint, 0, 0, 0 };
- state.w = b;
+ state := newEncState(b);
state.base = uintptr(unsafe.Pointer(&data));
instr.op(instr, state);
+ state.fieldnum = 0;
instr.field = 1;
instr.indir = 1;
instr.offset = uintptr(unsafe.Offsetof(data.b));
instr.op(instr, state);
+ state.fieldnum = 1;
instr.field = 2;
instr.indir = 2;
instr.offset = uintptr(unsafe.Offsetof(data.c));
@@ -392,13 +420,15 @@
ppv := &pv;
data := (struct { a float; b *float; c **float }){ v, pv, ppv };
instr := &encInstr{ encFloat, 0, 0, 0 };
- state.w = b;
+ state := newEncState(b);
state.base = uintptr(unsafe.Pointer(&data));
instr.op(instr, state);
+ state.fieldnum = 0;
instr.field = 1;
instr.indir = 1;
instr.offset = uintptr(unsafe.Offsetof(data.b));
instr.op(instr, state);
+ state.fieldnum = 1;
instr.field = 2;
instr.indir = 2;
instr.offset = uintptr(unsafe.Offsetof(data.c));
@@ -416,13 +446,15 @@
ppv := &pv;
data := (struct { a float32; b *float32; c **float32 }){ v, pv, ppv };
instr := &encInstr{ encFloat32, 0, 0, 0 };
- state.w = b;
+ state := newEncState(b);
state.base = uintptr(unsafe.Pointer(&data));
instr.op(instr, state);
+ state.fieldnum = 0;
instr.field = 1;
instr.indir = 1;
instr.offset = uintptr(unsafe.Offsetof(data.b));
instr.op(instr, state);
+ state.fieldnum = 1;
instr.field = 2;
instr.indir = 2;
instr.offset = uintptr(unsafe.Offsetof(data.c));
@@ -440,13 +472,15 @@
ppv := &pv;
data := (struct { a float64; b *float64; c **float64 }){ v, pv, ppv };
instr := &encInstr{ encFloat64, 0, 0, 0 };
- state.w = b;
+ state := newEncState(b);
state.base = uintptr(unsafe.Pointer(&data));
instr.op(instr, state);
+ state.fieldnum = 0;
instr.field = 1;
instr.indir = 1;
instr.offset = uintptr(unsafe.Offsetof(data.b));
instr.op(instr, state);
+ state.fieldnum = 1;
instr.field = 2;
instr.indir = 2;
instr.offset = uintptr(unsafe.Offsetof(data.c));
@@ -462,22 +496,28 @@
if state.err != nil {
t.Fatalf("decoding field number %d: %v", n, state.err);
}
- if v != n {
+ if v + state.fieldnum != n {
t.Fatalf("decoding field number %d, got %d", n, v);
}
+ state.fieldnum = n;
+}
+
+func newDecState(data []byte) *DecState {
+ state := new(DecState);
+ state.r = bytes.NewBuffer(data);
+ state.fieldnum = -1;
+ return state;
}
// Test instruction execution for decoding.
// Do not run the machine yet; instead do individual instructions crafted by hand.
func TestScalarDecInstructions(t *testing.T) {
- state := new(DecState);
// bool
{
- b := bytes.NewBuffer(boolResult);
var data struct { a bool; b *bool; c **bool };
instr := &decInstr{ decBool, 0, 0, 0 };
- state.r = b;
+ state := newDecState(boolResult);
state.base = uintptr(unsafe.Pointer(&data));
expectField(0, state, t);
instr.op(instr, state);
@@ -504,10 +544,9 @@
// int
{
- b := bytes.NewBuffer(signedResult);
var data struct { a int; b *int; c **int };
instr := &decInstr{ decInt, 0, 0, 0 };
- state.r = b;
+ state := newDecState(signedResult);
state.base = uintptr(unsafe.Pointer(&data));
expectField(0, state, t);
instr.op(instr, state);
@@ -534,10 +573,9 @@
// uint
{
- b := bytes.NewBuffer(unsignedResult);
var data struct { a uint; b *uint; c **uint };
instr := &decInstr{ decUint, 0, 0, 0 };
- state.r = b;
+ state := newDecState(unsignedResult);
state.base = uintptr(unsafe.Pointer(&data));
expectField(0, state, t);
instr.op(instr, state);
@@ -564,10 +602,9 @@
// int8
{
- b := bytes.NewBuffer(signedResult);
var data struct { a int8; b *int8; c **int8 };
instr := &decInstr{ decInt8, 0, 0, 0 };
- state.r = b;
+ state := newDecState(signedResult);
state.base = uintptr(unsafe.Pointer(&data));
expectField(0, state, t);
instr.op(instr, state);
@@ -594,10 +631,9 @@
// uint8
{
- b := bytes.NewBuffer(unsignedResult);
var data struct { a uint8; b *uint8; c **uint8 };
instr := &decInstr{ decUint8, 0, 0, 0 };
- state.r = b;
+ state := newDecState(unsignedResult);
state.base = uintptr(unsafe.Pointer(&data));
expectField(0, state, t);
instr.op(instr, state);
@@ -624,10 +660,9 @@
// int16
{
- b := bytes.NewBuffer(signedResult);
var data struct { a int16; b *int16; c **int16 };
instr := &decInstr{ decInt16, 0, 0, 0 };
- state.r = b;
+ state := newDecState(signedResult);
state.base = uintptr(unsafe.Pointer(&data));
expectField(0, state, t);
instr.op(instr, state);
@@ -654,10 +689,9 @@
// uint16
{
- b := bytes.NewBuffer(unsignedResult);
var data struct { a uint16; b *uint16; c **uint16 };
instr := &decInstr{ decUint16, 0, 0, 0 };
- state.r = b;
+ state := newDecState(unsignedResult);
state.base = uintptr(unsafe.Pointer(&data));
expectField(0, state, t);
instr.op(instr, state);
@@ -684,10 +718,9 @@
// int32
{
- b := bytes.NewBuffer(signedResult);
var data struct { a int32; b *int32; c **int32 };
instr := &decInstr{ decInt32, 0, 0, 0 };
- state.r = b;
+ state := newDecState(signedResult);
state.base = uintptr(unsafe.Pointer(&data));
expectField(0, state, t);
instr.op(instr, state);
@@ -714,10 +747,9 @@
// uint32
{
- b := bytes.NewBuffer(unsignedResult);
var data struct { a uint32; b *uint32; c **uint32 };
instr := &decInstr{ decUint32, 0, 0, 0 };
- state.r = b;
+ state := newDecState(unsignedResult);
state.base = uintptr(unsafe.Pointer(&data));
expectField(0, state, t);
instr.op(instr, state);
@@ -744,10 +776,9 @@
// int64
{
- b := bytes.NewBuffer(signedResult);
var data struct { a int64; b *int64; c **int64 };
instr := &decInstr{ decInt64, 0, 0, 0 };
- state.r = b;
+ state := newDecState(signedResult);
state.base = uintptr(unsafe.Pointer(&data));
expectField(0, state, t);
instr.op(instr, state);
@@ -774,10 +805,9 @@
// uint64
{
- b := bytes.NewBuffer(unsignedResult);
var data struct { a uint64; b *uint64; c **uint64 };
instr := &decInstr{ decUint64, 0, 0, 0 };
- state.r = b;
+ state := newDecState(unsignedResult);
state.base = uintptr(unsafe.Pointer(&data));
expectField(0, state, t);
instr.op(instr, state);
@@ -804,10 +834,9 @@
// float
{
- b := bytes.NewBuffer(floatResult);
var data struct { a float; b *float; c **float };
instr := &decInstr{ decFloat, 0, 0, 0 };
- state.r = b;
+ state := newDecState(floatResult);
state.base = uintptr(unsafe.Pointer(&data));
expectField(0, state, t);
instr.op(instr, state);
@@ -834,10 +863,9 @@
// float32
{
- b := bytes.NewBuffer(floatResult);
var data struct { a float32; b *float32; c **float32 };
instr := &decInstr{ decFloat32, 0, 0, 0 };
- state.r = b;
+ state := newDecState(floatResult);
state.base = uintptr(unsafe.Pointer(&data));
expectField(0, state, t);
instr.op(instr, state);
@@ -864,10 +892,9 @@
// float64
{
- b := bytes.NewBuffer(floatResult);
var data struct { a float64; b *float64; c **float64 };
instr := &decInstr{ decFloat64, 0, 0, 0 };
- state.r = b;
+ state := newDecState(floatResult);
state.base = uintptr(unsafe.Pointer(&data));
expectField(0, state, t);
instr.op(instr, state);
@@ -892,3 +919,18 @@
}
}
}
+
+type T1 struct {
+ a, b,c int
+}
+
+func TestEncode(t *testing.T) {
+ t1 := &T1{17,18,-5};
+ b := new(bytes.Buffer);
+ Encode(b, t1);
+ var _t1 T1;
+ Decode(b, &_t1);
+ if !reflect.DeepEqual(t1, &_t1) {
+ t.Errorf("encode expected %v got %v", *t1, _t1);
+ }
+}
diff --git a/src/pkg/gob/decode.go b/src/pkg/gob/decode.go
index f69feb6..67c49d8 100644
--- a/src/pkg/gob/decode.go
+++ b/src/pkg/gob/decode.go
@@ -5,9 +5,11 @@
package gob
import (
+ "gob";
"io";
"math";
"os";
+ "reflect";
"unsafe";
)
@@ -16,6 +18,7 @@
r io.Reader;
err os.Error;
base uintptr;
+ fieldnum int; // the last field number read.
buf [1]byte; // buffer used by the decoder; here to avoid allocation.
}
@@ -333,3 +336,114 @@
*(*float64)(p) = v;
}
}
+
+// Execution engine
+
+// The encoder engine is an array of instructions indexed by field number of the incoming
+// data. It is executed with random access according to field number.
+type decEngine struct {
+ instr []decInstr
+}
+
+var decEngineMap = make(map[reflect.Type] *decEngine)
+var decOp = map[int] func(*decInstr, *DecState) {
+ reflect.BoolKind: decBool,
+ reflect.IntKind: decInt,
+ reflect.Int8Kind: decInt8,
+ reflect.Int16Kind: decInt16,
+ reflect.Int32Kind: decInt32,
+ reflect.Int64Kind: decInt64,
+ reflect.UintKind: decUint,
+ reflect.Uint8Kind: decUint8,
+ reflect.Uint16Kind: decUint16,
+ reflect.Uint32Kind: decUint32,
+ reflect.Uint64Kind: decUint64,
+ reflect.FloatKind: decFloat,
+ reflect.Float32Kind: decFloat32,
+ reflect.Float64Kind: decFloat64,
+}
+
+func compileDec(rt reflect.Type, typ Type) *decEngine {
+ srt, ok1 := rt.(reflect.StructType);
+ styp, ok2 := typ.(*structType);
+ if !ok1 || !ok2 {
+ panicln("TODO: can't handle non-structs");
+ }
+ engine := new(decEngine);
+ engine.instr = make([]decInstr, len(styp.field));
+ for fieldnum := 0; fieldnum < len(styp.field); fieldnum++ {
+ field := styp.field[fieldnum];
+ // TODO(r): verify compatibility with corresponding field of data.
+ // For now, assume perfect correspondence between struct and gob.
+ _name, ftyp, _tag, offset := srt.Field(fieldnum);
+ // How many indirections to the underlying data?
+ indir := 0;
+ for {
+ pt, ok := ftyp.(reflect.PtrType);
+ if !ok {
+ break
+ }
+ ftyp = pt.Sub();
+ indir++;
+ }
+ op, ok := decOp[ftyp.Kind()];
+ if !ok {
+ panicln("can't handle decode for type", ftyp.String());
+ }
+ engine.instr[fieldnum] = decInstr{op, fieldnum, indir, uintptr(offset)};
+ }
+ return engine;
+}
+
+
+func getDecEngine(rt reflect.Type) *decEngine {
+ engine, ok := decEngineMap[rt];
+ if !ok {
+ return compileDec(rt, newType(rt.Name(), rt));
+ decEngineMap[rt] = engine;
+ }
+ return engine;
+}
+
+func (engine *decEngine) decode(r io.Reader, v reflect.Value) os.Error {
+ sv, ok := v.(reflect.StructValue);
+ if !ok {
+ panicln("decoder can't handle non-struct values yet");
+ }
+ state := new(DecState);
+ state.r = r;
+ state.base = uintptr(sv.Addr());
+ state.fieldnum = -1;
+ for state.err == nil {
+ delta := int(DecodeUint(state));
+ if state.err != nil || delta == 0 { // struct terminator is zero delta fieldnum
+ break
+ }
+ fieldnum := state.fieldnum + delta;
+ if fieldnum >= len(engine.instr) {
+ panicln("TODO(r): need to handle unknown data");
+ }
+ instr := &engine.instr[fieldnum];
+ instr.op(instr, state);
+ state.fieldnum = fieldnum;
+ }
+ return state.err
+}
+
+func Decode(r io.Reader, e interface{}) os.Error {
+ // Dereference down to the underlying object.
+ rt := reflect.Typeof(e);
+ v := reflect.NewValue(e);
+ for {
+ pt, ok := rt.(reflect.PtrType);
+ if !ok {
+ break
+ }
+ rt = pt.Sub();
+ v = reflect.Indirect(v);
+ }
+ typeLock.Lock();
+ engine := getDecEngine(rt);
+ typeLock.Unlock();
+ return engine.decode(r, v);
+}
diff --git a/src/pkg/gob/encode.go b/src/pkg/gob/encode.go
index 4175610..24cc509 100644
--- a/src/pkg/gob/encode.go
+++ b/src/pkg/gob/encode.go
@@ -5,17 +5,24 @@
package gob
import (
+ "gob";
"io";
"math";
"os";
+ "reflect";
+ "sync";
"unsafe";
)
// The global execution state of an instance of the encoder.
+// Field numbers are delta encoded and always increase. The field
+// number is initialized to -1 so 0 comes out as delta(1). A delta of
+// 0 terminates the structure.
type EncState struct {
w io.Writer;
base uintptr; // the base address of the data structure being written
err os.Error; // error encountered during encoding;
+ fieldnum int; // the last field number written.
buf [16]byte; // buffer used by the encoder; here to avoid allocation.
}
@@ -86,7 +93,7 @@
}
b := *(*bool)(p);
if b {
- EncodeUint(state, uint64(i.field));
+ EncodeUint(state, uint64(i.field - state.fieldnum));
EncodeUint(state, 1);
}
}
@@ -100,7 +107,7 @@
}
v := int64(*(*int)(p));
if v != 0 {
- EncodeUint(state, uint64(i.field));
+ EncodeUint(state, uint64(i.field - state.fieldnum));
EncodeInt(state, v);
}
}
@@ -114,7 +121,7 @@
}
v := uint64(*(*uint)(p));
if v != 0 {
- EncodeUint(state, uint64(i.field));
+ EncodeUint(state, uint64(i.field - state.fieldnum));
EncodeUint(state, v);
}
}
@@ -128,7 +135,7 @@
}
v := int64(*(*int8)(p));
if v != 0 {
- EncodeUint(state, uint64(i.field));
+ EncodeUint(state, uint64(i.field - state.fieldnum));
EncodeInt(state, v);
}
}
@@ -142,7 +149,7 @@
}
v := uint64(*(*uint8)(p));
if v != 0 {
- EncodeUint(state, uint64(i.field));
+ EncodeUint(state, uint64(i.field - state.fieldnum));
EncodeUint(state, v);
}
}
@@ -156,7 +163,7 @@
}
v := int64(*(*int16)(p));
if v != 0 {
- EncodeUint(state, uint64(i.field));
+ EncodeUint(state, uint64(i.field - state.fieldnum));
EncodeInt(state, v);
}
}
@@ -170,7 +177,7 @@
}
v := uint64(*(*uint16)(p));
if v != 0 {
- EncodeUint(state, uint64(i.field));
+ EncodeUint(state, uint64(i.field - state.fieldnum));
EncodeUint(state, v);
}
}
@@ -184,7 +191,7 @@
}
v := int64(*(*int32)(p));
if v != 0 {
- EncodeUint(state, uint64(i.field));
+ EncodeUint(state, uint64(i.field - state.fieldnum));
EncodeInt(state, v);
}
}
@@ -198,7 +205,7 @@
}
v := uint64(*(*uint32)(p));
if v != 0 {
- EncodeUint(state, uint64(i.field));
+ EncodeUint(state, uint64(i.field - state.fieldnum));
EncodeUint(state, v);
}
}
@@ -212,7 +219,7 @@
}
v := *(*int64)(p);
if v != 0 {
- EncodeUint(state, uint64(i.field));
+ EncodeUint(state, uint64(i.field - state.fieldnum));
EncodeInt(state, v);
}
}
@@ -226,7 +233,7 @@
}
v := *(*uint64)(p);
if v != 0 {
- EncodeUint(state, uint64(i.field));
+ EncodeUint(state, uint64(i.field - state.fieldnum));
EncodeUint(state, v);
}
}
@@ -257,7 +264,7 @@
f := float(*(*float)(p));
if f != 0 {
v := floatBits(float64(f));
- EncodeUint(state, uint64(i.field));
+ EncodeUint(state, uint64(i.field - state.fieldnum));
EncodeUint(state, v);
}
}
@@ -272,7 +279,7 @@
f := float32(*(*float32)(p));
if f != 0 {
v := floatBits(float64(f));
- EncodeUint(state, uint64(i.field));
+ EncodeUint(state, uint64(i.field - state.fieldnum));
EncodeUint(state, v);
}
}
@@ -287,7 +294,118 @@
f := *(*float64)(p);
if f != 0 {
v := floatBits(f);
- EncodeUint(state, uint64(i.field));
+ EncodeUint(state, uint64(i.field - state.fieldnum));
EncodeUint(state, v);
}
}
+
+// The end of a struct is marked by a delta field number of 0.
+func encStructTerminator(i *encInstr, state *EncState) {
+ EncodeUint(state, 0);
+}
+
+// Execution engine
+
+// The encoder engine is an array of instructions indexed by field number of the encoding
+// data, typically a struct. It is executed top to bottom, walking the struct.
+type encEngine struct {
+ instr []encInstr
+}
+
+var encEngineMap = make(map[reflect.Type] *encEngine)
+var encOp = map[int] func(*encInstr, *EncState) {
+ reflect.BoolKind: encBool,
+ reflect.IntKind: encInt,
+ reflect.Int8Kind: encInt8,
+ reflect.Int16Kind: encInt16,
+ reflect.Int32Kind: encInt32,
+ reflect.Int64Kind: encInt64,
+ reflect.UintKind: encUint,
+ reflect.Uint8Kind: encUint8,
+ reflect.Uint16Kind: encUint16,
+ reflect.Uint32Kind: encUint32,
+ reflect.Uint64Kind: encUint64,
+ reflect.FloatKind: encFloat,
+ reflect.Float32Kind: encFloat32,
+ reflect.Float64Kind: encFloat64,
+}
+
+// The local Type was compiled from the actual value, so we know
+// it's compatible.
+// TODO(r): worth checking? typ is unused here.
+func compileEnc(rt reflect.Type, typ Type) *encEngine {
+ srt, ok := rt.(reflect.StructType);
+ if !ok {
+ panicln("TODO: can't handle non-structs");
+ }
+ engine := new(encEngine);
+ engine.instr = make([]encInstr, srt.Len()+1); // +1 for terminator
+ for fieldnum := 0; fieldnum < srt.Len(); fieldnum++ {
+ _name, ftyp, _tag, offset := srt.Field(fieldnum);
+ // How many indirections to the underlying data?
+ indir := 0;
+ for {
+ pt, ok := ftyp.(reflect.PtrType);
+ if !ok {
+ break
+ }
+ ftyp = pt.Sub();
+ indir++;
+ }
+ op, ok := encOp[ftyp.Kind()];
+ if !ok {
+ panicln("encode can't handle type", ftyp.String());
+ }
+ engine.instr[fieldnum] = encInstr{op, fieldnum, indir, uintptr(offset)};
+ }
+ engine.instr[srt.Len()] = encInstr{encStructTerminator, 0, 0, 0};
+ return engine;
+}
+
+// typeLock must be held.
+func getEncEngine(rt reflect.Type) *encEngine {
+ engine, ok := encEngineMap[rt];
+ if !ok {
+ engine = compileEnc(rt, newType(rt.Name(), rt));
+ encEngineMap[rt] = engine;
+ }
+ return engine
+}
+
+func (engine *encEngine) encode(w io.Writer, v reflect.Value) os.Error {
+ sv, ok := v.(reflect.StructValue);
+ if !ok {
+ panicln("encoder can't handle non-struct values yet");
+ }
+ state := new(EncState);
+ state.w = w;
+ state.base = uintptr(sv.Addr());
+ state.fieldnum = -1;
+ for i := 0; i < len(engine.instr); i++ {
+ instr := &engine.instr[i];
+ instr.op(instr, state);
+ if state.err != nil {
+ break
+ }
+ state.fieldnum = i;
+ }
+ return state.err
+}
+
+func Encode(w io.Writer, e interface{}) os.Error {
+ // Dereference down to the underlying object.
+ rt := reflect.Typeof(e);
+ v := reflect.NewValue(e);
+ for {
+ pt, ok := rt.(reflect.PtrType);
+ if !ok {
+ break
+ }
+ rt = pt.Sub();
+ v = reflect.Indirect(v);
+ }
+ typeLock.Lock();
+ engine := getEncEngine(rt);
+ typeLock.Unlock();
+ return engine.encode(w, v);
+}