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// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ld
import (
"cmd/internal/sys"
"cmd/link/internal/loader"
"encoding/binary"
"errors"
"log"
"os"
)
// If fallocate is not supported on this platform, return this error.
// Note this is the same error returned by filesystems that don't support
// fallocate, and that is intentional. The error is ignored where needed, and
// OutBuf writes to heap memory.
const fallocateNotSupportedErr = "operation not supported"
const outbufMode = 0775
// OutBuf is a buffered file writer.
//
// It is simlar to the Writer in cmd/internal/bio with a few small differences.
//
// First, it tracks the output architecture and uses it to provide
// endian helpers.
//
// Second, it provides a very cheap offset counter that doesn't require
// any system calls to read the value.
//
// Third, it also mmaps the output file (if available). The intended usage is:
// - Mmap the output file
// - Write the content
// - possibly apply any edits in the output buffer
// - possibly write more content to the file. These writes take place in a heap
// backed buffer that will get synced to disk.
// - Munmap the output file
//
// And finally, it provides a mechanism by which you can multithread the
// writing of output files. This mechanism is accomplished by copying a OutBuf,
// and using it in the thread/goroutine.
//
// Parallel OutBuf is intended to be used like:
//
// func write(out *OutBuf) {
// var wg sync.WaitGroup
// for i := 0; i < 10; i++ {
// wg.Add(1)
// view, err := out.View(start[i])
// if err != nil {
// // handle output
// continue
// }
// go func(out *OutBuf, i int) {
// // do output
// wg.Done()
// }(view, i)
// }
// wg.Wait()
// }
type OutBuf struct {
arch *sys.Arch
off int64
buf []byte // backing store of mmap'd output file
heap []byte // backing store for non-mmapped data
name string
f *os.File
encbuf [8]byte // temp buffer used by WriteN methods
isView bool // true if created from View()
}
func (out *OutBuf) Open(name string) error {
if out.f != nil {
return errors.New("cannot open more than one file")
}
f, err := os.OpenFile(name, os.O_RDWR|os.O_CREATE|os.O_TRUNC, outbufMode)
if err != nil {
return err
}
out.off = 0
out.name = name
out.f = f
return nil
}
func NewOutBuf(arch *sys.Arch) *OutBuf {
return &OutBuf{
arch: arch,
}
}
var viewError = errors.New("output not mmapped")
func (out *OutBuf) View(start uint64) (*OutBuf, error) {
return &OutBuf{
arch: out.arch,
name: out.name,
buf: out.buf,
heap: out.heap,
off: int64(start),
isView: true,
}, nil
}
var viewCloseError = errors.New("cannot Close OutBuf from View")
func (out *OutBuf) Close() error {
if out.isView {
return viewCloseError
}
if out.isMmapped() {
out.copyHeap()
out.munmap()
}
if out.f == nil {
return nil
}
if len(out.heap) != 0 {
if _, err := out.f.Write(out.heap); err != nil {
return err
}
}
if err := out.f.Close(); err != nil {
return err
}
out.f = nil
return nil
}
// isMmapped returns true if the OutBuf is mmaped.
func (out *OutBuf) isMmapped() bool {
return len(out.buf) != 0
}
// copyHeap copies the heap to the mmapped section of memory, returning true if
// a copy takes place.
func (out *OutBuf) copyHeap() bool {
if !out.isMmapped() { // only valuable for mmapped OutBufs.
return false
}
if out.isView {
panic("can't copyHeap a view")
}
bufLen := len(out.buf)
heapLen := len(out.heap)
total := uint64(bufLen + heapLen)
if heapLen != 0 {
if err := out.Mmap(total); err != nil { // Mmap will copy out.heap over to out.buf
panic(err)
}
}
return true
}
// maxOutBufHeapLen limits the growth of the heap area.
const maxOutBufHeapLen = 10 << 20
// writeLoc determines the write location if a buffer is mmaped.
// We maintain two write buffers, an mmapped section, and a heap section for
// writing. When the mmapped section is full, we switch over the heap memory
// for writing.
func (out *OutBuf) writeLoc(lenToWrite int64) (int64, []byte) {
// See if we have enough space in the mmaped area.
bufLen := int64(len(out.buf))
if out.off+lenToWrite <= bufLen {
return out.off, out.buf
}
// Not enough space in the mmaped area, write to heap area instead.
heapPos := out.off - bufLen
heapLen := int64(len(out.heap))
lenNeeded := heapPos + lenToWrite
if lenNeeded > heapLen { // do we need to grow the heap storage?
// The heap variables aren't protected by a mutex. For now, just bomb if you
// try to use OutBuf in parallel. (Note this probably could be fixed.)
if out.isView {
panic("cannot write to heap in parallel")
}
// See if our heap would grow to be too large, and if so, copy it to the end
// of the mmapped area.
if heapLen > maxOutBufHeapLen && out.copyHeap() {
heapPos, heapLen, lenNeeded = 0, 0, lenToWrite
}
out.heap = append(out.heap, make([]byte, lenNeeded-heapLen)...)
}
return heapPos, out.heap
}
func (out *OutBuf) SeekSet(p int64) {
out.off = p
}
func (out *OutBuf) Offset() int64 {
return out.off
}
// Write writes the contents of v to the buffer.
func (out *OutBuf) Write(v []byte) (int, error) {
n := len(v)
pos, buf := out.writeLoc(int64(n))
copy(buf[pos:], v)
out.off += int64(n)
return n, nil
}
func (out *OutBuf) Write8(v uint8) {
pos, buf := out.writeLoc(1)
buf[pos] = v
out.off++
}
// WriteByte is an alias for Write8 to fulfill the io.ByteWriter interface.
func (out *OutBuf) WriteByte(v byte) error {
out.Write8(v)
return nil
}
func (out *OutBuf) Write16(v uint16) {
out.arch.ByteOrder.PutUint16(out.encbuf[:], v)
out.Write(out.encbuf[:2])
}
func (out *OutBuf) Write32(v uint32) {
out.arch.ByteOrder.PutUint32(out.encbuf[:], v)
out.Write(out.encbuf[:4])
}
func (out *OutBuf) Write32b(v uint32) {
binary.BigEndian.PutUint32(out.encbuf[:], v)
out.Write(out.encbuf[:4])
}
func (out *OutBuf) Write64(v uint64) {
out.arch.ByteOrder.PutUint64(out.encbuf[:], v)
out.Write(out.encbuf[:8])
}
func (out *OutBuf) Write64b(v uint64) {
binary.BigEndian.PutUint64(out.encbuf[:], v)
out.Write(out.encbuf[:8])
}
func (out *OutBuf) WriteString(s string) {
pos, buf := out.writeLoc(int64(len(s)))
n := copy(buf[pos:], s)
if n != len(s) {
log.Fatalf("WriteString truncated. buffer size: %d, offset: %d, len(s)=%d", len(out.buf), out.off, len(s))
}
out.off += int64(n)
}
// WriteStringN writes the first n bytes of s.
// If n is larger than len(s) then it is padded with zero bytes.
func (out *OutBuf) WriteStringN(s string, n int) {
out.WriteStringPad(s, n, zeros[:])
}
// WriteStringPad writes the first n bytes of s.
// If n is larger than len(s) then it is padded with the bytes in pad (repeated as needed).
func (out *OutBuf) WriteStringPad(s string, n int, pad []byte) {
if len(s) >= n {
out.WriteString(s[:n])
} else {
out.WriteString(s)
n -= len(s)
for n > len(pad) {
out.Write(pad)
n -= len(pad)
}
out.Write(pad[:n])
}
}
// WriteSym writes the content of a Symbol, and returns the output buffer
// that we just wrote, so we can apply further edit to the symbol content.
// For generator symbols, it also sets the symbol's Data to the output
// buffer.
func (out *OutBuf) WriteSym(ldr *loader.Loader, s loader.Sym) []byte {
if !ldr.IsGeneratedSym(s) {
P := ldr.Data(s)
n := int64(len(P))
pos, buf := out.writeLoc(n)
copy(buf[pos:], P)
out.off += n
ldr.FreeData(s)
return buf[pos : pos+n]
} else {
n := ldr.SymSize(s)
pos, buf := out.writeLoc(n)
out.off += n
ldr.MakeSymbolUpdater(s).SetData(buf[pos : pos+n])
return buf[pos : pos+n]
}
}