testing: make benchmarking faster
The number of estimated iterations required to reach the benchtime is multiplied by a safety margin (to avoid falling just short) and then rounded up to a readable number. With an accurate estimate, in the worse case, the resulting number of iterations could be 3.75x more than necessary: 1.5x for safety * 2.5x to round up (e.g. from 2eX+1 to 5eX).
This CL reduces the safety margin to 1.2x. Experimentation showed a diminishing margin of return past 1.2x, although the average case continued to show improvements down to 1.05x.
This CL also reduces the maximum round-up multiplier from 2.5x (from 2eX+1 to 5eX) to 2x, by allowing the number of iterations to be of the form 3eX.
Both changes improve benchmark wall clock times, and the effects are cumulative.
From 1.5x to 1.2x safety margin:
package old s new s delta
bytes 163 125 -23%
encoding/json 27 21 -22%
net/http 42 36 -14%
runtime 463 418 -10%
strings 82 65 -21%
Allowing 3eX iterations:
package old s new s delta
bytes 163 134 -18%
encoding/json 27 23 -15%
net/http 42 36 -14%
runtime 463 422 -9%
strings 82 72 -12%
Combined:
package old s new s delta
bytes 163 112 -31%
encoding/json 27 20 -26%
net/http 42 30 -29%
runtime 463 346 -25%
strings 82 60 -27%
LGTM=crawshaw, r, rsc
R=golang-codereviews, crawshaw, r, rsc
CC=golang-codereviews
https://golang.org/cl/105990045
diff --git a/src/pkg/testing/benchmark_test.go b/src/pkg/testing/benchmark_test.go
index f7ea64e..431bb53 100644
--- a/src/pkg/testing/benchmark_test.go
+++ b/src/pkg/testing/benchmark_test.go
@@ -41,12 +41,14 @@
{0, 1},
{1, 1},
{2, 2},
+ {3, 3},
{5, 5},
{9, 10},
{999, 1000},
{1000, 1000},
{1400, 2000},
{1700, 2000},
+ {2700, 3000},
{4999, 5000},
{5000, 5000},
{5001, 10000},