gob: make nested interfaces work.
Also clean up the code, make it more regular.

Fixes #1416.

R=rsc
CC=golang-dev
https://golang.org/cl/3985047
diff --git a/src/pkg/gob/codec_test.go b/src/pkg/gob/codec_test.go
index eb1ff5c..fe1f60b 100644
--- a/src/pkg/gob/codec_test.go
+++ b/src/pkg/gob/codec_test.go
@@ -58,7 +58,7 @@
 			t.Errorf("encodeUint: %#x encode: expected % x got % x", tt.x, tt.b, b.Bytes())
 		}
 	}
-	decState := newDecodeState(nil, &b)
+	decState := newDecodeState(nil, b)
 	for u := uint64(0); ; u = (u + 1) * 7 {
 		b.Reset()
 		encState.encodeUint(u)
@@ -77,7 +77,7 @@
 	var b = new(bytes.Buffer)
 	encState := newEncoderState(nil, b)
 	encState.encodeInt(i)
-	decState := newDecodeState(nil, &b)
+	decState := newDecodeState(nil, b)
 	decState.buf = make([]byte, 8)
 	j := decState.decodeInt()
 	if i != j {
@@ -315,7 +315,7 @@
 
 func newDecodeStateFromData(data []byte) *decodeState {
 	b := bytes.NewBuffer(data)
-	state := newDecodeState(nil, &b)
+	state := newDecodeState(nil, b)
 	state.fieldnum = -1
 	return state
 }
@@ -1162,7 +1162,6 @@
 			}
 		}
 	}
-
 }
 
 // A struct with all basic types, stored in interfaces.
@@ -1182,7 +1181,7 @@
 		int(1), int8(1), int16(1), int32(1), int64(1),
 		uint(1), uint8(1), uint16(1), uint32(1), uint64(1),
 		float32(1), 1.0,
-		complex64(0i), complex128(0i),
+		complex64(1i), complex128(1i),
 		true,
 		"hello",
 		[]byte("sailor"),
diff --git a/src/pkg/gob/decode.go b/src/pkg/gob/decode.go
index 73a9269..db8b968 100644
--- a/src/pkg/gob/decode.go
+++ b/src/pkg/gob/decode.go
@@ -30,15 +30,17 @@
 	dec *Decoder
 	// The buffer is stored with an extra indirection because it may be replaced
 	// if we load a type during decode (when reading an interface value).
-	b        **bytes.Buffer
+	b        *bytes.Buffer
 	fieldnum int // the last field number read.
 	buf      []byte
 }
 
-func newDecodeState(dec *Decoder, b **bytes.Buffer) *decodeState {
+// We pass the bytes.Buffer separately for easier testing of the infrastructure
+// without requiring a full Decoder.
+func newDecodeState(dec *Decoder, buf *bytes.Buffer) *decodeState {
 	d := new(decodeState)
 	d.dec = dec
-	d.b = b
+	d.b = buf
 	d.buf = make([]byte, uint64Size)
 	return d
 }
@@ -407,10 +409,10 @@
 	return *(*uintptr)(up)
 }
 
-func (dec *Decoder) decodeSingle(engine *decEngine, rtyp reflect.Type, b **bytes.Buffer, p uintptr, indir int) (err os.Error) {
+func (dec *Decoder) decodeSingle(engine *decEngine, rtyp reflect.Type, p uintptr, indir int) (err os.Error) {
 	defer catchError(&err)
 	p = allocate(rtyp, p, indir)
-	state := newDecodeState(dec, b)
+	state := newDecodeState(dec, &dec.buf)
 	state.fieldnum = singletonField
 	basep := p
 	delta := int(state.decodeUint())
@@ -426,10 +428,10 @@
 	return nil
 }
 
-func (dec *Decoder) decodeStruct(engine *decEngine, rtyp *reflect.StructType, b **bytes.Buffer, p uintptr, indir int) (err os.Error) {
+func (dec *Decoder) decodeStruct(engine *decEngine, rtyp *reflect.StructType, p uintptr, indir int) (err os.Error) {
 	defer catchError(&err)
 	p = allocate(rtyp, p, indir)
-	state := newDecodeState(dec, b)
+	state := newDecodeState(dec, &dec.buf)
 	state.fieldnum = -1
 	basep := p
 	for state.b.Len() > 0 {
@@ -456,9 +458,9 @@
 	return nil
 }
 
-func (dec *Decoder) ignoreStruct(engine *decEngine, b **bytes.Buffer) (err os.Error) {
+func (dec *Decoder) ignoreStruct(engine *decEngine) (err os.Error) {
 	defer catchError(&err)
-	state := newDecodeState(dec, b)
+	state := newDecodeState(dec, &dec.buf)
 	state.fieldnum = -1
 	for state.b.Len() > 0 {
 		delta := int(state.decodeUint())
@@ -614,9 +616,17 @@
 	if !ok {
 		errorf("gob: name not registered for interface: %q", name)
 	}
+	// Read the type id of the concrete value.
+	concreteId := dec.decodeTypeSequence(true)
+	if concreteId < 0 {
+		error(dec.err)
+	}
+	// Byte count of value is next; we don't care what it is (it's there
+	// in case we want to ignore the value by skipping it completely).
+	state.decodeUint()
 	// Read the concrete value.
 	value := reflect.MakeZero(typ)
-	dec.decodeValueFromBuffer(value, false, true)
+	dec.decodeValue(concreteId, value)
 	if dec.err != nil {
 		error(dec.err)
 	}
@@ -639,10 +649,12 @@
 	if err != nil {
 		error(err)
 	}
-	dec.decodeValueFromBuffer(nil, true, true)
-	if dec.err != nil {
-		error(err)
+	id := dec.decodeTypeSequence(true)
+	if id < 0 {
+		error(dec.err)
 	}
+	// At this point, the decoder buffer contains the value. Just toss it.
+	state.b.Reset()
 }
 
 // Index by Go types.
@@ -733,7 +745,7 @@
 			}
 			op = func(i *decInstr, state *decodeState, p unsafe.Pointer) {
 				// indirect through enginePtr to delay evaluation for recursive structs
-				err = dec.decodeStruct(*enginePtr, t, state.b, uintptr(p), i.indir)
+				err = dec.decodeStruct(*enginePtr, t, uintptr(p), i.indir)
 				if err != nil {
 					error(err)
 				}
@@ -798,7 +810,7 @@
 			}
 			op = func(i *decInstr, state *decodeState, p unsafe.Pointer) {
 				// indirect through enginePtr to delay evaluation for recursive structs
-				state.dec.ignoreStruct(*enginePtr, state.b)
+				state.dec.ignoreStruct(*enginePtr)
 			}
 		}
 	}
@@ -907,7 +919,11 @@
 	if t, ok := builtinIdToType[remoteId]; ok {
 		wireStruct, _ = t.(*structType)
 	} else {
-		wireStruct = dec.wireType[remoteId].StructT
+		wire := dec.wireType[remoteId]
+		if wire == nil {
+			error(errBadType)
+		}
+		wireStruct = wire.StructT
 	}
 	if wireStruct == nil {
 		errorf("gob: type mismatch in decoder: want struct type %s; got non-struct", rt.String())
@@ -976,7 +992,7 @@
 	return
 }
 
-func (dec *Decoder) decode(wireId typeId, val reflect.Value) os.Error {
+func (dec *Decoder) decodeValue(wireId typeId, val reflect.Value) os.Error {
 	// Dereference down to the underlying struct type.
 	rt, indir := indirect(val.Type())
 	enginePtr, err := dec.getDecEnginePtr(wireId, rt)
@@ -989,9 +1005,9 @@
 			name := rt.Name()
 			return os.ErrorString("gob: type mismatch: no fields matched compiling decoder for " + name)
 		}
-		return dec.decodeStruct(engine, st, dec.state.b, uintptr(val.Addr()), indir)
+		return dec.decodeStruct(engine, st, uintptr(val.Addr()), indir)
 	}
-	return dec.decodeSingle(engine, rt, dec.state.b, uintptr(val.Addr()), indir)
+	return dec.decodeSingle(engine, rt, uintptr(val.Addr()), indir)
 }
 
 func init() {
diff --git a/src/pkg/gob/decoder.go b/src/pkg/gob/decoder.go
index 10c72c3..7527c5f 100644
--- a/src/pkg/gob/decoder.go
+++ b/src/pkg/gob/decoder.go
@@ -17,14 +17,13 @@
 type Decoder struct {
 	mutex        sync.Mutex                              // each item must be received atomically
 	r            io.Reader                               // source of the data
+	buf          bytes.Buffer                            // buffer for more efficient i/o from r
 	wireType     map[typeId]*wireType                    // map from remote ID to local description
 	decoderCache map[reflect.Type]map[typeId]**decEngine // cache of compiled engines
 	ignorerCache map[typeId]**decEngine                  // ditto for ignored objects
-	state        *decodeState                            // reads data from in-memory buffer
 	countState   *decodeState                            // reads counts from wire
-	buf          []byte
-	countBuf     [9]byte // counts may be uint64s (unlikely!), require 9 bytes
-	byteBuffer   *bytes.Buffer
+	countBuf     []byte                                  // used for decoding integers while parsing messages
+	tmp          []byte                                  // temporary storage for i/o; saves reallocating
 	err          os.Error
 }
 
@@ -33,32 +32,123 @@
 	dec := new(Decoder)
 	dec.r = r
 	dec.wireType = make(map[typeId]*wireType)
-	dec.state = newDecodeState(dec, &dec.byteBuffer) // buffer set in Decode()
 	dec.decoderCache = make(map[reflect.Type]map[typeId]**decEngine)
 	dec.ignorerCache = make(map[typeId]**decEngine)
+	dec.countBuf = make([]byte, 9) // counts may be uint64s (unlikely!), require 9 bytes
 
 	return dec
 }
 
-// recvType loads the definition of a type and reloads the Decoder's buffer.
+// recvType loads the definition of a type.
 func (dec *Decoder) recvType(id typeId) {
 	// Have we already seen this type?  That's an error
-	if dec.wireType[id] != nil {
+	if id < firstUserId || dec.wireType[id] != nil {
 		dec.err = os.ErrorString("gob: duplicate type received")
 		return
 	}
 
 	// Type:
 	wire := new(wireType)
-	dec.err = dec.decode(tWireType, reflect.NewValue(wire))
+	dec.err = dec.decodeValue(tWireType, reflect.NewValue(wire))
 	if dec.err != nil {
 		return
 	}
 	// Remember we've seen this type.
 	dec.wireType[id] = wire
+}
 
-	// Load the next parcel.
-	dec.recvMessage()
+// recvMessage reads the next count-delimited item from the input. It is the converse
+// of Encoder.writeMessage. It returns false on EOF or other error reading the message.
+func (dec *Decoder) recvMessage() bool {
+	// Read a count.
+	nbytes, _, err := decodeUintReader(dec.r, dec.countBuf)
+	if err != nil {
+		dec.err = err
+		return false
+	}
+	dec.readMessage(int(nbytes))
+	return dec.err == nil
+}
+
+// readMessage reads the next nbytes bytes from the input.
+func (dec *Decoder) readMessage(nbytes int) {
+	// Allocate the buffer.
+	if cap(dec.tmp) < nbytes {
+		dec.tmp = make([]byte, nbytes+100) // room to grow
+	}
+	dec.tmp = dec.tmp[:nbytes]
+
+	// Read the data
+	_, dec.err = io.ReadFull(dec.r, dec.tmp)
+	if dec.err != nil {
+		if dec.err == os.EOF {
+			dec.err = io.ErrUnexpectedEOF
+		}
+		return
+	}
+	dec.buf.Write(dec.tmp)
+}
+
+// toInt turns an encoded uint64 into an int, according to the marshaling rules.
+func toInt(x uint64) int64 {
+	i := int64(x >> 1)
+	if x&1 != 0 {
+		i = ^i
+	}
+	return i
+}
+
+func (dec *Decoder) nextInt() int64 {
+	n, _, err := decodeUintReader(&dec.buf, dec.countBuf)
+	if err != nil {
+		dec.err = err
+	}
+	return toInt(n)
+}
+
+func (dec *Decoder) nextUint() uint64 {
+	n, _, err := decodeUintReader(&dec.buf, dec.countBuf)
+	if err != nil {
+		dec.err = err
+	}
+	return n
+}
+
+// decodeTypeSequence parses:
+// TypeSequence
+//	(TypeDefinition DelimitedTypeDefinition*)?
+// and returns the type id of the next value.  It returns -1 at
+// EOF.  Upon return, the remainder of dec.buf is the value to be
+// decoded.  If this is an interface value, it can be ignored by
+// simply resetting that buffer.
+func (dec *Decoder) decodeTypeSequence(isInterface bool) typeId {
+	for dec.err == nil {
+		if dec.buf.Len() == 0 {
+			if !dec.recvMessage() {
+				break
+			}
+		}
+		// Receive a type id.
+		id := typeId(dec.nextInt())
+		if id >= 0 {
+			// Value follows.
+			return id
+		}
+		// Type definition for (-id) follows.
+		dec.recvType(-id)
+		// When decoding an interface, after a type there may be a
+		// DelimitedValue still in the buffer.  Skip its count.
+		// (Alternatively, the buffer is empty and the byte count
+		// will be absorbed by recvMessage.)
+		if dec.buf.Len() > 0 {
+			if !isInterface {
+				dec.err = os.ErrorString("extra data in buffer")
+				break
+			}
+			dec.nextUint()
+		}
+	}
+	return -1
 }
 
 // Decode reads the next value from the connection and stores
@@ -76,75 +166,6 @@
 	return dec.DecodeValue(value)
 }
 
-// recvMessage reads the next count-delimited item from the input. It is the converse
-// of Encoder.writeMessage.
-func (dec *Decoder) recvMessage() {
-	// Read a count.
-	var nbytes uint64
-	nbytes, _, dec.err = decodeUintReader(dec.r, dec.countBuf[0:])
-	if dec.err != nil {
-		return
-	}
-	dec.readMessage(int(nbytes), dec.r)
-}
-
-// readMessage reads the next nbytes bytes from the input.
-func (dec *Decoder) readMessage(nbytes int, r io.Reader) {
-	// Allocate the buffer.
-	if nbytes > len(dec.buf) {
-		dec.buf = make([]byte, nbytes+1000)
-	}
-	dec.byteBuffer = bytes.NewBuffer(dec.buf[0:nbytes])
-
-	// Read the data
-	_, dec.err = io.ReadFull(r, dec.buf[0:nbytes])
-	if dec.err != nil {
-		if dec.err == os.EOF {
-			dec.err = io.ErrUnexpectedEOF
-		}
-		return
-	}
-}
-
-// decodeValueFromBuffer grabs the next value from the input. The Decoder's
-// buffer already contains data.  If the next item in the buffer is a type
-// descriptor, it will be necessary to reload the buffer; recvType does that.
-func (dec *Decoder) decodeValueFromBuffer(value reflect.Value, ignoreInterfaceValue, countPresent bool) {
-	for dec.state.b.Len() > 0 {
-		// Receive a type id.
-		id := typeId(dec.state.decodeInt())
-
-		// Is it a new type?
-		if id < 0 { // 0 is the error state, handled above
-			// If the id is negative, we have a type.
-			dec.recvType(-id)
-			if dec.err != nil {
-				break
-			}
-			continue
-		}
-
-		// Make sure the type has been defined already or is a builtin type (for
-		// top-level singleton values).
-		if dec.wireType[id] == nil && builtinIdToType[id] == nil {
-			dec.err = errBadType
-			break
-		}
-		// An interface value is preceded by a byte count.
-		if countPresent {
-			count := int(dec.state.decodeUint())
-			if ignoreInterfaceValue {
-				// An interface value is preceded by a byte count. Just skip that many bytes.
-				dec.state.b.Next(int(count))
-				break
-			}
-			// Otherwise fall through and decode it.
-		}
-		dec.err = dec.decode(id, value)
-		break
-	}
-}
-
 // DecodeValue reads the next value from the connection and stores
 // it in the data represented by the reflection value.
 // The value must be the correct type for the next
@@ -154,12 +175,12 @@
 	dec.mutex.Lock()
 	defer dec.mutex.Unlock()
 
+	dec.buf.Reset() // In case data lingers from previous invocation.
 	dec.err = nil
-	dec.recvMessage()
-	if dec.err != nil {
-		return dec.err
+	id := dec.decodeTypeSequence(false)
+	if id >= 0 {
+		dec.err = dec.decodeValue(id, value)
 	}
-	dec.decodeValueFromBuffer(value, false, false)
 	return dec.err
 }
 
diff --git a/src/pkg/gob/encode.go b/src/pkg/gob/encode.go
index 832bc34..2e5ba24 100644
--- a/src/pkg/gob/encode.go
+++ b/src/pkg/gob/encode.go
@@ -395,17 +395,21 @@
 	if err != nil {
 		error(err)
 	}
-	// Send (and maybe first define) the type id.
-	enc.sendTypeDescriptor(typ)
-	// Encode the value into a new buffer.
+	// Define the type id if necessary.
+	enc.sendTypeDescriptor(enc.writer(), state, typ)
+	// Send the type id.
+	enc.sendTypeId(state, typ)
+	// Encode the value into a new buffer.  Any nested type definitions
+	// should be written to b, before the encoded value.
+	enc.pushWriter(b)
 	data := new(bytes.Buffer)
 	err = enc.encode(data, iv.Elem())
 	if err != nil {
 		error(err)
 	}
-	state.encodeUint(uint64(data.Len()))
-	_, err = state.b.Write(data.Bytes())
-	if err != nil {
+	enc.popWriter()
+	enc.writeMessage(b, data)
+	if enc.err != nil {
 		error(err)
 	}
 }
diff --git a/src/pkg/gob/encoder.go b/src/pkg/gob/encoder.go
index 8869b26..29ba440 100644
--- a/src/pkg/gob/encoder.go
+++ b/src/pkg/gob/encoder.go
@@ -16,9 +16,8 @@
 // other side of a connection.
 type Encoder struct {
 	mutex      sync.Mutex              // each item must be sent atomically
-	w          io.Writer               // where to send the data
+	w          []io.Writer             // where to send the data
 	sent       map[reflect.Type]typeId // which types we've already sent
-	state      *encoderState           // so we can encode integers, strings directly
 	countState *encoderState           // stage for writing counts
 	buf        []byte                  // for collecting the output.
 	err        os.Error
@@ -27,13 +26,27 @@
 // NewEncoder returns a new encoder that will transmit on the io.Writer.
 func NewEncoder(w io.Writer) *Encoder {
 	enc := new(Encoder)
-	enc.w = w
+	enc.w = []io.Writer{w}
 	enc.sent = make(map[reflect.Type]typeId)
-	enc.state = newEncoderState(enc, new(bytes.Buffer))
 	enc.countState = newEncoderState(enc, new(bytes.Buffer))
 	return enc
 }
 
+// writer() returns the innermost writer the encoder is using
+func (enc *Encoder) writer() io.Writer {
+	return enc.w[len(enc.w)-1]
+}
+
+// pushWriter adds a writer to the encoder.
+func (enc *Encoder) pushWriter(w io.Writer) {
+	enc.w = append(enc.w, w)
+}
+
+// popWriter pops the innermost writer.
+func (enc *Encoder) popWriter() {
+	enc.w = enc.w[0 : len(enc.w)-1]
+}
+
 func (enc *Encoder) badType(rt reflect.Type) {
 	enc.setError(os.ErrorString("gob: can't encode type " + rt.String()))
 }
@@ -42,16 +55,14 @@
 	if enc.err == nil { // remember the first.
 		enc.err = err
 	}
-	enc.state.b.Reset()
 }
 
-// Send the data item preceded by a unsigned count of its length.
-func (enc *Encoder) send() {
-	// Encode the length.
-	enc.countState.encodeUint(uint64(enc.state.b.Len()))
+// writeMessage sends the data item preceded by a unsigned count of its length.
+func (enc *Encoder) writeMessage(w io.Writer, b *bytes.Buffer) {
+	enc.countState.encodeUint(uint64(b.Len()))
 	// Build the buffer.
 	countLen := enc.countState.b.Len()
-	total := countLen + enc.state.b.Len()
+	total := countLen + b.Len()
 	if total > len(enc.buf) {
 		enc.buf = make([]byte, total+1000) // extra for growth
 	}
@@ -59,15 +70,15 @@
 	// TODO(r): avoid the extra copy here.
 	enc.countState.b.Read(enc.buf[0:countLen])
 	// Now the data.
-	enc.state.b.Read(enc.buf[countLen:total])
+	b.Read(enc.buf[countLen:total])
 	// Write the data.
-	_, err := enc.w.Write(enc.buf[0:total])
+	_, err := w.Write(enc.buf[0:total])
 	if err != nil {
 		enc.setError(err)
 	}
 }
 
-func (enc *Encoder) sendType(origt reflect.Type) (sent bool) {
+func (enc *Encoder) sendType(w io.Writer, state *encoderState, origt reflect.Type) (sent bool) {
 	// Drill down to the base type.
 	rt, _ := indirect(origt)
 
@@ -112,10 +123,10 @@
 	}
 	// Send the pair (-id, type)
 	// Id:
-	enc.state.encodeInt(-int64(info.id))
+	state.encodeInt(-int64(info.id))
 	// Type:
-	enc.encode(enc.state.b, reflect.NewValue(info.wire))
-	enc.send()
+	enc.encode(state.b, reflect.NewValue(info.wire))
+	enc.writeMessage(w, state.b)
 	if enc.err != nil {
 		return
 	}
@@ -128,10 +139,10 @@
 	switch st := rt.(type) {
 	case *reflect.StructType:
 		for i := 0; i < st.NumField(); i++ {
-			enc.sendType(st.Field(i).Type)
+			enc.sendType(w, state, st.Field(i).Type)
 		}
 	case reflect.ArrayOrSliceType:
-		enc.sendType(st.Elem())
+		enc.sendType(w, state, st.Elem())
 	}
 	return true
 }
@@ -144,13 +155,13 @@
 
 // sendTypeId makes sure the remote side knows about this type.
 // It will send a descriptor if this is the first time the type has been
-// sent.  Regardless, it sends the id.
-func (enc *Encoder) sendTypeDescriptor(rt reflect.Type) {
+// sent.
+func (enc *Encoder) sendTypeDescriptor(w io.Writer, state *encoderState, rt reflect.Type) {
 	// Make sure the type is known to the other side.
 	// First, have we already sent this type?
 	if _, alreadySent := enc.sent[rt]; !alreadySent {
 		// No, so send it.
-		sent := enc.sendType(rt)
+		sent := enc.sendType(w, state, rt)
 		if enc.err != nil {
 			return
 		}
@@ -168,9 +179,12 @@
 			enc.sent[rt] = info.id
 		}
 	}
+}
 
+// sendTypeId sends the id, which must have already been defined.
+func (enc *Encoder) sendTypeId(state *encoderState, rt reflect.Type) {
 	// Identify the type of this top-level value.
-	enc.state.encodeInt(int64(enc.sent[rt]))
+	state.encodeInt(int64(enc.sent[rt]))
 }
 
 // EncodeValue transmits the data item represented by the reflection value,
@@ -181,26 +195,26 @@
 	enc.mutex.Lock()
 	defer enc.mutex.Unlock()
 
+	// Remove any nested writers remaining due to previous errors.
+	enc.w = enc.w[0:1]
+
 	enc.err = nil
 	rt, _ := indirect(value.Type())
 
-	// Sanity check only: encoder should never come in with data present.
-	if enc.state.b.Len() > 0 || enc.countState.b.Len() > 0 {
-		enc.err = os.ErrorString("encoder: buffer not empty")
-		return enc.err
-	}
+	state := newEncoderState(enc, new(bytes.Buffer))
 
-	enc.sendTypeDescriptor(rt)
+	enc.sendTypeDescriptor(enc.writer(), state, rt)
+	enc.sendTypeId(state, rt)
 	if enc.err != nil {
 		return enc.err
 	}
 
 	// Encode the object.
-	err := enc.encode(enc.state.b, value)
+	err := enc.encode(state.b, value)
 	if err != nil {
 		enc.setError(err)
 	} else {
-		enc.send()
+		enc.writeMessage(enc.writer(), state.b)
 	}
 
 	return enc.err
diff --git a/src/pkg/gob/encoder_test.go b/src/pkg/gob/encoder_test.go
index 402fd2a1..d0449bd 100644
--- a/src/pkg/gob/encoder_test.go
+++ b/src/pkg/gob/encoder_test.go
@@ -383,3 +383,47 @@
 		t.Fatal("decode error:", err)
 	}
 }
+
+// Another bug from golang-nuts, involving nested interfaces.
+type Bug0Outer struct {
+	Bug0Field interface{}
+}
+
+type Bug0Inner struct {
+	A int
+}
+
+func TestNestedInterfaces(t *testing.T) {
+	var buf bytes.Buffer
+	e := NewEncoder(&buf)
+	d := NewDecoder(&buf)
+	Register(new(Bug0Outer))
+	Register(new(Bug0Inner))
+	f := &Bug0Outer{&Bug0Outer{&Bug0Inner{7}}}
+	var v interface{} = f
+	err := e.Encode(&v)
+	if err != nil {
+		t.Fatal("Encode:", err)
+	}
+	Debug(bytes.NewBuffer(buf.Bytes()))
+	err = d.Decode(&v)
+	if err != nil {
+		t.Fatal("Decode:", err)
+	}
+	// Make sure it decoded correctly.
+	outer1, ok := v.(*Bug0Outer)
+	if !ok {
+		t.Fatalf("v not Bug0Outer: %T", v)
+	}
+	outer2, ok := outer1.Bug0Field.(*Bug0Outer)
+	if !ok {
+		t.Fatalf("v.Bug0Field not Bug0Outer: %T", outer1.Bug0Field)
+	}
+	inner, ok := outer2.Bug0Field.(*Bug0Inner)
+	if !ok {
+		t.Fatalf("v.Bug0Field.Bug0Field not Bug0Inner: %T", outer2.Bug0Field)
+	}
+	if inner.A != 7 {
+		t.Fatalf("final value %d; expected %d", inner.A, 7)
+	}
+}