blob: 881cb71cc3a407c8458ca13b0e80c1c98a21e1ab [file] [log] [blame]
// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package flate
import (
"bytes"
"fmt"
"io"
"io/ioutil"
"math/rand"
"runtime"
"testing"
)
func BenchmarkEncode(b *testing.B) {
doBench(b, func(b *testing.B, buf0 []byte, level, n int) {
b.StopTimer()
b.SetBytes(int64(n))
buf1 := make([]byte, n)
for i := 0; i < n; i += len(buf0) {
if len(buf0) > n-i {
buf0 = buf0[:n-i]
}
copy(buf1[i:], buf0)
}
buf0 = nil
w, err := NewWriter(ioutil.Discard, level)
if err != nil {
b.Fatal(err)
}
runtime.GC()
b.StartTimer()
for i := 0; i < b.N; i++ {
w.Reset(ioutil.Discard)
w.Write(buf1)
w.Close()
}
})
}
// errorWriter is a writer that fails after N writes.
type errorWriter struct {
N int
}
func (e *errorWriter) Write(b []byte) (int, error) {
if e.N <= 0 {
return 0, io.ErrClosedPipe
}
e.N--
return len(b), nil
}
// Test if errors from the underlying writer is passed upwards.
func TestWriteError(t *testing.T) {
t.Parallel()
buf := new(bytes.Buffer)
n := 65536
if !testing.Short() {
n *= 4
}
for i := 0; i < n; i++ {
fmt.Fprintf(buf, "asdasfasf%d%dfghfgujyut%dyutyu\n", i, i, i)
}
in := buf.Bytes()
// We create our own buffer to control number of writes.
copyBuffer := make([]byte, 128)
for l := 0; l < 10; l++ {
for fail := 1; fail <= 256; fail *= 2 {
// Fail after 'fail' writes
ew := &errorWriter{N: fail}
w, err := NewWriter(ew, l)
if err != nil {
t.Fatalf("NewWriter: level %d: %v", l, err)
}
n, err := io.CopyBuffer(w, struct{ io.Reader }{bytes.NewBuffer(in)}, copyBuffer)
if err == nil {
t.Fatalf("Level %d: Expected an error, writer was %#v", l, ew)
}
n2, err := w.Write([]byte{1, 2, 2, 3, 4, 5})
if n2 != 0 {
t.Fatal("Level", l, "Expected 0 length write, got", n)
}
if err == nil {
t.Fatal("Level", l, "Expected an error")
}
err = w.Flush()
if err == nil {
t.Fatal("Level", l, "Expected an error on flush")
}
err = w.Close()
if err == nil {
t.Fatal("Level", l, "Expected an error on close")
}
w.Reset(ioutil.Discard)
n2, err = w.Write([]byte{1, 2, 3, 4, 5, 6})
if err != nil {
t.Fatal("Level", l, "Got unexpected error after reset:", err)
}
if n2 == 0 {
t.Fatal("Level", l, "Got 0 length write, expected > 0")
}
if testing.Short() {
return
}
}
}
}
// Test if two runs produce identical results
// even when writing different sizes to the Writer.
func TestDeterministic(t *testing.T) {
t.Parallel()
for i := 0; i <= 9; i++ {
t.Run(fmt.Sprint("L", i), func(t *testing.T) { testDeterministic(i, t) })
}
t.Run("LM2", func(t *testing.T) { testDeterministic(-2, t) })
}
func testDeterministic(i int, t *testing.T) {
t.Parallel()
// Test so much we cross a good number of block boundaries.
var length = maxStoreBlockSize*30 + 500
if testing.Short() {
length /= 10
}
// Create a random, but compressible stream.
rng := rand.New(rand.NewSource(1))
t1 := make([]byte, length)
for i := range t1 {
t1[i] = byte(rng.Int63() & 7)
}
// Do our first encode.
var b1 bytes.Buffer
br := bytes.NewBuffer(t1)
w, err := NewWriter(&b1, i)
if err != nil {
t.Fatal(err)
}
// Use a very small prime sized buffer.
cbuf := make([]byte, 787)
_, err = io.CopyBuffer(w, struct{ io.Reader }{br}, cbuf)
if err != nil {
t.Fatal(err)
}
w.Close()
// We choose a different buffer size,
// bigger than a maximum block, and also a prime.
var b2 bytes.Buffer
cbuf = make([]byte, 81761)
br2 := bytes.NewBuffer(t1)
w2, err := NewWriter(&b2, i)
if err != nil {
t.Fatal(err)
}
_, err = io.CopyBuffer(w2, struct{ io.Reader }{br2}, cbuf)
if err != nil {
t.Fatal(err)
}
w2.Close()
b1b := b1.Bytes()
b2b := b2.Bytes()
if !bytes.Equal(b1b, b2b) {
t.Errorf("level %d did not produce deterministic result, result mismatch, len(a) = %d, len(b) = %d", i, len(b1b), len(b2b))
}
}
// TestDeflateFast_Reset will test that encoding is consistent
// across a warparound of the table offset.
// See https://github.com/golang/go/issues/34121
func TestDeflateFast_Reset(t *testing.T) {
buf := new(bytes.Buffer)
n := 65536
for i := 0; i < n; i++ {
fmt.Fprintf(buf, "asdfasdfasdfasdf%d%dfghfgujyut%dyutyu\n", i, i, i)
}
// This is specific to level 1.
const level = 1
in := buf.Bytes()
offset := 1
if testing.Short() {
offset = 256
}
// We do an encode with a clean buffer to compare.
var want bytes.Buffer
w, err := NewWriter(&want, level)
if err != nil {
t.Fatalf("NewWriter: level %d: %v", level, err)
}
// Output written 3 times.
w.Write(in)
w.Write(in)
w.Write(in)
w.Close()
for ; offset <= 256; offset *= 2 {
w, err := NewWriter(ioutil.Discard, level)
if err != nil {
t.Fatalf("NewWriter: level %d: %v", level, err)
}
// Reset until we are right before the wraparound.
// Each reset adds maxMatchOffset to the offset.
for i := 0; i < (bufferReset-len(in)-offset-maxMatchOffset)/maxMatchOffset; i++ {
// skip ahead to where we are close to wrap around...
w.d.reset(nil)
}
var got bytes.Buffer
w.Reset(&got)
// Write 3 times, close.
for i := 0; i < 3; i++ {
_, err = w.Write(in)
if err != nil {
t.Fatal(err)
}
}
err = w.Close()
if err != nil {
t.Fatal(err)
}
if !bytes.Equal(got.Bytes(), want.Bytes()) {
t.Fatalf("output did not match at wraparound, len(want) = %d, len(got) = %d", want.Len(), got.Len())
}
}
}