| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // +build darwin dragonfly freebsd linux nacl netbsd openbsd solaris windows |
| |
| package net |
| |
| import ( |
| "syscall" |
| "time" |
| ) |
| |
| func sockaddrToUDP(sa syscall.Sockaddr) Addr { |
| switch sa := sa.(type) { |
| case *syscall.SockaddrInet4: |
| return &UDPAddr{IP: sa.Addr[0:], Port: sa.Port} |
| case *syscall.SockaddrInet6: |
| return &UDPAddr{IP: sa.Addr[0:], Port: sa.Port, Zone: zoneToString(int(sa.ZoneId))} |
| } |
| return nil |
| } |
| |
| func (a *UDPAddr) family() int { |
| if a == nil || len(a.IP) <= IPv4len { |
| return syscall.AF_INET |
| } |
| if a.IP.To4() != nil { |
| return syscall.AF_INET |
| } |
| return syscall.AF_INET6 |
| } |
| |
| func (a *UDPAddr) sockaddr(family int) (syscall.Sockaddr, error) { |
| if a == nil { |
| return nil, nil |
| } |
| return ipToSockaddr(family, a.IP, a.Port, a.Zone) |
| } |
| |
| // UDPConn is the implementation of the Conn and PacketConn interfaces |
| // for UDP network connections. |
| type UDPConn struct { |
| conn |
| } |
| |
| func newUDPConn(fd *netFD) *UDPConn { return &UDPConn{conn{fd}} } |
| |
| // ReadFromUDP reads a UDP packet from c, copying the payload into b. |
| // It returns the number of bytes copied into b and the return address |
| // that was on the packet. |
| // |
| // ReadFromUDP can be made to time out and return an error with |
| // Timeout() == true after a fixed time limit; see SetDeadline and |
| // SetReadDeadline. |
| func (c *UDPConn) ReadFromUDP(b []byte) (int, *UDPAddr, error) { |
| if !c.ok() { |
| return 0, nil, syscall.EINVAL |
| } |
| var addr *UDPAddr |
| n, sa, err := c.fd.readFrom(b) |
| switch sa := sa.(type) { |
| case *syscall.SockaddrInet4: |
| addr = &UDPAddr{IP: sa.Addr[0:], Port: sa.Port} |
| case *syscall.SockaddrInet6: |
| addr = &UDPAddr{IP: sa.Addr[0:], Port: sa.Port, Zone: zoneToString(int(sa.ZoneId))} |
| } |
| if err != nil { |
| err = &OpError{Op: "read", Net: c.fd.net, Source: c.fd.laddr, Addr: c.fd.raddr, Err: err} |
| } |
| return n, addr, err |
| } |
| |
| // ReadFrom implements the PacketConn ReadFrom method. |
| func (c *UDPConn) ReadFrom(b []byte) (int, Addr, error) { |
| if !c.ok() { |
| return 0, nil, syscall.EINVAL |
| } |
| n, addr, err := c.ReadFromUDP(b) |
| if addr == nil { |
| return n, nil, err |
| } |
| return n, addr, err |
| } |
| |
| // ReadMsgUDP reads a packet from c, copying the payload into b and |
| // the associated out-of-band data into oob. It returns the number |
| // of bytes copied into b, the number of bytes copied into oob, the |
| // flags that were set on the packet and the source address of the |
| // packet. |
| func (c *UDPConn) ReadMsgUDP(b, oob []byte) (n, oobn, flags int, addr *UDPAddr, err error) { |
| if !c.ok() { |
| return 0, 0, 0, nil, syscall.EINVAL |
| } |
| var sa syscall.Sockaddr |
| n, oobn, flags, sa, err = c.fd.readMsg(b, oob) |
| switch sa := sa.(type) { |
| case *syscall.SockaddrInet4: |
| addr = &UDPAddr{IP: sa.Addr[0:], Port: sa.Port} |
| case *syscall.SockaddrInet6: |
| addr = &UDPAddr{IP: sa.Addr[0:], Port: sa.Port, Zone: zoneToString(int(sa.ZoneId))} |
| } |
| if err != nil { |
| err = &OpError{Op: "read", Net: c.fd.net, Source: c.fd.laddr, Addr: c.fd.raddr, Err: err} |
| } |
| return |
| } |
| |
| // WriteToUDP writes a UDP packet to addr via c, copying the payload |
| // from b. |
| // |
| // WriteToUDP can be made to time out and return an error with |
| // Timeout() == true after a fixed time limit; see SetDeadline and |
| // SetWriteDeadline. On packet-oriented connections, write timeouts |
| // are rare. |
| func (c *UDPConn) WriteToUDP(b []byte, addr *UDPAddr) (int, error) { |
| if !c.ok() { |
| return 0, syscall.EINVAL |
| } |
| if c.fd.isConnected { |
| return 0, &OpError{Op: "write", Net: c.fd.net, Source: c.fd.laddr, Addr: addr.opAddr(), Err: ErrWriteToConnected} |
| } |
| if addr == nil { |
| return 0, &OpError{Op: "write", Net: c.fd.net, Source: c.fd.laddr, Addr: nil, Err: errMissingAddress} |
| } |
| sa, err := addr.sockaddr(c.fd.family) |
| if err != nil { |
| return 0, &OpError{Op: "write", Net: c.fd.net, Source: c.fd.laddr, Addr: addr.opAddr(), Err: err} |
| } |
| n, err := c.fd.writeTo(b, sa) |
| if err != nil { |
| err = &OpError{Op: "write", Net: c.fd.net, Source: c.fd.laddr, Addr: addr.opAddr(), Err: err} |
| } |
| return n, err |
| } |
| |
| // WriteTo implements the PacketConn WriteTo method. |
| func (c *UDPConn) WriteTo(b []byte, addr Addr) (int, error) { |
| if !c.ok() { |
| return 0, syscall.EINVAL |
| } |
| a, ok := addr.(*UDPAddr) |
| if !ok { |
| return 0, &OpError{Op: "write", Net: c.fd.net, Source: c.fd.laddr, Addr: addr, Err: syscall.EINVAL} |
| } |
| return c.WriteToUDP(b, a) |
| } |
| |
| // WriteMsgUDP writes a packet to addr via c if c isn't connected, or |
| // to c's remote destination address if c is connected (in which case |
| // addr must be nil). The payload is copied from b and the associated |
| // out-of-band data is copied from oob. It returns the number of |
| // payload and out-of-band bytes written. |
| func (c *UDPConn) WriteMsgUDP(b, oob []byte, addr *UDPAddr) (n, oobn int, err error) { |
| if !c.ok() { |
| return 0, 0, syscall.EINVAL |
| } |
| if c.fd.isConnected && addr != nil { |
| return 0, 0, &OpError{Op: "write", Net: c.fd.net, Source: c.fd.laddr, Addr: addr.opAddr(), Err: ErrWriteToConnected} |
| } |
| if !c.fd.isConnected && addr == nil { |
| return 0, 0, &OpError{Op: "write", Net: c.fd.net, Source: c.fd.laddr, Addr: addr.opAddr(), Err: errMissingAddress} |
| } |
| var sa syscall.Sockaddr |
| sa, err = addr.sockaddr(c.fd.family) |
| if err != nil { |
| return 0, 0, &OpError{Op: "write", Net: c.fd.net, Source: c.fd.laddr, Addr: addr.opAddr(), Err: err} |
| } |
| n, oobn, err = c.fd.writeMsg(b, oob, sa) |
| if err != nil { |
| err = &OpError{Op: "write", Net: c.fd.net, Source: c.fd.laddr, Addr: addr.opAddr(), Err: err} |
| } |
| return |
| } |
| |
| // DialUDP connects to the remote address raddr on the network net, |
| // which must be "udp", "udp4", or "udp6". If laddr is not nil, it is |
| // used as the local address for the connection. |
| func DialUDP(net string, laddr, raddr *UDPAddr) (*UDPConn, error) { |
| switch net { |
| case "udp", "udp4", "udp6": |
| default: |
| return nil, &OpError{Op: "dial", Net: net, Source: laddr.opAddr(), Addr: raddr.opAddr(), Err: UnknownNetworkError(net)} |
| } |
| if raddr == nil { |
| return nil, &OpError{Op: "dial", Net: net, Source: laddr.opAddr(), Addr: nil, Err: errMissingAddress} |
| } |
| return dialUDP(net, laddr, raddr, noDeadline) |
| } |
| |
| func dialUDP(net string, laddr, raddr *UDPAddr, deadline time.Time) (*UDPConn, error) { |
| fd, err := internetSocket(net, laddr, raddr, deadline, syscall.SOCK_DGRAM, 0, "dial", noCancel) |
| if err != nil { |
| return nil, &OpError{Op: "dial", Net: net, Source: laddr.opAddr(), Addr: raddr.opAddr(), Err: err} |
| } |
| return newUDPConn(fd), nil |
| } |
| |
| // ListenUDP listens for incoming UDP packets addressed to the local |
| // address laddr. Net must be "udp", "udp4", or "udp6". If laddr has |
| // a port of 0, ListenUDP will choose an available port. |
| // The LocalAddr method of the returned UDPConn can be used to |
| // discover the port. The returned connection's ReadFrom and WriteTo |
| // methods can be used to receive and send UDP packets with per-packet |
| // addressing. |
| func ListenUDP(net string, laddr *UDPAddr) (*UDPConn, error) { |
| switch net { |
| case "udp", "udp4", "udp6": |
| default: |
| return nil, &OpError{Op: "listen", Net: net, Source: nil, Addr: laddr.opAddr(), Err: UnknownNetworkError(net)} |
| } |
| if laddr == nil { |
| laddr = &UDPAddr{} |
| } |
| fd, err := internetSocket(net, laddr, nil, noDeadline, syscall.SOCK_DGRAM, 0, "listen", noCancel) |
| if err != nil { |
| return nil, &OpError{Op: "listen", Net: net, Source: nil, Addr: laddr, Err: err} |
| } |
| return newUDPConn(fd), nil |
| } |
| |
| // ListenMulticastUDP listens for incoming multicast UDP packets |
| // addressed to the group address gaddr on the interface ifi. |
| // Network must be "udp", "udp4" or "udp6". |
| // ListenMulticastUDP uses the system-assigned multicast interface |
| // when ifi is nil, although this is not recommended because the |
| // assignment depends on platforms and sometimes it might require |
| // routing configuration. |
| // |
| // ListenMulticastUDP is just for convenience of simple, small |
| // applications. There are golang.org/x/net/ipv4 and |
| // golang.org/x/net/ipv6 packages for general purpose uses. |
| func ListenMulticastUDP(network string, ifi *Interface, gaddr *UDPAddr) (*UDPConn, error) { |
| switch network { |
| case "udp", "udp4", "udp6": |
| default: |
| return nil, &OpError{Op: "listen", Net: network, Source: nil, Addr: gaddr.opAddr(), Err: UnknownNetworkError(network)} |
| } |
| if gaddr == nil || gaddr.IP == nil { |
| return nil, &OpError{Op: "listen", Net: network, Source: nil, Addr: gaddr.opAddr(), Err: errMissingAddress} |
| } |
| fd, err := internetSocket(network, gaddr, nil, noDeadline, syscall.SOCK_DGRAM, 0, "listen", noCancel) |
| if err != nil { |
| return nil, &OpError{Op: "listen", Net: network, Source: nil, Addr: gaddr, Err: err} |
| } |
| c := newUDPConn(fd) |
| if ip4 := gaddr.IP.To4(); ip4 != nil { |
| if err := listenIPv4MulticastUDP(c, ifi, ip4); err != nil { |
| c.Close() |
| return nil, &OpError{Op: "listen", Net: network, Source: c.fd.laddr, Addr: &IPAddr{IP: ip4}, Err: err} |
| } |
| } else { |
| if err := listenIPv6MulticastUDP(c, ifi, gaddr.IP); err != nil { |
| c.Close() |
| return nil, &OpError{Op: "listen", Net: network, Source: c.fd.laddr, Addr: &IPAddr{IP: gaddr.IP}, Err: err} |
| } |
| } |
| return c, nil |
| } |
| |
| func listenIPv4MulticastUDP(c *UDPConn, ifi *Interface, ip IP) error { |
| if ifi != nil { |
| if err := setIPv4MulticastInterface(c.fd, ifi); err != nil { |
| return err |
| } |
| } |
| if err := setIPv4MulticastLoopback(c.fd, false); err != nil { |
| return err |
| } |
| if err := joinIPv4Group(c.fd, ifi, ip); err != nil { |
| return err |
| } |
| return nil |
| } |
| |
| func listenIPv6MulticastUDP(c *UDPConn, ifi *Interface, ip IP) error { |
| if ifi != nil { |
| if err := setIPv6MulticastInterface(c.fd, ifi); err != nil { |
| return err |
| } |
| } |
| if err := setIPv6MulticastLoopback(c.fd, false); err != nil { |
| return err |
| } |
| if err := joinIPv6Group(c.fd, ifi, ip); err != nil { |
| return err |
| } |
| return nil |
| } |