runtime: if we don't handle a signal on a non-Go thread, raise it
In the past badsignal would crash the program. In
https://golang.org/cl/10757044 badsignal was changed to call sigsend,
to fix issue #3250. The effect of this was that when a non-Go thread
received a signal, and os/signal.Notify was not being used to check
for occurrences of the signal, the signal was ignored.
This changes the code so that if os/signal.Notify is not being used,
then the signal handler is reset to what it was, and the signal is
raised again. This lets non-Go threads handle the signal as they
wish. In particular, it means that a segmentation violation in a
non-Go thread will ordinarily crash the process, as it should.
Fixes #10139.
Update #11794.
Change-Id: I2109444aaada9d963ad03b1d071ec667760515e5
Reviewed-on: https://go-review.googlesource.com/12503
Reviewed-by: Russ Cox <rsc@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
diff --git a/src/runtime/sys_linux_amd64.s b/src/runtime/sys_linux_amd64.s
index 8644a0b..59c21c5 100644
--- a/src/runtime/sys_linux_amd64.s
+++ b/src/runtime/sys_linux_amd64.s
@@ -219,7 +219,7 @@
RET
TEXT runtime·sigfwd(SB),NOSPLIT,$0-32
- MOVQ sig+8(FP), DI
+ MOVL sig+8(FP), DI
MOVQ info+16(FP), SI
MOVQ ctx+24(FP), DX
MOVQ fn+0(FP), AX