runtime: align allocations harder in GODEBUG=sbrk=1 mode
Currently, GODEBUG=sbrk=1 mode aligns allocations by their type's
alignment. You would think this would be the right thing to do, but
because 64-bit fields are only 4-byte aligned right now (see #599),
this can cause a 64-bit field of an allocated object to be 4-byte
aligned, but not 8-byte aligned. If there is an atomic access to that
unaligned 64-bit field, it will crash.
This doesn't happen in normal allocation mode because the
size-segregated allocation and the current size classes will cause any
types larger than 8 bytes to be 8 byte aligned.
We fix this by making sbrk=1 mode use alignment based on the type's
size rather than its declared alignment. This matches how the tiny
allocator aligns allocations.
This was tested with
GOARCH=386 GODEBUG=sbrk=1 go test sync/atomic
This crashes with an unaligned access before this change, and passes
with this change.
This should be reverted when/if we fix #599.
Fixes #33159.
Change-Id: Ifc52c72c6b99c5d370476685271baa43ad907565
Reviewed-on: https://go-review.googlesource.com/c/go/+/186919
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
diff --git a/src/runtime/malloc.go b/src/runtime/malloc.go
index 98c0289..8ad7035 100644
--- a/src/runtime/malloc.go
+++ b/src/runtime/malloc.go
@@ -866,7 +866,22 @@
if debug.sbrk != 0 {
align := uintptr(16)
if typ != nil {
- align = uintptr(typ.align)
+ // TODO(austin): This should be just
+ // align = uintptr(typ.align)
+ // but that's only 4 on 32-bit platforms,
+ // even if there's a uint64 field in typ (see #599).
+ // This causes 64-bit atomic accesses to panic.
+ // Hence, we use stricter alignment that matches
+ // the normal allocator better.
+ if size&7 == 0 {
+ align = 8
+ } else if size&3 == 0 {
+ align = 4
+ } else if size&1 == 0 {
+ align = 2
+ } else {
+ align = 1
+ }
}
return persistentalloc(size, align, &memstats.other_sys)
}