test: remove semiocolons.
The ken directory is untouched so we have some examples with explicit semis.

R=gri
CC=golang-dev
https://golang.org/cl/2157041
diff --git a/test/interface/struct.go b/test/interface/struct.go
index 1c7028e..40b7f4f 100644
--- a/test/interface/struct.go
+++ b/test/interface/struct.go
@@ -14,39 +14,39 @@
 
 func check(b bool, msg string) {
 	if (!b) {
-		println("failure in", msg);
-		fail++;
+		println("failure in", msg)
+		fail++
 	}
 }
 
-type I1 interface { Get() int; Put(int); }
+type I1 interface { Get() int; Put(int) }
 
 type S1 struct { i int }
 func (p S1) Get() int { return p.i }
 func (p S1) Put(i int) { p.i = i }
 
 func f1() {
-	s := S1{1};
-	var i I1 = s;
-	i.Put(2);
-	check(i.Get() == 1, "f1 i");
-	check(s.i == 1, "f1 s");
+	s := S1{1}
+	var i I1 = s
+	i.Put(2)
+	check(i.Get() == 1, "f1 i")
+	check(s.i == 1, "f1 s")
 }
 
 func f2() {
-	s := S1{1};
-	var i I1 = &s;
-	i.Put(2);
-	check(i.Get() == 1, "f2 i");
-	check(s.i == 1, "f2 s");
+	s := S1{1}
+	var i I1 = &s
+	i.Put(2)
+	check(i.Get() == 1, "f2 i")
+	check(s.i == 1, "f2 s")
 }
 
 func f3() {
-	s := &S1{1};
-	var i I1 = s;
-	i.Put(2);
-	check(i.Get() == 1, "f3 i");
-	check(s.i == 1, "f3 s");
+	s := &S1{1}
+	var i I1 = s
+	i.Put(2)
+	check(i.Get() == 1, "f3 i")
+	check(s.i == 1, "f3 s")
 }
 
 type S2 struct { i int }
@@ -55,57 +55,57 @@
 
 // Disallowed by restriction of values going to pointer receivers
 // func f4() {
-//	 s := S2{1};
-//	 var i I1 = s;
-//	 i.Put(2);
-//	 check(i.Get() == 2, "f4 i");
-//	 check(s.i == 1, "f4 s");
+//	 s := S2{1}
+//	 var i I1 = s
+//	 i.Put(2)
+//	 check(i.Get() == 2, "f4 i")
+//	 check(s.i == 1, "f4 s")
 // }
 
 func f5() {
-	s := S2{1};
-	var i I1 = &s;
-	i.Put(2);
-	check(i.Get() == 2, "f5 i");
-	check(s.i == 2, "f5 s");
+	s := S2{1}
+	var i I1 = &s
+	i.Put(2)
+	check(i.Get() == 2, "f5 i")
+	check(s.i == 2, "f5 s")
 }
 
 func f6() {
-	s := &S2{1};
-	var i I1 = s;
-	i.Put(2);
-	check(i.Get() == 2, "f6 i");
-	check(s.i == 2, "f6 s");
+	s := &S2{1}
+	var i I1 = s
+	i.Put(2)
+	check(i.Get() == 2, "f6 i")
+	check(s.i == 2, "f6 s")
 }
 
-type I2 interface { Get() int64; Put(int64); }
+type I2 interface { Get() int64; Put(int64) }
 
 type S3 struct { i, j, k, l int64 }
 func (p S3) Get() int64 { return p.l }
 func (p S3) Put(i int64) { p.l = i }
 
 func f7() {
-	s := S3{1, 2, 3, 4};
-	var i I2 = s;
-	i.Put(5);
-	check(i.Get() == 4, "f7 i");
-	check(s.l == 4, "f7 s");
+	s := S3{1, 2, 3, 4}
+	var i I2 = s
+	i.Put(5)
+	check(i.Get() == 4, "f7 i")
+	check(s.l == 4, "f7 s")
 }
 
 func f8() {
-	s := S3{1, 2, 3, 4};
-	var i I2 = &s;
-	i.Put(5);
-	check(i.Get() == 4, "f8 i");
-	check(s.l == 4, "f8 s");
+	s := S3{1, 2, 3, 4}
+	var i I2 = &s
+	i.Put(5)
+	check(i.Get() == 4, "f8 i")
+	check(s.l == 4, "f8 s")
 }
 
 func f9() {
-	s := &S3{1, 2, 3, 4};
-	var i I2 = s;
-	i.Put(5);
-	check(i.Get() == 4, "f9 i");
-	check(s.l == 4, "f9 s");
+	s := &S3{1, 2, 3, 4}
+	var i I2 = s
+	i.Put(5)
+	check(i.Get() == 4, "f9 i")
+	check(s.l == 4, "f9 s")
 }
 
 type S4 struct { i, j, k, l int64 }
@@ -114,42 +114,42 @@
 
 // Disallowed by restriction of values going to pointer receivers
 // func f10() {
-//	 s := S4{1, 2, 3, 4};
-//	 var i I2 = s;
-//	 i.Put(5);
-//	 check(i.Get() == 5, "f10 i");
-//	 check(s.l == 4, "f10 s");
+//	 s := S4{1, 2, 3, 4}
+//	 var i I2 = s
+//	 i.Put(5)
+//	 check(i.Get() == 5, "f10 i")
+//	 check(s.l == 4, "f10 s")
 // }
 
 func f11() {
-	s := S4{1, 2, 3, 4};
-	var i I2 = &s;
-	i.Put(5);
-	check(i.Get() == 5, "f11 i");
-	check(s.l == 5, "f11 s");
+	s := S4{1, 2, 3, 4}
+	var i I2 = &s
+	i.Put(5)
+	check(i.Get() == 5, "f11 i")
+	check(s.l == 5, "f11 s")
 }
 
 func f12() {
-	s := &S4{1, 2, 3, 4};
-	var i I2 = s;
-	i.Put(5);
-	check(i.Get() == 5, "f12 i");
-	check(s.l == 5, "f12 s");
+	s := &S4{1, 2, 3, 4}
+	var i I2 = s
+	i.Put(5)
+	check(i.Get() == 5, "f12 i")
+	check(s.l == 5, "f12 s")
 }
 
 func main() {
-	f1();
-	f2();
-	f3();
-//	f4();
-	f5();
-	f6();
-	f7();
-	f8();
-	f9();
-//	f10();
-	f11();
-	f12();
+	f1()
+	f2()
+	f3()
+//	f4()
+	f5()
+	f6()
+	f7()
+	f8()
+	f9()
+//	f10()
+	f11()
+	f12()
 	if fail > 0 {
 		os.Exit(1)
 	}