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// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package get
import (
"fmt"
"strings"
"unicode"
"unicode/utf8"
)
// The following functions are copied verbatim from golang.org/x/mod/module/module.go,
// with a change to additionally reject Windows short-names,
// and one to accept arbitrary letters (golang.org/issue/29101).
//
// TODO(bcmills): After the call site for this function is backported,
// consolidate this back down to a single copy.
//
// NOTE: DO NOT MERGE THESE UNTIL WE DECIDE ABOUT ARBITRARY LETTERS IN MODULE MODE.
// CheckImportPath checks that an import path is valid.
func CheckImportPath(path string) error {
if err := checkPath(path, false); err != nil {
return fmt.Errorf("malformed import path %q: %v", path, err)
}
return nil
}
// checkPath checks that a general path is valid.
// It returns an error describing why but not mentioning path.
// Because these checks apply to both module paths and import paths,
// the caller is expected to add the "malformed ___ path %q: " prefix.
// fileName indicates whether the final element of the path is a file name
// (as opposed to a directory name).
func checkPath(path string, fileName bool) error {
if !utf8.ValidString(path) {
return fmt.Errorf("invalid UTF-8")
}
if path == "" {
return fmt.Errorf("empty string")
}
if path[0] == '-' {
return fmt.Errorf("leading dash")
}
if strings.Contains(path, "//") {
return fmt.Errorf("double slash")
}
if path[len(path)-1] == '/' {
return fmt.Errorf("trailing slash")
}
elemStart := 0
for i, r := range path {
if r == '/' {
if err := checkElem(path[elemStart:i], fileName); err != nil {
return err
}
elemStart = i + 1
}
}
if err := checkElem(path[elemStart:], fileName); err != nil {
return err
}
return nil
}
// checkElem checks whether an individual path element is valid.
// fileName indicates whether the element is a file name (not a directory name).
func checkElem(elem string, fileName bool) error {
if elem == "" {
return fmt.Errorf("empty path element")
}
if strings.Count(elem, ".") == len(elem) {
return fmt.Errorf("invalid path element %q", elem)
}
if elem[0] == '.' && !fileName {
return fmt.Errorf("leading dot in path element")
}
if elem[len(elem)-1] == '.' {
return fmt.Errorf("trailing dot in path element")
}
charOK := pathOK
if fileName {
charOK = fileNameOK
}
for _, r := range elem {
if !charOK(r) {
return fmt.Errorf("invalid char %q", r)
}
}
// Windows disallows a bunch of path elements, sadly.
// See https://docs.microsoft.com/en-us/windows/desktop/fileio/naming-a-file
short := elem
if i := strings.Index(short, "."); i >= 0 {
short = short[:i]
}
for _, bad := range badWindowsNames {
if strings.EqualFold(bad, short) {
return fmt.Errorf("disallowed path element %q", elem)
}
}
// Reject path components that look like Windows short-names.
// Those usually end in a tilde followed by one or more ASCII digits.
if tilde := strings.LastIndexByte(short, '~'); tilde >= 0 && tilde < len(short)-1 {
suffix := short[tilde+1:]
suffixIsDigits := true
for _, r := range suffix {
if r < '0' || r > '9' {
suffixIsDigits = false
break
}
}
if suffixIsDigits {
return fmt.Errorf("trailing tilde and digits in path element")
}
}
return nil
}
// pathOK reports whether r can appear in an import path element.
//
// NOTE: This function DIVERGES from module mode pathOK by accepting Unicode letters.
func pathOK(r rune) bool {
if r < utf8.RuneSelf {
return r == '+' || r == '-' || r == '.' || r == '_' || r == '~' ||
'0' <= r && r <= '9' ||
'A' <= r && r <= 'Z' ||
'a' <= r && r <= 'z'
}
return unicode.IsLetter(r)
}
// fileNameOK reports whether r can appear in a file name.
// For now we allow all Unicode letters but otherwise limit to pathOK plus a few more punctuation characters.
// If we expand the set of allowed characters here, we have to
// work harder at detecting potential case-folding and normalization collisions.
// See note about "safe encoding" below.
func fileNameOK(r rune) bool {
if r < utf8.RuneSelf {
// Entire set of ASCII punctuation, from which we remove characters:
// ! " # $ % & ' ( ) * + , - . / : ; < = > ? @ [ \ ] ^ _ ` { | } ~
// We disallow some shell special characters: " ' * < > ? ` |
// (Note that some of those are disallowed by the Windows file system as well.)
// We also disallow path separators / : and \ (fileNameOK is only called on path element characters).
// We allow spaces (U+0020) in file names.
const allowed = "!#$%&()+,-.=@[]^_{}~ "
if '0' <= r && r <= '9' || 'A' <= r && r <= 'Z' || 'a' <= r && r <= 'z' {
return true
}
for i := 0; i < len(allowed); i++ {
if rune(allowed[i]) == r {
return true
}
}
return false
}
// It may be OK to add more ASCII punctuation here, but only carefully.
// For example Windows disallows < > \, and macOS disallows :, so we must not allow those.
return unicode.IsLetter(r)
}
// badWindowsNames are the reserved file path elements on Windows.
// See https://docs.microsoft.com/en-us/windows/desktop/fileio/naming-a-file
var badWindowsNames = []string{
"CON",
"PRN",
"AUX",
"NUL",
"COM1",
"COM2",
"COM3",
"COM4",
"COM5",
"COM6",
"COM7",
"COM8",
"COM9",
"LPT1",
"LPT2",
"LPT3",
"LPT4",
"LPT5",
"LPT6",
"LPT7",
"LPT8",
"LPT9",
}